On the Road to Brittney
Game notes & Victory Conditions
This was our first game for the year 2011. We played this at Jay Stribling's home in Jackson Mississippi on January 2nd. Our rules were Disperse ye Damned Rebels by former Jackson Gamer Larry Brom, with a few "home brewed" modifications.
Photo by Jim Pitts
Part of the Murican battleline (one of Sansing's brigades) as seen by the advancing British.
Patriot Player notes and objectives
You are here to safeguard the powder mill at Brittney. In addition, there is powder and other supplies stored at Estes' Barn, Do not let the enemy take the barn or exit on the roads to your rear!
The following are worth victory points to the Patriots:
Two of your Infantry brigades are on the battlefield at start. In addition your artillery and cavalry may be on the battlefield at start.
You may bring on up to two brigades each turn from the rear beginning on the second turn. Each brigade must roll 6 or better on a D10 to enter. If a brigade fails to enter, it may try again on the next turn.
Patriot Players' Order of Battle
Pennsylvania Brigade 1st Pennsylvania 3rd/6th Pennsylvania 9th Pennsylvania 12th Pennsylvania |
Connecticut Brigade 4th Connecticut 8th Connecticut I I |
Massachusetts Brigade 4th Massachusetts 13th Massachusetts 15th Massachusetts Glover's Marblehead Regt. |
Virginia Brigade 1st Virginia 1st Rifles (Light) I I |
New York Brigade 3rd New York Regiment 5th New York Regiment Henry's Light Battalion 1st/2nd Rhode Island |
1st Continental Brigade 23rd Continental Line Stribling's Addl Continentals Malcolm/Spencer's regiment I |
First Militia Brigade Select Militia Town Militia Peabody's Militia |
Second Militia Brigade Western Militia Picked Militia County Militia |
Cavalry Brigade 2nd Dragoons 4th Dragoons I | Unbrigaded Troops 3 guns, each with 2 gunners 2 Unattached gunners for each gun. . |
Special event cards for each side
From a standard 52-card deck of playing cards, the commander-in-chief of each side may draw ten cards. Up to two cards may be "played" each turn.
Each ACE allows one BRIGADE which has already move to move again after both armies have moved, OR to move FIRST before any other units move. This IN ADDITON to normal movement. |
Each KING. QUEEN, or JACK allows ONE UNIT to fire before all other units fire, Enemy units take casualties before firing back. |
Each JOKER allows 2 more cards to be drawn. |
Each HEART allows ONE UNIT to make a double distance move. |
Each DIAMOND allows ONE UNIT to pass a morale test automatically instead of rolling the dice. |
Each SPADE allows ONE INFANTRY UNIT to fire as if "First fire" when firing - even it it has already used FIRST FIRE bonus. May not be used on same turn as using actual FIRST FIRE bonus. |
Each CLUB allows ONE American unit to fight as if it had bayonets, when in fact it does not. British units may discard and re-draw any clubs that they draw. |
Photo by Jim Pitts
More action between the Hessians, supported by a British battalion, and the defending Muricans.
Brittanian Player notes and objectives
You are here to destroy the powder mill at Brittney. You should brush aside the Rebel forces and move off the roads to the enemy rear.
All of your units have bayonets. Most of the Rebels do not. Light troops move through wooded areas as clear terrain. All others move at ½ rate and fight as disordered while in woods.
The central hills are passable by light troops in skirmish order only.
Victory Points: The following are worth victory points to the British:
British Players' Order of Battle
First Brigade British combined Grenadier battalion 1st Battalion New Jersey Volunteers 43rd Regiment of Foot |
Second Brigade |
Third Brigade Combined Light Battalion 23rd (Welsh) Fusiliers 42nd Regiment of Foot |
Fourth Brigade 1st Battalion DeLancey's Regiment 24th Regiment of Foot 35th Regiment of Foot King's American Regiment |
Sixth Brigade 6th Regiment of Foot King's Royal Regiment of New York 33rd Regiment of Foot |
.
First Hessian Brigade Combined Grenadier Battalion Lieb Fusilier Rgiment 1st Btn. Hesse Cassel Field Jagers |
Cavalry Brigade 17th Light Dragoons British Legion Cavalry . |
Non-Brigaded Troops Three 4-lb guns Each with 2 gunners and two unattached gunners |
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