[ ] DEFENDER. Defender? That's right, this IS Defender, completely written in machine language. John Wrenholt (the founder of the Big Red Computer Club) called it the "best public domain game that I've seen." The author, Joe Holt, intended this to be a commercial product, but decided not to release it due to copyright hassles. Requires 64K and a joystick.
[ ] FIDO (shareware). An old-fashioned arcade game in which you have to shoot and dodge your way past tanks, saucers, Yernts, and other various nasties. Written by Pat Montelo.
[ ] RING RAIDERS. Jim Nitchal's rendition of Star Castle. A gift from Cavalier Computer (see Softalk, December 1981, page 10). Nitchals wrote or co-wrote Asteroid Field, Bug Attack, Star Thief, and MicroWave and was profiled in Softline (September 1982). He currently works for Electronic Arts, wrote the Apple translations for Archon and Archon II, and is the co-author of the hit Zany Golf.
[ ] SOUTH PACIFIC QUEST. This arcade game was written by Peter Ward (creator of the commercial games, International Hockey and Black Magic). For some reason, this game never quite made it to the commercial market and has now wound up in the BBS (and PDS) community. The object of the game is to capture or kill Lord Futz. In order to do this, you must conquer the Futz soldiers with the aid of various devices, passing through 16 screens of hi-res action. Requires 64K and a joystick. (Warning -- this is a tough game.)
[ ] LODE RUNNER DATA DISK 1. From the NovApple Club, 150 more screens for Lode Runner (Broderbund). To play, boot Lode Runner, enter edit mode (CONTROL-E) then type "P."
[ ] LODE RUNNER DATA DISK 2. Fifty more screens for Lode Runner (Broderbund). These screens are very difficult, but all have been tested to make sure they are solvable (or so I'm told). Designed by Mark Beyak.
[ ] ANTI-GRAVITY (shareware). In this arcade/strategy game you try to collect points while avoiding a meanie. The trick is that you have to move by changing the law of gravity. Highly addicting -- Lode Runners fans will like this one. Written by Michael Katz. Also on this disk is Planet of the Robots (a text adventure) and a hi-res simulation of miniature golf. 128K required.
[ ] TETRIS 2. This adaptation of the popular game, Tetris, is similar to the original, but features additional shapes and new levels. This version was created in France. Requires 128K and 5.25" drive.
[ ] COLUMNS IIe (shareware). In this variation of Tetris, you try to line up three or more identically patterned blocks. Programmed by Michael Foegelle, color monitor recommended.
[ ] FL0BYN0ID. A professionally done "BreakOut" type game very similar to Arkanoid. The graphics are excellent and the animation is very smooth. Created by the French team, Goquel Olivier, Barritault Denis, Bailly-Maitre Olivier of Second Sight Software. The game apparently includes a levels editor, but the prompts are written in French. Requires a joystick or mouse and 128K. (Press "J" to use the joystick.)
[ ] ARCADE TRIPLE TREAT. Three hi-res games (Beach-Head, Westward Ho!, and Shark Bait). These games were generated with the Arcade Machine (Broderbund) and designed by Albert Lesiak of the Northern Illinois Apple User's Group. Some of the effects are quite imaginative. Joystick or paddles required.