NOTE: These Gears are NOT made for Rifts! They are made to be up to par with their own world stats, not to be thrown into some big Maelstrom of Hellspawn and Munchkinism otherwise known as Rifts Earth. Please keep that in mind before bombarding me with emails!
BACKGROUND INFORMATION: The Weltall is an especially balanced Gear of unknown origins. But one things for sure, it was clearly not built by either Aveh or Kislev. The Weltall is black and dark blue, and is slightly built. Despite this, it is an exceptionally balanced Gear, and it's armor is incredibily strong. It has an Installed Chain-Gun as it's only built in armarment, as well as several "Black Box" systems which have an unknown purpose. Weltall also carries 2 powerful Vernier Thrusters that provide some serious thrust, as well as some serious Hand to Hand capability. Weltall is not something to be taken lightly.
STATS: Pilot: 1 (Fei Fong Wong).
Builder: UNKNOWN.
Gear Type: Advanced Military Use Assault Gear.
MDC BY LOCATION:
Head: 75
Chain Gun: 75
Arms: 150 each
Hands: 50 each
Legs: 200 each
Vertical Stabilizers (2): 250 each
*Upper Torso: 400
*Lower Torso: 300
Vernier Thrusters (2): 250 each
Reinforced Pilot's Compartment: 300
*:Destruction of the Upper Torso means the Vernier Thrusters, Arms, Head, and Chaingun are offline. Destruction of the Lower Torso means the legs are offline.
DIMENSIONS:
Height: 16.3 Sharl (51.873ft/15.811m.)
Dry Weight: 17.8 Karn (19.244 tons)
Loaded Weight: 22.7 Karn (24.516 tons)
STATISTIAL DATA: Battery Life: 8.267 Hours of constant use.
Ether Amplification: X3.
Ether Defense: 30%.
Land Range: 2,149.42 Repsol (1,295.4389MI/2084.9374KM)
Flying Range: 8028.99 Repsol (4,829.5814MI/7770.98KM)
Physical Strength: Equal to a PS of 70.
SPEEDS: Ground, Running: Up to 260 Repsol (156.7MPH/252.2KPH)
Non Thruster Leap: 75ft.
Thruster Assisted Leap: Up to 500ft.
Flying: From a stay in place hover up to 970 Repsol (584.2MPH/940KPH). But full speed flight can only be kept up for 2D6X10 minutes before the engines overheat and landing will be nessicary. Crusing speed is around 100-300KPH.
WEAPON SYSTEMS:
1: INSTALLED CHAIN-GUN: Weltalls only built in weapon is a Chain Gun. However, it is rarely used because of its light damage.
Primary Purpose: Assault.
Range: 2000ft.
Damage: Short Burst 4D6 MDC. Long Burst 1D4X10 MDC. Full Melee Burst 1D6X10 MDC.
Rate of Fire: 4 Short Burst, 2 Long Bursts, or 1 Full Melee Burst per Melee.
Payload: Enough for 6 Full Bursts, 12 Long Bursts, or 21 Short Bursts.
2: HAND TO HAND: Use Rifts Robot Combat, Robotech Mecha Combat (Any Veritech or Gladiator Destroid,), or Macross II Valkyrie Combat. The area Weltall excels most in is Close Hand to Hand Assault.
Restrained Punch: 1D4 MDC.
Normal Strength Punch: 4D6 MDC.
Full Strength Punch: 1D4X10 MDC.
Power Punch (requires 2 attacks): 1D6X10+10 MDC.
Restrained Kick/Knee: 1D6 MDC.
Kick: 4D6 MDC.
Full Strength Kick: 1D4X10+10 MDC.
Flying/Jump Kick (takes all attacks): 2D4X10+10 MDC.
Thruster Punch/Kick (takes all attacks): 1D6X10+20 MDC.
Body Blow: 2D6 MDC plus a 60% chance of knocking the target down, causing loss of init. and 2 attacks.
Body Tackle: 1D8 MDC and a 80% chance of knocking and pinning the target down, meaning loss of attacks and init until targets gets out from under Weltall.
Stomp: 1D6 MDC (Can only be done to Targets under 14ft. tall).
SYSTEM BONUSES: Weltall is an exceptionally balanced Gear, matched or bested by very few other Gears. +2 Attacks, +1 to Strike, +2 to Parry, and +1 to Dodge.