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007 Goldeneye Gadgets

These are all the gadgets and gesmos in Goldeneye. I have almost all of them and a brief description of them. Enjoy!!

Bungee Rope: To reach the chemical weapons facility, you'll have to leap off the dam. With great foresight, Q has equipped James with a bungee rope. The item won't show up in your inventory, but don't worry-007 will automatically use it when he takes the plunge.

Door Decoder: Not every door opens with a keycard, so James will have to locate the door decoder to enter the bottling room in the dam's facility. Double agent Doak, working as a undercover scientist, has the device, so you'll have to track him down to complete your mission.

Bomb Defuser: Bond needs to defuse the bomb hidden in the Frigate's bridge and engine room. Thanks to Q's bomb defuser, gone are the days of pliers and wire cutters. Attach the defuser to a bomb, and, at the push of a button, it will automatically turn the explosive into a dud.

Detonator: When you place explosives, you'll want to be as far away as possible when they go off, so Q added a detonator feature to the always useful Q Watch. Once you've planted your remote mines in the bottling room in the facility, head to high ground, then activate your detonator.

Key Analyzer: Inside the observatory in the bunker you will find the infamous Goldeneye Key. Once you get it, you can run it throught th key analyzer. Q's invention, which is cleverly disguised as an attache case, will decipher the goldneye data then create a copy of the key. How clever...

Tracker Bug: The Janus Sydnicate can run, but it can't hide. MI6 can monitor the whereabouts of Q's tracker bug no matter where it goes. Janus desperatly wants the Pirate stealth helicopter, so plant the bug on it-it should lead you straight to the syndicate's leader.

Covert Modem: MI6 needs to monitor the computer operations at the dam, so Q has created a minature covert modem. When connected to the dam's satellite link, the modem will siphon any of the facility's data and transfer the information to MI6 headquarters back in England.

Datathief: MI6 is curious about the suspicious computer operations going on at the bunker in Severnaya. Bond isn't much of a hacker, but the datathief is. After accessing the main computer, attach the datathief to decode and download all the necessary information.

Camera: Only a master spy can infiltrate the Janbus syndicate's bases of operation, so you'll have to bring back photos of your trip to show headquarters. Since seeing is believing, MI6 has issued 007 a Microcamera and will request that he photograph some key items.

Watch Magnet: James bond has quite a magnetic personality, but it's no match for Q's watch magnet. By activating the watch magnet feature of the Q watch, you'll be able to attract small metalic objects that may be hard to reach. Hint, hint, hint, like cell keys through prison bars, perhaps.

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