Catwoman
Selina Kyle
F) Rm30
A) In40
S) Gd10
E) Ex20
R) Rm30
I) In40
P) Rm30
Health: 100 Karma: 100
Resources: Ex Pop: 0
Known Powers:
Seduction: Ex, Selina has a body that men usually only find in their dreams. She exudes a sensuality and sophistication that makes her very adept at seduction. She has grown adept at guaging men's moods and learning how to offer them what they want or need to appease them.
Animal Empathy: Gd affinity for cats. Feline species tend to flock to her, accepting her almost immediately, recognizing somehow that she is not an enemy, but a friend. This allows her to calm injured cats, train them, befriends them, and form strong bonds with them. These animals will even sometimes come to her defense when she is attacked.
Stealth: Ex
Equipment:
Costume: Gd protection vs. Energy
Claws: Rm Edge
-Climbing: Rm
Automatic Swing Lines: Rm material, Rm Shooting as a weapon, 10 areas, Swing up to 3 areas, Located on the underside of her forearm, with their access port located at the base of her palm.
Whip: Am material, She is able to perform several feats with this weapon, including the following:
-Entangle: Catwoman can snap the whip out to wrap it around an object up to 8 feet away, leaving 4 feet of leather to entwine itself around the object
-Swing: Selina may employ her whip to help her climb surfaces or swing from one area to another
-Strike: Gd damage
Talents: Acrobatics, Tumbling, Animal Handling (Cats), Thief, Stealth, Vehicles, All Martial Arts, Weapon Specialist: (Whips)
Contacts: Batman, Street-Level Contacts