SUMMONERS CHESS




INTRODUCTION
Chess Variant using special fantasy units. 
2 Player Game. 

THE BOARD
Use a regular 8 X 8 Chessboard. 
64 lose Terrain tiles cover the 64 spaces of the Board. 

TERRAIN TILES
There are 16 Types of Tiles.  See the Tile Unit Chart. 
There are 4 copies of each tile. 

PIECES
Each piece has 2 parts: The figurine, and the Disc.
The discs denote ownership. 
A disc lies flat in a square, and a figure sits upright on top of it.  
Each player gets a set of Discs of a unique color. 
Use painted metal Figures. 
Each player starts with 4 Acolyte Figurines. 

WINNING
To win you must capture all 4 of your opponents Acolytes, or 
Reduce your opponent to 2 or less pieces. 

SETUP
Randomly place the 64 Terrain Tiles randomly onto the Board. 
Each player places his 4 Acolyte Figurines 1 space apart on his back row. 
Players flip a coin to see who goes first. 

MOVING AND CAPTURING
This occurs just like in regular chess. 

SUMMONING
This occurs as a result of a move. 
If you occupy (with any of your units) 3 Tiles of the Same Terrain Type, you summon a 
Unit under your control into the Fourth tile of that type. 
If the Fourth space is already occupied by an opponent’s piece, the unit is not summoned.
If the blocking piece moves, the unit will immediately be summoned. 
Each Unit can only be summoned once per game. 
The type of unit summoned is determined by the tile type as denoted in the Tile Unit Chart. 

ACOLYTES
Acolyte Units move and capture like Kings. 

TILE UNIT CHART
Terrain		Unit Type		Movement Type
Ruins		Skeletons		Page
Swamps		Zombies			Page
Mountains	Dwarves			Squire
Hills		Goblins			Squire
Lakes		Serpents       		Knight
Jungle		Cat People		Bishop
Castles		Chevaliers		Knight	
Caves		Orcs			Knight
Towers		Wizard			Queen
Peaks		Rocs			Bishop
Deserts		Chimera			Bishop
Volcanos       	Red Dragon		Queen
Tundra		Ice Giants		Rook
Forests		Elves			Knight
Bogs		Trolls			Rook
Badlands       	Ogres			Rook


MOVEMENT TYPE
Page = Moves and Captures 1 space orthogonally. 
Squire = Moves and Captures 1 space diagonally. 

SECOND UNIT VARIANT
Use this variant if you want a longer game, and have more figurines you want to use. 
If your opponent has summoned a Unit of a particular Terrain off the first list, you 
Also, later, may summon a unit from that Terrain, but from the Second list: 

SECOND TILE UNIT CHART
Terrain		Unit Type		Movement Type
Ruins		Vampyre			Queen
Swamps		Treant			Rook
Mountains	Kobolds			Page
Hills		Centaurs       		Bishop
Lakes		Wolves			Squire
Jungle		Lizard Men		Squire
Castles		Gargoyle       		Bishop	
Caves		Gnomes			Page
Towers		Golem			Rook
Peaks		Griffon			Rook
Deserts		Hydra			Rook
Volcanos       	Demon			Queen
Tundra		Valkyries		Knight
Forests		Unicorn			Bishop
Bogs		Spectre			Bishop
Badlands       	Minotaur       		Knight











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