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Introduction



Time Line: Rhy'Din VoL four years ago.

 The town was small, it was warm of heart. Close your eyes, you became seduced by the rays of breaking light . The gentle stream caressing your , hands of an attentive lover. Smell of honey on soft bee wings passing overhead. Gentle sounds of life..you run your hands over your body, your face, arms crossing holding your self tight.. I am alive, you spin. You smile and run down the road, a simple child playing, yet awakened to the life that's still held with in.

 The eve before a wedding, to begin a new life she is bound, a true love this simple Drow has found. A fog and a haze you now lay awake your eyes glazed. You look up at him, you feel a body next to yours.. Your twin sister in your arms you did hold. Two sets of identical eyes look up at the man who has summoned your demise. He grabs you both; your bound lengths of hair become leashes. You think of your father in that brief moment. Your heart pangs for what he will loose.. his daughters to his twin brothers he had sold. Simple gain. his wife would remain. His daughters the price to pay, immortals They became.

 The sisters fight, one takes up the sword, Vengce will be mine as he as taken my soul. She spun her sword, looked back at her sister and knew stories would one day be told. Into the night she ran, this was the beginning of hatred pain. The one left alone, to the sand floor her legs did fold. She sat there her hands covering her face; blood red tears did fall, piercing the white sand beneath. I have thoughts, my mind is still strong I cannot change the beating of the song. My blood may be his, my heart stands strong. Vessel I will become, and lead my brother , guide . We ,those that have lost life to evil devise, band together. We will walk in darkness, but in our hearts we will see light.

" Fight against...the coming of the Night"

 Many years later, before the memory of most, came the Vampires of Light. It was formed with the belief that we all had a right to live and grow freely. These thoughts were the thoughts of Elizabeth Bathroy who came to these lands leaving behind all she knew for a place unknown. She had high hopes and large expectations of the home she would help build for those that needed it. The surrounding Kingdoms made up some of the old names in Rhy'Din. "CoR" The Council of Rhy'din , the "TGC" The Global Community, The "UKoP" The United Kingdom of Peace and many more now forgotten in the settled dust.. These Kingdoms were strong and many fought for the right to be the one best to serve the people who held faith in the world we live in. These were the Kingdoms that the VoL was brought forth unto.


Time Line: Rhy'Din VoL three years ago.

 VoL, Vampires of Light? They came, Vampires, Wolves, half breeds, immortals even the occasional human. We grew. We were never weak. What is a Vampire of Light?" I am a Vampire of Light, for evil deeds hath created me and against evil ways will I stand against

 The growing populations, Kingdoms thrived. Assassin to Healer, Warrior and Thief all had a place to call home. Ideas soared, Empires built in weeks. The time for knowledge was here. The thirst for power had begun. Those that offered true shelter found hundreds in need. These were the Kingdoms that built towers from wood chips and built fire from stone. Built by the people who held faith…

 Bursting from the seems with those in need. We took them all in and gave shelter. We offered free room and board, few took care of the many and we were happy. We expanded. Lands of Rhy'Din our Forum.. LoR.. Our ideas spread like wild fire. Those that wanted a Kingdom they would be free in asked us to hold them, to open our doors and we did.

 New ideas! They come like the raven, or the thief, they invade your dreams and cause you no rest. Speak your idea man! To peace with those thoughts! We grow, we must change to survive.

 Few had seen the likes of the strength we gathered. It wasn't luck or skill of mouth, but true dedication, like that noble knight fallen after a joust. But to his land and his King faith he did have, that matched all others, in good times and bad.

 Built did we, our mighty Kingdom. Like the serpent in the garden, we left our trail on the ground. Winding paths woven, turning of tides, we changed our destinies with solid ideas We carry our banner of purple silver and gold with pride.


Time Line: Rhy'Din VoL two years ago.

 Alliances made in the hundreds, for respect is deep, we offer friendship in stride.

 All honor thy home for she is thy stone and place of life. She is the well of understanding the sober mans devise.

 Age and wisdom? Alas, this is true for you see, you can only grow to be you.

 Deep thinking, inner peace, time with family. The building is done. Settle back and reap what you have sown, for every summer has winter ,its called aging the soul.

 Marriages and births, the tying of families and names. But when you look deep? To who's purpose and what where they to gain? The change was beginning it would never be the same.


Time Line: Rhy'Din VoL one years ago.

 Great idea! Rules! Rules to govern each step man made. Heaven and earth now one quick flick of the wrist away.. This is not a bad thing for some, this is a skill and a tool. Role vs Roll! Move with the Tide! Make your dice stronger, Live or Die!

 Conflict of skill conflict of ideas? Mass hunger, Kingdoms dropping like fat flies. One Kingdom a hundred ideas? Who to give floor to, Whom to floor. Lack of faith cry of frustration. Screaming soiled lost in boredom ..Depravation….

 Who is mun? What is a mun? :: She looked around:: Is this a new GOD that someone has ripped from the center of the primitive earth. Don't we have to many now? Why does it have so much to say? Mass production of mun leashes. Small signs on tavern doors, posts on the trees, torture chambers for muns that have fought. We have them under control, the epidemic spreading, we recognize the illness we search for a cure.

 We divide our selves! So many have come! Ah but we see this and work around the hill. We catch and teach and batter like all hell. We loose friends and people we love simple acts of boredom destroying the keep. We sat back until there was little left to reap.

 Coming of change was predicted. It was here , the Time was now.


Time Line: Rhy'Din VoL Year five.

 The time for change is here. These are the new rules that will govern this land. These will be followed. No more cries going unheard, we act as one voice, and Kingdoms will tremble at the sound. These are the Codes of the VoL. We are now called the Band of Light. We symbolize the "correction" of that darkness , and unto that darkness we will fight.

 These rules have been put into place, in order to clean the quality of the role play in this community. The importance of stressing the actuall role- play against the dice play has become a major concern to everyone. We have to reach back to a time long ago when dice were only an addition to the skill we as players had. Dice are a tool, not the actual game. So with these rules, we force those that play only by dice to learn the proper way of play. To those that do not use the dice system, we offer them the satisfaction of knowing that a persons playing skill will not be judged on his ability to spar.

 We cannot control mun interaction, but we can place controls that will restrict the mun from having so much power and influence. Since we realize that muns also need distractions and feelings of belonging, we have decided that we will also have guild mun activities. There will be no more cry's of bad role play.


The Change

 We will acknowledge only those guilds and Kingdoms that have alliance with the VoL. We will acknowledge only the alliances sponsored by the LoR, Lands of Rhy'din, Forum. Any guild wanting to inter-act with the VoL, will send their claim in writing to the council of the VoL. Thus as one guild we will decide on our course of actions, by mass guild mail vote. (This includes, new story lines, new alliance requests, war declarations and or any issue that requires a full guild vote.) This will prevent personal story lines and or story lines that are destructive to other members in the guild for personal gain. No Mun "Player" conflicts will be approved that have been logged in AOL im's. No Mun issues will be acknowledged by the guild if not directly involving an approved VoL story Line.

 Anyone having a VoL and or LoR Registration must list it in their profiles. You must be active in one of the many story lines and or activities that will now be established, taking into consideration different time zones and or player availability. Any announcements pertaining to the guild will be sent by the GC and or a designated Commander. Mass mail will be used only in approved mail story.

 Experience sheets will be sent in once a month to the Log Masters designated on the email. The rosters will no longer be mailed. With the new guild codes preventing corrupt gaming, our roster will be posted on a web site. If you do not make the months web change on your stats, you will be required to wait till the following month. However, you may make updates to your life scrolls (profile).

 Recruiting and experience points earned for recruiting will have true meaning. Any VoL Member wishing to recruit a player, must send in 3 valid logs of any basic s-l with the recruit in question to the VoL welcoming committee. This will be awarded a recruiting award. Any member recruiting more then two new solid members will receive the top recruiting award .This will ensure basic introduction to the new member by the recruiter as well as prevent inactivity. We will no longer use a VoL Application. The new member will be welcomed to the ranks by the welcoming committee and placed in a house of his or her choice. The new member will be given this introduction page and will based on the information provided, decide the house best for him or her.

 Audits will be required of any member reaching the dice sides of 90. WE WILL not take audit slips from any guild that's Forum does not have alliance with the LoR. This goes for battle gears, spells, enhances defenders and any such rolling modifier, that has not been registered in the LoR. LoR Defenders / Enhancers will go to +/- 12. The LoR does not agree with smaller enhancement rules of other forums, for the role-play becomes limited to the dice roll thus reducing the amount of actual rp that goes into any match using such weapons. The Rules and use of weapons can be located on the main VoL site under Rules.

 Any changes in IC AOL screen name changes, must be sent to Vessel9184. NO one will be allowed to cross RP and create a new screen name and IC history and keep previous names stats. This will apply only to legitimate system issues.

 The VoL has moved to a new format. We will have private rooms accessible to members only. We will have one open tavern that is open to Rhy'din public. This will not be a recruiting tavern however recruiting a new member that has potential is permitted in an open room.

 The Guild news letter will go out once a month with a copy of the EXP/GOLD sheet . Any additions to the news letter under these the following sections must be sent into the VoL one week prior to the release of the monthly edition. This topics will include.

    A) A welcome to all-new members written once a month by our welcoming committee, listing the new members name.
    B) Guild announcements, including Story Line times and dates. Guild meeting dates and conference room classes and registrations. Ooc nights where the guild muns will have a chance to speak on predetermined topics and or current events.
    C) Marriages, Births and Registration announcements.
    D) Guild Awards.
    E) Poetry
    F) Horoscopes.
    G) Riddles.
    H) Guild votes on requested changes.
    I) Open Guild Positions.
    J) Links to our main rooms.
    K) Submitted Links. Articles from members on guild activities.
    L) Any member found deleting the newsletter on a consistent basis would be removed from the guild no questions asked.

 

Any member found acting against the codes of the unity, will be disbanded, these include..

Unity Code of Ethics

The codes of ethics found here in, are to insure the prosperity of one unity. The Belief of rights.

That all under the unity of VoL, shall be treated with respect and integrity, regardless of position crest or creed, by the right of Unity.

That all have a right of freedom of voice, to express opinions and ideas without the fear of reprisal.

The belief that what one works hard for is his/hers.

The right of growth. That all shall be given a fair chance to enhance his/her position with in the Unity, to insure strong links and foundations.

That no member shall be refused this right of growth based upon position, crest or creed.

The right of Council. That all issues regarding the Unity shall be discussed, as one voice in council.

That Council shall only act in the best interest of VoL.

That no Council member shall abuse his/her position.

That all Council members act with respect and honor when dealing with Unity members.

That no Council member will make any decision based upon personal differences as to the expulsion of any member with out council approval.

That all Council members hold and respect the chain of Command.

That all members act with respect and honor when gathered in the name of VoL.

That all members honor themselves.

That all members Unit under one string and one banner, that of VOL.

That no member will act against that of the Unity or any individual member with out prior council consultation.

That all members honor the chain of command.

Any member found striking against another member without council decision will be disbanded.

Any commander found guilty of striking against a Commander will be disbanded.

Any member found conspiring or spying against the Unity will be disbanded.

Any member found acting in a manner not becoming a Unity of Light member will be disbanded.

Any individual found to have conspired or planed the death of any Council member and or any Unity member will be put to death.

Any member found harassing any other member with written cause, such as on line sexual harassment with tos verification will be removed from the guild.

Any member found not following AOL Tos policies on the VoL message boards will be warned, any repetition of such act will have the member removed.


Houses

  The House of Ruby Warriors of War
 
( ) This house is for those that follow the art of war. War and battle are not something for the faint hearted. This house is for those that want to spar and raise their dice levels. To those that wish to remain on the front lines in times of battles.

The Feral Order of Dusk
This house is for those that like the art of changing and morphing. Each one individual as the person housing the skill. This house is for those that want to keep their "ears" to the ground to help supply the guild with valuable information


The House of the Crimson Shadows
This house is for those that like the art of intrigue and assassination. Spy's, thieves and seduction all welcome. This house is for those that want revenge in the shape of death and or justice.


The House of the Ronin Judicator
This house is for those that like the art of the Ronin warrior.. a Lone fighter, one that polices the rooms of the VoL and or LoR and helps enforce and or prevent issues from happening. This house is for those that want to guard as well as practice the art of Rouge Ninja..


The House of the Eternal Dusk
This house is for those that like study of the more quite arts. Poetry, reading, writing advising. To those that consider them selves a scholar, this is your house. To help those in need of the finer arts.


Unity of The Black Sun

 
(  ) This house is for the Knights of the old Code. To those that follow the ethics and codes of a Knight or Paladin. To those that would defend the Castle and the Keep from harm. Or if you wish...lead a life of peace and citizenry within the VoL, the choice is yours..


The Vampires of the Night
This house is for those that follow the rules of the Clans. Those that have turned their backs to the corrupt houses of Cain. Our night stalkers, those that see what others do not. A link to the dark side.


The House of the Winged Warrior
This house is for those that are airborne. To those that will guide us during airborne battles. Dragons Riders and Dragons alike. Angles with hammers. And many others. This is for those of you that are aeronautical.


The House of the Forrest Dwellers.
This house is for those that find peace in the depths of the woods. Elves, Fairies, Drow, Sprites, Water or water Nymphs. This house is for those that will call the spirit of the woods to protect us and the edges of our domain.



The House of the Gold Coin Merchant
This house is for those that are blacksmiths and tradesman. Those that whish to open stores and serve the VoL and its members with trade and product.




   The House of the Mystic Druids


( )This house is for those that follow all arts of Magic, Light and Dark. Healing and Attack. This house is a life line for the unity. From this house, our healers will come forward to cure our injured and heal our sick. Helping us give birth to our children, praying for us at our deaths. Providing us with a future and at the same time those that throw the ruin stones and changes our paths with their special insight.

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ENTER VoL Y2K1


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Let it be known that this is now a private role-playing guild. That houses activities for the Role player as well as the mun behind the player. If at any time you whish to be removed from this string, please contact Vessel9184 to be removed. The VoL is not responsible for any actions of members that go against the AOL terms of Agreement. Nor is the VoL responsible for any mun/player misunderstandings and or actions based on the game called Rhy'din. VoL houses different role players, playing different table top games. These games are copy written to , (Rhy'Din) D&D, AD&D, VTM, WW. All groundwork and VoL Rules are original works and are copy written to Vessel9184. Any theft of written rules and or reproduction of any portion of this information will result in immediate civil action.