Do! Run Run Pinball
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My first Visual Pinball table that actually turned out to be fun
to play! This is Version 1.0 of the table. It has a known glitch of
the ball getting stuck under the upper level that I haven't been
able to fix.
Do! Run Run is a low-scoring game by today's standards.
Your first game won't break a million, but with practice, the high
scores are in the millions. Hey, if you want to score 30 billion
with one shot, decal four zeros to the end of the score.
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BABYLOVE REMIX PINBALL
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My second Visual Pinball table. The goal of the game is to remix
the music to unlock multiball and the other higher bonuses. Ramps
are thinner than my first game, so much harder to hit.
Scoring is much higher. You should break 10 million with this
one.
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MINIGOLF VISUAL PINBALL
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My third Visual Pinball table. The primary goal is to shoot the
pinball into all of the golf holes in order. The secondary goal is to do it
in as few strokes as possible.
This one is very different. Good graphics and sound. I'm especially
proud of the shooting mechanism.
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REACTOR VISUAL PINBALL
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My fourth Visual Pinball table. Destroy the atomic particles, knock
out the control rods to shrink the Reactor's core! A tribute to the
Gottlieb Arcade game Reactor
Complicated mechanics and an unusual 3-D design make this one unique.
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What's Next?
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I'm getting dissatisfied with conventional pinball, which is
why I made MiniGolf. I thinking pinball with a twist, maybe
along the lines of Hyperball.
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Acknowledgements
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- Thanks to Randy Davis for this superior piece of software.
- Special thanks to Mike Hanson for his excellent Mr. Do!,
the inspiration for this sequel. Get the Mr. Do! table
here.
- Thanks to Mr_Staypuft for checking out my Reactor WIP.
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