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Blue Key Card

- To acquire the blue key card, go into the room to the far left from the main hall of the Police Station. You will find a dying police officer there that will give you the card.

Eagle Stone - Find this elusive stone in one of the rooms to the right of the main hall. Run down the hallway and it will be in a dark room (not the photo lab). Look for it on a shelf.

Crank

-On the first floor, there's a room with rolls of tape and a step stool on the floor. Move the step stool toward the top of a bookshelf and you will find the crank on top.

Wolf Medallion

- This is on the second level of the basement when you assume the role of Sherri again. Use this item along with the Eagle Medallion to open the Clearance ID Device.

Eagle Medallion

-On the second level as well. Look for it on a dead body of the sewage operator. Use this item along with the Wolf Medallion to open the Clearance ID Device.

Police Basement Level 1 Map

  • Find this in the Power Control room listed above.
  • Red Key Card - This key can easily be found in the autopsy room. You'll need the club key to enter and you'll be ambushed by zombies upon entering acquiring this key.
  • The Red Crystals - The first crystal can be found behind the briefing room. Above the fireplace hangs a satanic painting. Light the fireplace to get the crystal. The second crystal is on the second floor and you will clearly see a statue holding it. Move the pillars next to the statue to the opposite sides and make sure you hear a click when each one is in lace. Once both are aligned correctly the crystal will fall.

    The Blue Stones (Both Halves)

    Lighter

    Weapon Box Key

    -Take the little cable car across and ignite the flare gun with your lighter. You'll then see the key.

    Spark Shot

    Get this item by checking the dead body that can be found at the end of the hallway near the cable car.

    Plastic Explosives -Go to the room where you got the blue key card. At the rear of the room there's an exit that leads to another room. Go into there and you'll find the explosives. The detonator can be found in the next room.

    Heart Key - Once you've cleared the helicopter wreckage using plastic explosives, the key can be found in the room behind it.

    Train Turning Key

    - Get on the train to find the key.

    Fuse

    -Find this sucker in the lab basement 4. It's a frozen room with ice all about. Once you've received this item, use it in the same room at the computer. Once finished restore power by inserting it into the main fuse case.

    Vaccine & MO Disk - Go into a room (it's hard to explain how to get there, but since you're near the end of the game it's one of the rooms you haven't been in yet) and you'll see zombies galore and an MO disk laying to your left. Get the disc and put the vaccine holder into the machine and hit the switch. With that done, take what you have back to the main lab and put the vaccine into the machine.

    Lab Key Card

    - In the lab basement level five, you'll find a main lab with scientists turned zombies. The key card can be found laying in here.

    Club Key - Get this key in the sewage disposal section where you play as Sherri. Move the boxes so you can cross the section when it becomes flooded with sewage! Yummy!

    Heart Key

    - Once you've cleared the helicopter wreckage using plastic explosives, the key can be found in the room behind it.

    The Cogwheel

    - Go into the room on the first floor that requires the club key to enter.The door will be green and have a weird design on it. Use the lighter to light the furnace then light the other lamps in this order: 12 - 13 - 11.

    Plastic Explosives

    - Go to the room where you got the blue key card. At the rear of the room there's an exit that leads to another room. Go into there and you'll find the explosives. The detonator can be found in the next room.

    The Cogwheel

    - Go into the room on the first floor that requires the club key to enter. The door will be green and have a weird design on it. Use the lighter to light the furnace then light the other lamps in this order: 12 - 13 - 11.

    Club Key - Get this key in the sewage disposal section where you play as Sherri. Move the boxes so you can cross the section when it becomes flooded with sewage! Yummy!

    Police Station Map

    - The map can be found on the first floor inside the room with the humming fan. Look inside this room is a smaller room with a safe. The combination is 2236.

    Spade Key

    - This one is attained by inserting the Unicorn Medallion into its slot near the woman statue in the main hall. Unicorn Medallion - Find this item in the STARS room. It's under some of Chris' notes.

    T-Power Control Puzzle

    - Up, down, up, up, down

    Diamond Key -This key is in the same room as the king plug. No problem

    Serpent Stone

    - Go to the library on the second floor and walk upstairs. Walk along the catwalk until you fall through the floor. You must solve the puzzle of moving the Bookshelves in a certain order to get this item. Look at the paneling and make sure the shelve match the shown diagram. Easy to acquire the blue key card, go into the room to the far left from the main hall of the Police Station. You will find a dying police officer there that will give you the card.