Monsters

"Accurate reports on the nature of the horrors that lie below the church come to light more rarely than survivors. I have attempted to provide a base knowledge of what awaits you by searching through our vast libraries for historical and scientific tomes recounting the Horadrim’s epic war against the Three."

"I have summarized the information that I discovered. Due to the length of time that has passed since most of the original accounts were written, and the uncertainty surrounding the present evil that plagues this land, I cannot guarantee the veracity of this information.

I do, however, believe that this information is as accurate as possible under these trying circumstances."

Name Family Name Resistance Immunity Hit Points Damage
Acid Beast Acid Beasts No resistances No immunities 18-35 5-11
Advocate Counsulers Fire Lightning, Magic 135 17-25
Azure Drake Vipers Fire, Lightning No immunities 160-200 18-30
Balrog Balrogs Magic Fire 110-145 24-37
Black Death Zombies No resistances Magic 12-20 6-22
Black Knight Knights Lightning, Magic No immunities 145 15-18
Blink Bats No resistances No immunities 7-14 2-8
Blood Claw Gargoyles No resistances Magic, Fire 80-125 15-20
Blood Knight Knights Fire Lightning, Magic 195 25-35
Blood Stone Magma Demons No resistances Fire, Magic 55-75 2-12
Bone Gnasher Scavengers Magic No immunities 14-20 5-15
Burning Dead Skeletons Fire Magic 4-6 3-7
Burning Dead (armed with bow) Skeletons Fire Magic 5-12 1-6
Burning Dead (captain class) Skeletons Fire Magic 8-15 4-10
Cabalist Counsulers Magic, Fire Lightning 100 14-25
Carver (armed with scimitar) Fallen Ones No resistances No immunities 3-5 2-8
Carver (armed with spear) Fallen Ones No resistances No immunities 4-8 2-5
Cave Viper Vipers No resistances Magic 100-150 8-20
Corpse (armed with axe) Skeletons No resistances Magic 4-7 3-5
Corpse (armed with bow) Skeletons No resistances Magic 4-8 1-4
Corpse (captain class) Skeletons No resistances Magic 6-10 3-9
Counsuler Counsulers Magic, Lightning, Fire No immunities 60 8-15
Dark One (armed with scimitar) Fallen Ones No resistances No immunities 12-17 4-10
Dark One (armed with spear) Fallen Ones No resistances No immunities 10-16 4-7
Death Wing Gargoyles No resistances Magic, Lightning 90-135 17-25
Devil Kin (armed with scimitar) Fallen Ones No resistances No immunities 8-10 4-10
Devil Kin (armed with spear) Fallen Ones No resistances No immunities 6-12 3-7
Doom Guard Knights Fire, Magic No immunities 165 18-25
Fallen One (armed with scimitar) Fallen Ones No resistances No immunities 1-2 1-4
Fallen One (armed with spear) Fallen Ones No resistances No immunities 1-2 1-3
Familiar Bats Magic, Lightning No immunities 22-35 5-15
Fiend Bats No resistances No immunities 3-5 1-5
Fire Clan (armed with bow) Goatmen Fire No immunities 20-25 3-11
Fire Clan (armed with mace) Goatmen Fire No immunities 25-32 8-16
Fire Drake Vipers Fire Magic 120-165 12-24
Flayed One Overlords No resistances No immunities 80-100 10-20
Flesh Clan (armed with bow) Goatmen No resistances No immunities 10-17 1-7
Flesh Clan (armed with mace) Goatmen No resistances No immunities 17-22 4-9
Frost Charger Horned Demons Lightning Magic 75-85 8-20
Gargoyle Gargoyles No resistances Lightning, Magic 60-85 10-16
Ghoul Zombies No resistances Magic 7-11 3-10
Gloom Bats Magic No immunities 17-18 5-11
Gold Viper Vipers Lightning Magic 140-180 15-26
Guardian Balrogs Magic Fire 77-112 14-25
Hell Spawn Succubi Magic Lightning 150-200 1-30
Hell Stone Magma Demons No resistances Fire, Magic 30-40 2-15
Hidden Hiddens No resistances No immunities 5-11 3-6
Horned Demon Horned Demons No resistances No immunities 20-37 2-16
Horror (armed with axe) Skeletons Lightning Magic 6-10 4-9
Horror (armed with bow) Skeletons Lightning Magic 7-22 2-9
Horror (captain class) Skeletons Lightning Magic 17-25 5-14
Illusion Weaver Hiddens Magic, Fire No immunities 40-60 16-24
Lava Lord Magma Demons No resistances Fire, Magic 35-47 4-24
Lava Maw Acid Beasts Magic No immunities 103-146 12-20
Maelstorm Storms Magic Lightning 90-150 15-28
Magistrate Counsulers Magic, Lightning Fire 80 11-22
Magma Demon Magma Demons No resistances Fire, Magic 50-70 2-8
Mud Man Overlords No resistances No immunities 50-62 8-16
Mud Runner Horned Demons No resistances No immunities 50-85 6-16
Night Clan (armed with bow) Goatmen Magic No immunities 25-32 4-13
Night Clan (armed with mace) Goatmen Magic No immunities 28-33 15-19
Obsidian Lord Horned Demons Lightning Magic 70-110 10-22
Overlord Overlords No resistances No immunities 30-40 6-12
Pit Beast Acid Beasts Magic No immunities 40-57 10-18
Plague Eater Scavengers No resistances No immunities 6-12 1-8
Poison Spitter Acid Beasts No resistances No immunities 31-45 5-16
Red Storm Storms Lightning Magic 55-110 8-18
Rotting Carcass Zombies No resistances Magic 7-12 5-15
Scavenger Scavengers No resistances No immunities 1-4 1-5
Shadow Beast Scavengers No resistances No immunities 12-18 3-12
Skeleton (armed with axe) Skeletons No resistances Magic 1-2 1-4
Skeleton (armed with bow) Skeletons No resistances Magic 2-4 1-2
Skeleton (captain class) Skeletons No resistances Magic 3-6 2-7
Slayer Balrogs Magic Fire 65-90 13-20
Snow Witch Succubi Lightning No immunities 135-180 1-24
Soul Burner Succubi Magic, Lightning Fire 140-225 1-35
Stalker Hiddens No resistances No immunities 15-22 4-16
Steel Lord Knights Lightning, Magic Fire 180 20-30
Stone Clan (armed with mace) Goatmen Magic No immunities 22-25 7-10
Storm Lord Storms Magic Lightning 80-135 12-24
Storm Rider Storms Magic Lightning 60-100 8-18
Succubus Succubi Magic No immunities 120-135 1-20
Toad Demon Overlords No resistances No immunities 67-80 8-16
Unseen Hiddens Magic No immunities 17-25 12-20
Vortex Lord Balrogs Magic Fire 88-125 20-33
Winged Demon Gargoyles No resistances Fire, Magic 47-55 10-15
Zombie Zombies No resistances Magic 4-7 2-5
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