Bonnie Annerson was born in the now-forgotten settlement known as
Sin-Sin Alley. She was a surprisingly beautiful child - (surprisingly
because her parents were hard-working but slightly mutated
sporeminers). All was peaceful and the settlement was thriving.
. . . Then the Spyrers came.
A hunting party of six uphivers came searching for trophies and they
tore throught the settlement like a buzzsaw through raw meat (gruesome
isn't it?). Bonnie watched in horror as a pair of Malcadons dropped
from the rafters and eviscerated Spyrers hide-out to serve as bait.
Webbed up by her head, the sadistic uphivers waited for a worthy target.
It was then that a Bounty Hunter drifter known only as "the Squint"
strolled into the Spyrers camp and calmly picked them off one by one.
He managed to free the girl from the steely threads that bound here, but
her face was permanently disfigured. As Bonnie had no parents or
settlement to return to, the Bounty Hunter raised the girl himself,
teaching the vengeful youth his trade.
Since her mentor has passed on, Bonnie has matured into a driven woman
who prowls the Underhive behind a mask of vengeance. Righting wrongs,
punishing the lawless, and dispatching any Spyrer that dares cross her
path, Bonnie uses her income and contacts with the Guilders to equip
herself with awesome wargear to carry on her quest.
One day, Bonnie hopes to use here deadly talents and her amassed fortune
to cross the Wall and punish the uphivers that set her on this lonesome
path.
BOUNTY HUNTER
Bonnie is a steely-hearted avenger, bent on punishing the guilty and
earning credits to wage her war on Spyrers. She has all the Special
Bounty Hunter Rules (found on page 63 of Necromunda's Sourcebook).
Profile | M | WS | BS | S | T | W | I | A | Ld |
Bonnie Annerson | 4 | 4 | 5 | 3 | 4 | 2 | 5 | 2 | 8 |
Weapons: Boltgun, lasgun with Hot Shot Pack.
Armor: None. Note all shots directed at Bonnie are -1 to hit (see
special rules).
Skills: Killer Reputation, Fast Shot, Parry
Wargear: Photo Contacts, Filter Plugs, a skin-tight Electoo Body Suit,
a supply of Spyrer Seeking Ammo.
Psychology: Bonnie hates all Spyrers!
Allegiance: Bonnie Annerson will work for any law-abiding gang that
will pay her fee. She may not be hired by Scavvies, Ratskins,
Redemptionists, Spyrers, or any Outlaws.
Rating: Bonnie increases a gang's rating by +275.
Payment: Bonnie's services may be hired for a modest d6 x 10 creds.
If the opposing gang are Spyrers she will lower her fee to d6 x 5
creds, so long as any Spyrers (including hunting rigs) are turned over
to her, so she can "ask 'em a few questions!"
Although desperate for creds, Bonnie will still offer her services as
a Mentor. Especially if it entails taking down a gang of the hated
Spyrers. If the opposition are Spyrers, the underdog may modify the
Mentor roll by +1.
SPECIAL RULES
Electoo Body Suit: Bonnie strides into battle clad in a skintight,
iridescent body suit. This body suit is made of an interwoven mesh of
crystal-stack polymers, also known as electoos. Before the shooting
starts, Bonnie can trigger the electoos to radiate stored energy as a
glittering halo of light. Along with dazzling opponents into
slack-jawed inaction, the suit also mean that any enemy firing at Bonnie
must take a minus one penalty due to the constant shimmering. Note,
with the constant glowing and sparkling of her Electoo Body Suit, Bonnie
cannot hide.
Trigger Happy: This ability allows Bonnie to fire up to two basic
weapons at the same time. As each weapon normally requires both hands,
each shot suffers a minus one penalty. Note this skill can be combined
with Fast Shot, for a total of four shots per turn (yikes!).
Rigorous Interrogation: Any Juve that is captured by Bonnie and
survives the ordeal will gain an addition d6 Experience points. This
represents the battle knowledge and wisdom that can be gleaned from
Bonnie as she tries to interrogate Juves and instill in them a burning
hatred for all Spyrers.
Spyrer Seeking Ammo: These specially modified bolt shells incorporate a
tiny robotic brain which "locks on" to signals given off by Spyrer
hunting rigs. When Bonnie fires her boltgun at Spyrers you may ignore
any cover modifiers. (Note: line of sight is still necessary to the
target, Bonnie won't fire at hidden targets or targets that she
otherwise cannot see.)