SUMMONERS CHESS
INTRODUCTION
Chess Variant using special fantasy units.
2 Player Game.
THE BOARD
Use a regular 8 X 8 Chessboard.
64 lose Terrain tiles cover the 64 spaces of the Board.
TERRAIN TILES
There are 16 Types of Tiles. See the Tile Unit Chart.
There are 4 copies of each tile.
PIECES
Each piece has 2 parts: The figurine, and the Disc.
The discs denote ownership.
A disc lies flat in a square, and a figure sits upright on top of it.
Each player gets a set of Discs of a unique color.
Use painted metal Figures.
Each player starts with 4 Acolyte Figurines.
WINNING
To win you must capture all 4 of your opponents Acolytes, or
Reduce your opponent to 2 or less pieces.
SETUP
Randomly place the 64 Terrain Tiles randomly onto the Board.
Each player places his 4 Acolyte Figurines 1 space apart on his back row.
Players flip a coin to see who goes first.
MOVING AND CAPTURING
This occurs just like in regular chess.
SUMMONING
This occurs as a result of a move.
If you occupy (with any of your units) 3 Tiles of the Same Terrain Type, you summon a
Unit under your control into the Fourth tile of that type.
If the Fourth space is already occupied by an opponent’s piece, the unit is not summoned.
If the blocking piece moves, the unit will immediately be summoned.
Each Unit can only be summoned once per game.
The type of unit summoned is determined by the tile type as denoted in the Tile Unit Chart.
ACOLYTES
Acolyte Units move and capture like Kings.
TILE UNIT CHART
Terrain Unit Type Movement Type
Ruins Skeletons Page
Swamps Zombies Page
Mountains Dwarves Squire
Hills Goblins Squire
Lakes Serpents Knight
Jungle Cat People Bishop
Castles Chevaliers Knight
Caves Orcs Knight
Towers Wizard Queen
Peaks Rocs Bishop
Deserts Chimera Bishop
Volcanos Red Dragon Queen
Tundra Ice Giants Rook
Forests Elves Knight
Bogs Trolls Rook
Badlands Ogres Rook
MOVEMENT TYPE
Page = Moves and Captures 1 space orthogonally.
Squire = Moves and Captures 1 space diagonally.
SECOND UNIT VARIANT
Use this variant if you want a longer game, and have more figurines you want to use.
If your opponent has summoned a Unit of a particular Terrain off the first list, you
Also, later, may summon a unit from that Terrain, but from the Second list:
SECOND TILE UNIT CHART
Terrain Unit Type Movement Type
Ruins Vampyre Queen
Swamps Treant Rook
Mountains Kobolds Page
Hills Centaurs Bishop
Lakes Wolves Squire
Jungle Lizard Men Squire
Castles Gargoyle Bishop
Caves Gnomes Page
Towers Golem Rook
Peaks Griffon Rook
Deserts Hydra Rook
Volcanos Demon Queen
Tundra Valkyries Knight
Forests Unicorn Bishop
Bogs Spectre Bishop
Badlands Minotaur Knight