The following material is an adaptation of weaponry from the MACROSS TV and OVA series (part of which became Robotech here in the U.S.). Please feel free to use, copy, and distribute it as you see fit. All I ask is that you give proper credit to me and do not claim that it is your own work. Comments and suggestions are welcome.

MISSILE RPG STATS

Below are tables listing the destructive power, ranges, and speeds of each type of missile used by either UN Spacy or GSDF variable fighters. Nearly all missiles are available in either guided or unguided versions. Guided missiles use sensors to home in on its intended target once locked and launched, giving them a +3 bonus to strike. Unguided missiles are dumb-fire missiles without sensors and thus have no bonus to hit. (Model number includes "R-" suffix) However, since unguided missiles don't carry tracking systems they have extra room for fuel and more powerful engines (increase speed by 20% and range by 50%). Finally, some of the larger missiles are available as smart bombs. These smart missiles have advanced tracking and avoidance systems that give them a +5 to strike, +4 to dodge, and 2 attacks per melee until they strike their target or run out of fuel. Remember that missiles do NOT benefit from the strike bonuses of the pilot.

Short Range Missiles

Short Range Missiles (SRMs) are intended as anti-mecha armaments for use in close-range engagements and fighter combat. They are small enough that groups of them can be mounted in clusters on a single hardpoint, or inside the hull of a fighter where they are protected until needed. SRMs are NOT available as smart bombs.

 

Missile WarheadDamageSpeedMaximum RangeBlast RadiusM.D.C.
AGM-230AHigh Explosive (light)**1D4x10500mph(804kmph)8 miles (12.0km)10ft(3m)5
AGM-230BHigh Explosive (medium)**1D6x10500mph (804kmph)6 miles (9.6km)15ft (4.6m)5
AGM-230CHigh Explosive (heavy)**2D4x10500mph(804kmph)4 miles (6.4km)20ft (6.1m)5
AGM-230JHigh Explosive (x-heavy)**2D6x10450mph (724kmph)2 mile (3.2km)25ft (7.6m)5
AMM-19$Fragmentation (light)1D4x10450mph (724kmph)8 miles (12.8km)20ft (6.1m)5
AMM-15$Fragmentation (heavy)2D4x10450mph (724kmph)4 mile (6.4km)30ft (9.1m)5
AIM-190# Armor Piercing (medium)1D6x10650mph (1045kmph)10 miles (16km)10ft (3m)5
AIM-191B# Armor Piercing (heavy)2D6x10650mph (1045kmph)5 miles (8km)10ft (3m)5
AMGM-24Plasma/Napalm (medium)1D6x10500mph (804kmph)6 miles (9.6m)15ft (4.6m)5
AMGM-24BPlasma/Napalm (heavy)2D6x10500mph (804kmph)3 miles (4.8m)25ft (7.6m)5
AGM-230STear Gas**None200mph (321kmph)1 mile (1.6km)30ft (9.1m)5
AGM-230SKnock-Out Gas**None200mph (321kmph)1 mile (1.6km)30ft (9.1m)5
AGM-230SSmokeNone300mph (482.7kmph)2 mile (3.2km)30ft (9.1m)5
AGM-230SFire Retardant**None200mph (321kmph)1 mile (1.6km)30ft (9.1m)5
 * Missiles are available as Smart Bombs (see above).
 ** Missiles can only be used against ground or stationary targets
 $ Most common armament for UN Spacy mecha
 # Most common Armament for GSDF mecha

Medium Range Missiles

Medium Range Missiles (MRMs) are the most common type of munitions mounted on any type of variable fighter. Intended for medium- to long-range engagements between mecha and small ships, these missiles are usually mounted externally on hardpoints in groups of 1 to 3 missiles and launched in the initial seconds of combat.

Missile WarheadDamageSpeedMaximum RangeBlast RadiusM.D.C.
AMM-54A$High Explosive (light)1D6x101500mph (2411kmph)50 miles (80.4km)20ft (6.1m)10
AMM-54BHigh Explosive (medium)2D4x101200mph (1929kmph)40 miles (64.3km)20ft (6.1m)10
AMM-55High Explosive (heavy)2D6x101200mph (1929kmph)40 miles (64.3km)30ft (9.1m)10
AMM-60High Explosive (x-heavy) *3D6x101000mph (1608kmph)30 miles (48.2km)30ft (9.1m)10
AMM-72$  Fragmentation (medium)2D4x101000mph (1608kmph)40 miles (64.3km)40ft (12.2m)10
AMM-74Fragmentation (heavy)2D6x101000mph (1608kmph)30 miles (48.2km)50ft (15.2m)10
AIM-140# Armor Piercing (medium) *2D6x101600mph (2571kmph)80 miles (128.7 km)15ft (4.6m)10
AIM-142Armor Piercing (heavy) *3D6x101500mph (2411kmph)50 miles (80.4km)20ft (6.1m)10
APR-20Plasma/Napalm (medium)2D6x101400mph (2251kmph)40 miles (64.3km)40ft (12.2m)10
APR-21KPlasma/Napalm (heavy) *4D6x101200mph (1929kmph)20 miles (32.1km)50ft (15.2m)10
AGM-154Multi-Warhead (light)2D4x101500mph (2411kmph)80 miles (128.7km)20ft (6.1m)10
AGM-156# Multi-Warhead (heavy) **5D6x101000mph (1608kmph)50 miles (80.4km)40ft (12.2m)10
GR-80SmokeNone1000mph (1608kmph)40 miles (64.3km)40ft (12.2m)10
FR-81Fire Retardant **None1000mph (1608kmph)40 miles (64.3km)40ft (12.2m)10
 * Missiles are available as Smart Bombs (see above).
 ** Missiles can only be used against ground or stationary targets
 $ Most common armament for UN Spacy mecha
 # Most common Armament for GSDF mecha

Long Range Missiles

Long Range Missiles (LRMs) are the largest and most powerful missiles that can be carried by mecha. Intended for anti-warship operations or for taking out groups of enemy fighters, they are usually issued only in situations where heavy combat is unavoidable.

Missile

WarheadDamageSpeedMaximum RangeBlast RadiusM.D.C.
PGM-35High Explosive (light) *2D4x102010mph (3228kmph)700 miles (1125km)20ft (6.1m)20
PGM-35BHigh Explosive (medium)* 2D6x101800mph (2892kmph)600 miles (965km)30ft (9.1m)20
PGM-35CHigh Explosives (heavy) *3D6x101600mph (2571kmph)500 miles (804km)40ft (12.2m)20
PGM-36High Explosives (heavy) *4D6x101400mph (2251kmph)400 miles (643km)50ft (15.2m)20
PGM-40Fragmentation (light)*2D6x101400mph (2251kmph)600 miles (965km)80ft (24.4m)20
PGM-40ZFragmentation (heavy)*3D4x101400mph (2251kmph)400 miles (643km)100ft (30.5m)20
PGM-45Armor Piercing (medium)*2D4x102010mph (3228kmph)800 miles (1286km)15ft (4.6m)20
PGM-46Armor Piercing (heavy) *3D6x102010mph (3228kmph)500 miles (804km)30ft (9.1m)20
AGM-160Multi-warhead (light)3D6x101800mph (2892kmph)700 miles (1125km)40ft (12.2m)20
AGM-160F#Multi-warhead (medium)4D6x101600mph (2571kmph)600 miles (965km)50ft (15.2m)20
AGM-160K#Multi-warhead (heavy) 5D6x101400mph (2251kmph)500 miles (804km)60ft (18.3m)20
AGM-161Plasma/Napalm (heavy) 5D6x101400mph (2251kmph)500 miles (804km)80ft (24.4m)20
PGM-87$  Proton Torpedo **2D6x1002010mph (3228kmph)1200 miles (1928km)50ft (15.2m)25
PGM-89$Proton Torpedo (hvy) ** 4D6x1002010mph (3228kmph)800 miles (1286km) 80ft (24.4m)25
SLM-20Proton Torpedo (ship- launched)*2D6x1000 2010mph (3228kmph)30,000 miles (48,250 km) 500ft (160m)200
SLM-22Proton Torpedo (Ship-launched)*2D8x1000 2010mph (3228kmph)20,000 miles (36,200km)600ft (210m)200
SLD-21ECM/Decoy MissileN/A 4020mph (6456kmph)40,000 miles (66,900 km)N/A 150
 * Missiles are available as Smart Bombs (see above).
 ** Missiles can only be used against ground or stationary targets
 $ Most common armament for UN Spacy mecha
 # Most common Armament for GSDF mecha

 

Mini Missiles and
Special Armaments

Mini-missiles (MMs) are small rockets the size of a mortar round or bazooka shell. Some mecha carry large quantities of MMs allowing them to fire enormous spreads of missiles that can surprise and damage or disable enemy mecha. Because of their small size, MMs are not available as smart bombs.

 
MissileWarheadDamageSpeedMaximum RangeBlast RadiusM.D.C.
Mk-80$High Explosive 5D8500mph (804kmph)1 mile (1.6km)5ft (1.5m)1
Mk-80-DFragmentation 5D8500mph (804kmph)1/2 mile (0.8km)20ft (6.1m)1
Mk-87Shaped charge5D6 750mph (1012kmph)3 miles (4.8km)10ft (3m) 1
Mk-87R#Plasma/Anti-personnel4D6 500mph (804kmph)3 miles (4.8km)90ft (20m) 1
Mk-90Armor Piercing1D4x101400mph (2251kmph)1 mile (1.6km)3ft (0.9m)1
Mk-90-C$  Plasma/Heat1D6x101200mph (1929kmph)1 mile (1.6km)15ft (1.5m)1
GR-47Tear Gas **None500mph (804kmph)1/2 mile (0.8km)20ft (6.1m)1
GR-48Knock-Out Gas **None500mph (804kmph)1/2 mile (0.8km)20ft (6.1m)1
GL-48#Flare1D61200mph (1929kmph)1 mile (1.6km)15ft (1.5m)1
GR-49SmokeNone500mph (804kmph)1/2 mile (0.8km)20ft (6.1m)1
GR-50Fire Retardant **None500mph (804kmph)1/2 mile (0.8km)20ft (6.1m)1
 * Missiles are available as Smart Bombs (see above).
 ** Missiles can only be used against ground or stationary targets
 $ Most common armament for UN Spacy mecha
 # Most common Armament for GSDF mecha

High-Maneuverability Missiles

High-maneuverability missiles (HMs) are a recent addition to the UN Spacy missile arsenal. These super-smart bombs are more powerful and have a longer range than their predecessors, plus advanced electronic tracking systems and maeuvering jets that allow them to pursue their prey relentlessly. HMs are available in short range (SRHM), medium range (MRHM), and mini-missile (HMMM) versions. Both versions have a +6 to strike, +5 to dodge, and can attack 3 times per melee until they hit, are destroyed, or run out of fuel.

WarheadDamageSpeedMaximum RangeBlast RadiusM.D.C.
Short Range High Maneuverability2D6x10600mph (965kmph)6 miles (9.6km)10ft (3m)5
Medium Range High Maneuverability3D6x101500mph (2411kmph)80 miles (128.7km)25ft (7.6m)15
High Maneuverability Mini-Missile1D6x10500mph (804kmph)1 mile (1.6km)3ft (0.9m)1