Alexander

Game Info

-Back Home
- Card directory
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- GF's
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-Eyes On Me lyrics
-World Map
-Item List
-Magic
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-Enemy List
-Bosses
Character Bios.

-Squall
-Zell
-Rinoa
-Quistis
-Selphie
-Irvine
-Seifer
-Laguna
-Edea
-Ward
-Kiros
-Raijin and Fujin
-Cid
Card levels

-Level one cards
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Level two cards
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Level three cards
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Level four cards
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Level five cards
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Level six cards
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Level seven cards
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Level eight cards
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Level nine cards
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Level ten cards
GF's

-Quezacotl
-Ifrit
-Siren
-Brothers
-Diablos
-Carbuncle
-Leviathan
-Pandemona
-Cerberus
-Alexander
-Doomtrain
-Bahamut
-Cactuar
-Tonberry
-Eden
-Boko
-Phoenix
-Odin
-Gilgamesh
Awards

-Win my Award
-Records and awards of my page
Misc.

-My links page
- Take my Quiz
Media

-Images
-MIDI songs

- Contact me

Vote

Element:Holy

Move:Holy Judgement

Location:Draw from Edea at the end of disc 2

Card:
Name of ability
AP neededWhat it doesType of ability
Revive200Use Revive commandCommand
Med Data200Doubles the effect of medicineCharacter
Spr+20%60Raises Spirit by 20 percentCharacter
Elem-Atk-J160Junctions Magic to Element AttackJunction
SumMag+10%40Raises Summon Magic damage by 10 percentGF
GFHP+10%40Raises GF's HP by 10 percentGF
Boost10Boosts GFGF
Elem-Defx4180Junctions 4 Magic to Element DefenseJunction
High Mag-RF60Refines High Level Magic from other MagicMenu
Spr-J0Junctions Magic to SpiritJunction
Elem-Defx20Junctions 2 Magic to Element DefenseJunction
Magic0Use Magic commandCommand
GF0Use GF commandCommand
Draw0Use Draw commandCommand
Item0Use Item commandCommand
Abilityx30Set up to three abilitiesJunction

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