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Flamon
  • Name Origin: "Fla" comes from "flame."
  • Level: Rookie
  • Attribute: Variable
  • Type: Demon Man
  • Devolves from: Agnimon/Takuya when in the past of the real world; the form is not used anywhere else.
  • Attacks: Baby Salamander; Flame Tail
  • First Appearance: Episode 22


  • Agnimon
  • Name Origin: Agni is the Hindu god of fire.
  • Level: Hybrid (Human-Type)
  • Attribute: Variable
  • Type: Demon Man
  • Evolves Using: Takuya + Spirit of Flame H
  • Attacks: Burning Salamander; Salamander Break; Fire Darts
  • First Appearance: Episode 1


  • Vritramon
  • Name Origin: Vritra is a dragon from Hindu myths.
  • Level: Hybrid (Beast-Type)
  • Attribute: Variable
  • Type: Demon Dragon
  • Evolves Using: Takuya + Spirit of Flame B; Agnimon + Spirit of Flame B (Slide Evolution)
  • Attacks: Corona Blaster; Flame Storm
  • First Appearance: Episode 11


  • Ardhamon
  • Name Origin: Ardhanarisvara is a figure from Hindu myth involving a fusion of two other concepts/beings - in the case of Digimon Frontier, Agnimon and Vritramon.
  • Level: Hybrid (Advance-Type)
  • Attribute: Variable
  • Type: Demon Man
  • Evolves Using: Takuya + Spirit of Flame H + Spirit of Flame B
  • Attacks: Brahma Shil (Brahma is a Hindu God; shil means “shine” or “bright” in Sanskrit); Brahma Sutra (Brahma; a sutra is an aphoristic Hindu text or law)
  • First Appearance: Episode 28


  • Kaiser Greymon
  • Name Origin: A "kaiser" was the ancient title of emperors of Germany.
    "Grey" comes from "great" which means very large in size.
  • Level: Hybrid (?-Type)
  • Attribute: Variable
  • Type: Dragon Warrior
  • Evolves Using: Ardhamon + The Wind is my Flame, the Ice Fang my Sword
  • Attacks: Nine-Headed Dragon Ranks; Flame Dragon Attack


  • Strabimon
  • Name Origin: ?
  • Level: Rookie
  • Attribute: Variable
  • Type: Demon Man
  • Attacks: Licht Nagel (Light Nail; German), Licht Bein (Light Leg; German)


  • Wolfmon (Pronounced "Volfmon")
  • Name Origin: Wolf.
  • Level: Hybrid (Human-Type)
  • Attribute: Variable
  • Type: Warrior
  • Evolves Using: Kouji + Spirit of Light H
  • Attacks: Licht Seiger (Light Winner; German); Strahl (Beam; German); Licht Kugel (Light Ball; German); Zwei Seiger (Two Winner; German)
  • First Appearance: Episode 2


  • Garmmon
  • Name Origin: Garm is the hound of Hell in Norse mythology.
  • Level: Hybrid (Beast-Type)
  • Attribute: Variable
  • Type: Cyborg
  • Evolves Using: Kouji + Spirit of Light B; Wolfmon + Spirit of Light B (Slide Evolution)
  • Attacks: Speed Star; Solar Laser
  • First Appearance: Episode 10


  • Beowulfmon
  • Name Origin: Beowulf was the hero of a millennium-old Anglo-Saxon legend.
  • Level: Hybrid (Advance-Type)
  • Attribute: Variable
  • Type: Warrior
  • Evolves Using: Kouji + Spirit of Light H + Spirit of Light B
  • Attacks: Licht Angriff (Light Attack; German), Zweihänder (Two-Hander; German)
  • First Appearance: Episode 27


  • Magna Garurumon
  • Name Origin: "Magna" means... ?
    "Garuru" is the sound of a growl.
  • Level: Hybrid (?-Type)
  • Attribute: Variable
  • Type: Cyborg
  • Evolves Using: Beowulfmon + The Darkness is my Light, the Thunder Fang my Cannon
  • Attacks: Starlight Velocity; Machinegun Destroy


  • Blitzmon
  • Name Origin: "Blitz" is the German word for "lightning."
  • Level: Hybrid (Human-Type)
  • Attribute: Variable
  • Type: Cyborg
  • Evolves Using: Junpei + Spirit of Thunder H
  • Attacks: Thor Hammer; Lightning Blitz; Lightning Topper; Mjolnir Thunder
  • First Appearance: Episode 5


  • Bolgmon
  • Name Origin: "Bolg" is the Irish word for "lightning."
  • Level: Hybrid (Beast-Type)
  • Attribute: Variable
  • Type: Cyborg
  • Evolves Using: Junpei + Spirit of Thunder B; Blitzmon + Spirit of Thunder B (Slide Evolution)
  • Attacks: Ultimate Thunder; Field Destroyer
  • First Appearance: Episode 14


  • Fairymon
  • Name Origin: Fairy-A tiny imaginary being in human form, depicted as clever, mischievous, and possessing magical powers.
  • Level: Hybrid (Human-Type)
  • Attribute: Variable
  • Type: Fairy
  • Evolves Using: Izumi + Spirit of Wind H
  • Attacks: Tornado Gamba (Tornado Leg; Italian), Brezza Petalo (Breeze Petal; Italian), Doppio Perforare (Double Pierce; Italian), Arido Anca (Dry Hip; Italian)
  • First Appearance: Episode 4


  • Shutumon
  • Name Origin: Shutu is the Sumerian god of the south wind.
  • Level: Hybrid (Beast-Type)
  • Attribute: Variable
  • Type: Bird Man
  • Evolves Using: Izumi + Spirit of Wind B; Fairymon + Spirit of Wind B (Slide Evolution)
  • Attacks: Gilgamesh Slicer; Wind of Pain
  • First Appearance: Episode 16


  • Chakkumon
  • Name Origin: "Chakku" "chakku" could come from the Japanese word "chakuhatsu," meaning an accretion of snow.
  • Level: Hybrid (Human-Type)
  • Attribute: Variable
  • Type: Beast Man
  • Evolves Using: Tomoki + Spirit of Ice H
  • Attacks: Snow Bomber; Tsurararara~ ("Icicle La La"; Japanese); Kachikachi Kotchin (Kachikachi = Frozen)
  • First Appearance: Episode 3


  • Blizzarmon
  • Name Origin: "Blizzar" comes from "blizzard" which is a very heavy snowstorm with high winds.
  • Level: Hybrid (Beast-Type)
  • Attribute: Variable
  • Type: Beast
  • Evolves Using: Tomoki + Spirit of Ice B; Chakkumon + Spirit of Ice B (Slide Evolution)
  • Attacks: Avalanche Step; Gletscher Torpedo (Glacier Torpedo; German)
  • First Appearance: Episode 17



  • Löwemon
  • Level: Hybrid (Human (L)-Type)
  • Name Origin: "Löwe" is the German word for "Lion."
  • Attribute: Variable
  • Type: Warrior
  • Evolves Using: Kouichi + Spirit of Darkness L
  • Attacks: Ewig Schlaf (Eternal Sleep; German), Endlich Meteor (Final Meteor; German)
  • First Appearance: Episode 33


  • Kaiser Leomon
  • Level: Hybrid (Beast (K)-Type)
  • Name Origin: A "kaiser" was the ancient title of emperors of Germany.
    "Leo" is Latin for "lion."
  • Attribute: Variable
  • Type: Cyborg
  • Evolves Using: Kouichi + Spirit of Darkness K
  • Attacks: Schwarz Donner (Black Thunder; German), Schwarz König (Black King; German)
  • First Appearance: Episode 33

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