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Vehicles Available at Start

All vehicles must be listed in an Official Twilight Refernce
Non U.S. equipment will require a very good rational as to how and where it was acquired
Remember you are not actually buying a vehicle. The funds allocated represent equipment acquired over time
Scrounging skill makes a good bargaining chip.

Each Team may have one or more vehicles
A group will get one to three rolls on the vehicle table depending on its size.
At least 2 characters 1 dice, 3-4 characters 2 dice, 5-6 characters 3 dice. Players may always substitute a vehicle with a lower number for the one they rolled.
A character may purchase a vehicle if he has sufficient funds and it is not listed as rare, exception if he has not taken any rare equipment a rare vehicle may count as the one rare item allowed. Character may pool their funds to acquire a vehicle.

1st Edition Vehicle Table
01 3/4 ton truck
02 3/4 ton truck
03 HMMWV
04 HMMWV
05 HMMWV
06 21/2 ton truck
07 21/2 ton truck
08 5 ton truck
09 5 ton truck
10 LAV-25
11 M113
12 8 ton truck
13 M2 Bradly
14 LAV-75
15 M1 Abrams
16 M988 Sergeant York
Very rare never placed in production, only several protypes and evaluation vehicles were built
17 M1E1 Abrams
18 M1E2 Abrams
Rangers or Special Forces may exchange any vehicle for a FAV

You may think getting a tank will make you king of the hill. Well there's pro and con. Assuming you have the skills to operate it, a big if, there are a few problems. Armored vehicles are fuel hogs, require a lot of maintenance, ammunition is very hard to come by, and they stick out like a sore thumb, camo nets notwithstanding.