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review

Azure Dreams

This overhead dungeon exploring/town building/girlfriend sim. RPG from Konami is quite an interesting package. Its starts out familiarly enough, your father, a tamer, enters the monster tower, 40 randomly-generated, demon-infested levels. One night, he enters the tower as any other, but only his familiar returns. Years later when you come of age, you too enter the tower hoping to find fortune, tame your own familiars, and uncover the answer to the fate of your father. Its bad enough the story's set up is so generically, it doen't help it has one of the worst "janglish" translations EVER! For some odd reason, everyone in the game refers to you in third person, even though your speaking to them.

GRAPHICS: Nice anime-style portraits of some people appear when you converse with them, but the game itself is heavily pixelated but clean and relatively detailed.

SOUND: Excellent tracks I enjoy and THANKFULLY so because there are very few. Sound effects are unimpressive but get the job done.

CONTROL: Its an RPG, if you've played any before, especially Monster Rancher, you'll know what to do.

GAMEPLAY: Its really hard to figure out what kind of RPG this is. A dungeon hack & slash, by where you scale to the top of the tower, looking for your dad, finding monster eggs(from which familiars hatch), all while building up your familiars levels. A simcity-type which you spend your hard earned money building up the town for those greedy villagers, they refer to it as a "slum", looks pretty damn nice to me. Or is it a girlfriend simulator, running around town, a chivalrous getleman trying to be the Mac. Seeing how many, as Duke would say, "chicks you can bag" all the while wondering if at the end of the game, they'll all have some big Jerry Springer-ish cat fight over you. "He's my man bitch!"

GRAPHICS: 7 SOUND: 7 CONTROL: 7 GAMEPLAY: 9 OVERALL: 7½

A pretty unique (gameplay wise) mix of an RPG with above-average graphics, sound, and simple control. But the poor translation and overall lack of a clear-cut goal really detract from the adventure.

-Ragnarok the Red


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