Unreal
For the 3 people on the planet who don't know Unreal is a first person
shooter that has been in development for several years and was being
heralded as a Quake 2 killer. It claimed to have better graphics, more
interactive environments and characters and better AI. Now that it has
been released, did it live up to the hype? Hell yes.
GRAPHICS: In the current age of 3-d acceleration, graphics a huge part of
game design and it seems that a new engine comes out of the woodwork
daily. SO how does a game that has been in development for years stack
up against the compoetion? Simple, it beats any game out there
today(with the possible exception of Forsaken). The true graphic effects
require a good 3-d accellerator,but those are fairly common nowdays so
this is not a problem. Even if you lack an acellerator, Unreal's
software mode supports most of the graphical effects if you have a good
strong system. From the time you wake up in the prison ship, you will
see how strong the game engine is. Everything is smooth and crisp, and
the colored lighting in unbeleivable. But the full effect doesn't hit
you until you get outside the ship. Then you will see a true game world:
Birds in the air, fish in the water, rabbits on the ground, and one of
the most stunning waterfalls that I have ever seen. As you travel, you
can read the logs of the dead soldiers via the translator, an idea
picked out of System Shock. When you encounter the first enemy, you will
see that they are more fliud and life-life than anything from Quake2. As
in any 3-d shooter, the weapons are very important, and Unreal has the
best looking weapon effects that I have ever seen. Also each weapon has
a unique and interesting secondary fire mode, which does add strategy to
the game. The explosions are great, and the lighting effects are superb.
The best thing is that users are modifying the weapons and creating new
one daily, so the variety appears to be endless.
SOUND: I must admit I don't pay too much attention to sound in a game but
Unreal's sound effects were simply stunning. The simple sounds of life
in the world really make you think that you are actually there. An the
auditory clues are very important in a bot or deathmatch. It really
helps to know who is behind you and with what weapon!
CONTROL: For FPS I don't use a game pad, only a keyboard and mouse. The
control here is flawless with the only exception being that the Alt key
is normally used for strafing in Quake and Jedi Knight. Here it engages
each weapons secondary fire mode. This can be a little confusing at
first but it is no major problem.
GAMEPLAY: Well graphics and sound will not mean a thing if the gameplay
sucks.Luckily Unreal delivers in spades in the gameplay department. The
levels never get monotonous, and there are some easy puzzles thrown into
the mix to keep things interesting. The best example is when you fight a
huge Stone Titan. You can kill him with weapons if you are carefull, or
you can lure him onto a bridge and blow it up, causing him to plummet
into the lava below. Also the character interaction is superb, as the
peacefull and oppressed Nalli race will help you by showing you secrets
and ammo locations. The unique thing is sometimes they get caught and
killed by the guards, so you never know what will happen. As far as the
enemies go, they are some of the brightest I have seen. They will hunt
in groups, track you, call for backup, and dodge and hide. And I swear
that they will learn if you keep using set tactics like hiding in the
shadows. The AI here is far better than anything in any other FPS. One
of the only complaints I have with the single player game is that the
enemies are very strong, and the weapons are weak against them. This
does add strategy, but I found myself longing for a good BFG. Luckily
the problem is being solved by users who have modified the weapons. Two
fine examples are the exploding razorjack and the railgun. These greatly
improves the odds.
The main problem with the game is the multiplayer aspect or the lack
thereof. I have a good 56k modem, and the lag was unbearable. This
problem though is being patched so you can look forward to some sweet
deathmatch mayhem soon. This is good because there are several modes to
the multiplayer game. The most unique is the darkmatch. Here you are in
a level with no light. The only light comes from the players flashlight.
You can turn this off and hunt players whao leave theirs on, or leave
yours on to find secrets and ammo. Combined with the excellent sound,
playing a level in the dark was very intense! Luckily, until the online
aspect is fixed, you can compete against very very intelligent bots,
from the man who created the reaper bots for Quake. These are very
smart, and come very close to simulating a human oponent, apart from on
the Tundra level. Write in if you want to know why.
And if for some ungodly reason you ever get bored, the Unreal level
editor is included in the box. It is very easy to use, and I have no
experience in programming. Just take a look at these sites to see what
people can do
www.gameznet.com/unreal/ The site is called the Unreal Dojo and has all
of the patches mods maps and skins that you will ever need.Its a tribute
really to gamer innovation.
All in all this is the best FPS out there, at least until Half-Life,
Thief, or Duke Nukem Forever come out.
Graphics 10/10
Sound 9/10
Control 9/10
Gameplay 10/10
Overall: 10/10 Mmmmm....razorjack....
-Madgraduate