RULES for RUSSIAN CIVIL WAR GAMES
FORWARD COMRADES
Jay Stribling has written a set of rules called FORWARD COMRADES for this period which is a variant of RED AND WHITE below. It uses the same mechanics but has a different sequence of action. As yet untested, the Jackson Gamers will be at it shortly.
RED AND WHITE
Jay Stribling wrote the Jackson Gamers' RCW rules set called RED AND WHITE. We have used this for a number of years and it is listed on our RULES page. Click on the name to go to it. It is a modification of a set on THE GAUNTLET web magazine home page. That was called Red Cavalry Marsch ! See entry below.
Special ADDITIONAL RULES for RED AND WHITE address ships, boats, river ice, and aircraft. Click on ADDTIONAL RULES to go to them.
Reviewed by John James. Over the Top is one of four rules in Frank Chadwick's Command Decision series. It covers World War Ine on the Eastern and Western Fronts and the many semi-colonial actions. As a sample RCW scenario the Battle of Toulgas is included, with the Red Army and gunboats attacking a British-Canadian outpost on the Dvina River. Good fodder for RCW gamers!
There are rules and data for WW1 vehicles, armoured trains and aircraft. The army lists include several interventionist forces such as the Japanese, British, French, American and German. The Tsarist army list is handy as it includes data for things like Austin Putilov's, G
The designer suggests that mobile campaigns of the Eastern front are much more fun than trench-warfare. Just what we wanted to hear! Its a pity that it is now out of print - try e-bay and second hand dealers."
A very nicely presented set on the PERFECT CAPTAIN web site. This is ready for free download and looks better than many sets that I have paid for in booklet format. Nifty artwork and a nice set of links to other sites. Click on Red Actions ! to go there.
This set of rules was written by Matthew Sparkes and published on Mark Hamman's "Gauntlet" web site. It uses a lot of concepts that are new (to me, at any rate). it is the distant ancestor of my RED AND WHITE rules above. The Gauntlet magazine web site link that I have no longer works, but now this rules set and many other articles on RCW items can be found in one of THE GUANTLET back issues on the MAGWEB site.
Eric Burgess has written the supplement for the popular PIQUET rules system called BARRAGE for the Great War, the Russian Civil War, the Russo-Polish and Russo-Japanese wars. It will also be of use for other early 20th century conflicts such as the 1st and 2nd Balkan wars. Click on the name to be taken to the web site for BARRAGE. This was demonstrated to acclaim at HISTORICON 2000.
B&B Miniatures has published this set of rules to go with their 20mm figures. An appeal by me for reviews on the "Early Modern Warfare" list brought several tepid responses. As an example, Michael Husky wrote: "Our group played the rules a few years back. What can I remember is that they weren't that bad at all and we used parts of them in our own version. The unit organization stuff was worthless though." They are available through Brookhurst hobbies in America.
I now have a copy and they are pretty generic. They do not seem to have the 'flavor' of Russia.
Tod Creasey wrote: "I like Kaiserbosh for a couple of reasons. Its main jist is that any battle on the table is going to have some sort of flexibility in the OB as high command will have divided up thier forces on a grand scale. So you will have say 15 units to choose from and get 11 on the table. It is also nicely approximates command and control problems of the pre radio period by having a semi random placement of troops".
This set of rules is aimed at the conflicts of the nineteenth century, but there is a supplement for the Russian Civil War. I know of two gamers that use this system (one in 6mm!) and they both seem to like it a lot. Click on COMMENTS below for a more detailed review.
Henry Lubbers uses this WWII set of rules for the RCW. He says "I use Rapid Fire and modify it a bit. Gives a good game and only takes a couple/three hours for the most part. I use Rapid Fire for the SCW and WWII too so it made sense for me to continue on in the same vein."
Henry also says "An out of print set of rules, Over There by Nick Yanksosky, also deals with the general time period and has good TO & E (Tables of Organization and Equipment) for most of the major players (in the RCW)..."
A set of Brigade to Divisional level rules for the European theatre during The Great War. Designed as a two-player game using 6mm figures, with little adjustment it can be played solo, or in any scale from 2 mm to 15 mm. The game is scenario driven, a number of Western Front trench layouts are provided in the rear of this booklet to assist players in writing scenarios The basic mechanisms used came originally from a system called EDNA ( Ever-Decreasing Numerical Allocation) invented by Graham Hockley. Presumably adapatable for the Eastern front as well.
This set was printed in an issue of MWAN which in turn was reprinted on the MAGWEB page. I have looked at the rules but have never tried them. MAGWEB is a premium page to which you must subscribe in order to read. Click on the name above to go there.
I have this set which was distributed through the "Rules for the Common Man" series, but I have not yet played them. I will post a review of this later. They were available through Brookhurst hobbies above. If anyone has played these and wants to let us know what you think of them, contact me. |
This is a set of World War I rules by the "Rules for the Common Man" which is useable for The Russian Civil War. All of the "RFCM" rules aim to allow a decision in a few hours. There is usually a semi-campaign setup that is gone through before the game begins to add an element of uncertainty to the game. A scenario/army list supplement for SQUARE BASHING called PROLETARIAT TO HORSE! is reccomended and another supplement called STORM OF STEEL adds more late-war rules for WWI. All are available from Brookhurst Hobbies.
An older rule set which was published in 1975 by Tabletop Games. There is a "large scale" game for brigades or divisions, and a "Small scale game" for trench raiding in the small booklet. Years ago Mike Lowry and I fought at least one battle with this set. It is usable, but a typical "British rules set". I was always trying to figure out just how to do something. |
Here is a link to "The Miniatures Page" section that lists WWI rules, many on the web, free to download. I thought that it would be easier to give readers the link that for me to copy all the rules information here and churlishly pretend that I had found them all myself:
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