An Enemy Machine has Crashed..

We played this game at Bill Hamilton's home in North Jackson on September 4, 2010. This game (actually two games) tested a set of rules new to us I Ain't Been Shot Mum! We had a blast. An article in Wikipedia about this rules set is here I Ain't Been Shot Mum!

The rules are completely different from Arty Conliffe's Crossfire rules that we have been playing in 15mm. Our problem with Crossfire stems from the fact that most of our games have 3-4 players on each side, and the Crossfire games bog down badly with multiple players per side.

Jay Stribling was the Game-Master for the game, but also played in the game. He purchased the rules on line from Too Fat Lardies. When he had trouble opening the attached file, the TFL quickly provided another copy in a different format so that he could download them easily. The company's support was outstanding and Jay reccomends this company highly. Their web site is Too Fat Lardies


Photo by Jim Pitts

The "Enemy Machine," a German Ju-88, lies crash-landed in the field.


Photo by Jim Pitts

A British Homeguard section encounters a squad of German Fallschirmjäger. These two groups exchanged fire throughout the first half of the game until the British were eliminated by the enemy paratrooper's accurate fire.


Photo by Jim Pitts

The second British Homeguard section advances, drawn by the firefight. They have a medium machinegun attached for additional firepower.


Photo by Jim Pitts

Reaching the edge of a wooded copse, the second British Homeguard section peers across the open field, seeking the enemy.

I Ain't Been Shot Mum! uses markers called Blinds which represent "something" on the battlefield. Perhaps it is the enemy, perhaps just a cow or two moving through the tall grass. The players must "spot" the enemy. When they do this, the blind is either replaced by enemy troops, or removed as a false alarm.

Who were the players in these two games?

In the first game, Sean Pitts and Bill Hamilton were the British Home Guard and the group of armed civilians reacting to the sudden threat, while Jim Pitts and Ed Sansing were the crew of the shot-down German aircraft and the Fallschirmjäger sent to rescue them.

In the second game, Jay Stribling added himself to the German side.


Photo by Jim Pitts

Another view of the second Homeguard section with the ruined church in the background.


Photo by Jim Pitts

And an even wider angle shot showing the downed Ju-88 as well. The plane is a Lindberg 1/64 scale plastic models. This is a no-longer-made scale of models and Jay Stribling found the plane on Ebay. It fits very well with the Foundry 25mm figures.


Photo by Jim Pitts

Drawn by the downed German plane and the gunfire, a section of armed British civilians, led by a Bobby, have driven up in an old delivery lorry. They tried to move through the village but driven out in confusion by a German counterattack and ended up pinned in the road behind their lorry.


Photo by Jim Pitts

The target of the British, the flight crew of the Ju-88 hustles across a field and heads toward a pick-up point where another plane awaits them. The plane commander. Dark brown jacket in center, carries important papers and maps that the British can't capture.


Photo by Jim Pitts

Fallschirmjäger and British civilians skirmish in the village. The troops and the vehicle belong to Mark Stevens. I believe that they were painted some years ago by the late Andrew Doyle.

Jay Stribling borrowed the troops in 1995 froom Mark to put on a game like this. Jay has been just a bit delayed in setting up the game.


Photo by Jim Pitts

Another Fallschirmjäger squad approaches to assist their comrades against the British civilians.

The second game - After lunch at 'Backyard Burgers.'


Photo by Jim Pitts - Second Game

Reminiscent of the first game, a section of British Homeguards is attacked by a squad of German Fallschirmjäger. One Brit is already down.


Photo by Jim Pitts - Second Game

But fire from that section and from another with its medium machinegun lays most of the Germans low.


Photo by Jim Pitts - Second Game

Meanwhile, a German squad (being played by the aircrew from the previous game) attempts to storm a villa held by a section of Homeguard. But the Tommies' accurate fire hits half of them and pins them in the open.


Photo by Jim Pitts - Second Game

The Fallschirmjäger squad has redeployed to better target the British Homeguard section across the railway tracks.


Photo by Jim Pitts - Second Game

The Homeguard in the villa have incapacitated all but one of the German squad.


Photo by Jim Pitts - Second Game

Reduced to a single Homeguardsman, the section falls back and cowers behind a tree. The drastically reduced Fallschirmjäger squad peers throught he foliage, trying to locate the fleeing Brit.

The Fallschirmjäger finally shoot the last of the British in the woods. Even though they destroyed this Homeguard section, they loose the fight as the rest of the Homeguard have occupied both villages, destroyed a German squad, and surrounded the rest of the Jerries, leaving them no hope of pick-up after their raid.

So, Who won these two games?

The Germans won the first game. They had more firepower than the British Home Guardsmen and they moved and shot with decision. The British players were a bit confused, about the situation and the rules.

The Home Guard won the second game. As Jim mentioned in the photo caption above: "The Homeguard have occupied both villages, destroyed a German squad, and surrounded the rest of the Jerries, leaving them no hope of pick-up after their raid."

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