Goldeneye 007 Codes!!!!!!!!!!!!!!!!!!

These codes are by Antworf111@aol.com and Ardvark5@aol.com. Antworf111 did the first section and Ardvark5 did the 2nd.

CHEAT MENU
On the Title Screen, press Left, Left, L Button, L Button, Right, Right, Left, Left.

ALL ITEMS
On the Title screen, press R Button, Right C, Right, L Button, Left C, Left, Right C, Right.

DOUBLE WEAPON TRICK
In some GoldenEye levels, you can find some weapons that can be "paired," so Bond can hold one in each hand. In most places, the game limits you to two of the same weapon. To a limited extent, you can use the following trick to mix the types of weapons you have paired. To do this trick, you must have two sets of paired weapons that appear next to each other in your weapon list, and some ammo for each gun. One example of this is the Military Archives, where you can have two Dostoveis and two Klobbs. You'll also need to use a trick that lets you cycle backwards through your weapons--if you press and hold A, then tap the Z button, you can cycle through your weapons in reverse order. Once you're ready, cycle through your weapons until you have two of the second set of weapons ready (For example, in the Archive, have your two Klobbs selected). You'll need to do the following steps fairly quickly: 1. Press and hold the A button. 2. Before you cycle forward, press Z twice. 3. Release the A button. 4. Press A once. 5. Press Z to fire two or three times to fire while the weapons are changing . If done correctly, firing the weapon will lock one of the weapons on screen in the middle of changing weapons, leaving you with a mixed pair. If you have the All Weapons Cheat enable, you'll have two of nearly all of your weapons. You can use this trick to get some interesting mixes!

The rest of these codes are by: Ardvark5@aol.com

007 Mode
After you beat every level (including the hidden Aztec and Egyptian stages) on the "00 Agent" difficulty setting, a special "007 Mode" opens up. The 007 mode is a level editor where you can configure options such as enemy health, reaction time, accuracy, and more.

64 Characters in Multiplayer Mode
To get even more people in multiplayer mode like the game designers, bike rider, and the terrorist follow the directions below. This code is complicated, but the effect is worth it. You can do this code anywhere, but it's best to do it on the Multi-Player Character Select screen while looking at the last available character (Mishkin or Moonraker Elite.)

1.Hold L + R and press C-Left.
2.Hold L and press C-Up.
3.Hold L + R and press LEFT on the Control Pad (not the analog stick.)
4.Hold L and press RIGHT on the Control Pad.
5.Hold R and press DOWN on the Control Pad.
6.Hold L + R and press C-Left.
7.Hold L and press C-Up.
8.Hold L + R and press RIGHT on the Control Pad.
9.Hold L + R and press C-Down.
10.Hold L and press DOWN on the Control Pad.

Note: you'll have to reenter this code if you turn off the game.

2, 3, and 4 play as the same character
1.Select MULTIPLAYER and choose a 4-player game.
2.Choose the character you wish to multiply as player 4.
3.Select a 3-player game and set player #3 to the same person you used for #4.
4.Now select a 2-player game and set player #2 to the same person you used for #4. 5.To finish, choose a 3 or 4-player game and start playing.
If you did it right, players 2, 3 and 4 will be the same person.

Easy Remote Mine Detonation
To detonate a remote mine WITHOUT switching to the detonator, press A + B at the same time.

Extra Time in the Train
In the train, when you reach the last car, stand on the right side so that Ourumov is directly in front of Xenia. Shoot Ourumov and then keep shooting after he falls and try to hit Xenia. If you do hit her, she will say, "Wait for me Alec, I'm hit." Alec won't tell you that you've got a minute to escape until you're about half way through with the floor panel, giving you lots of time to finish it. This will also give Natalya more time to find Boris if you're in Secret Agent or 00 Agent Mode.

Get Back in the Vent
To get back in the vent in the Facility, stand on the toilet that is under the vent. Then hold Left C until your player ducks, then press and hold R, and left on the control stick. When your player returns to the vent, release C and R and press forward on the control stick.

This can be used in Mission Mode and in multiplayer. If you are using proximity mines in multiplayer, plant some in the vent. If someone starts up there, they won't be able to escape without being killed!

Golden Gun Room
When you enter the Golden Gun room on the Egyptian level, do this. Step on the first lit block, then go Left 2, Up 2, Right 3, Up 2, Left 1, Up 1, Left 1, Up 2, and Right 1. After you get to the case in the middle of the room the bullet proof glass lowers and you can pick up the Golden Gun and some ammo. If you look down it makes the whole process easier.

Use Two Different Guns
First, get out two of the same guns, the cycle to the next gun on your list. Fire it once, then reload it. While it's reloading. Press A, then hit and hold Z until the two mixed guns come up. Get Unstuck
By: Sk8boy (jojiseco@ix.netcom.com)

Have you ever done a no-clipping code and get stuck and can't get out even after pressing L+R? It pisses you off. I can easily help. The supplies you need are a Gameshark and Goldeneye. First you do the no-clipping code and start the game. Then you go to the Dam and use the code(L+R). If you get stuck, press the handy GS button. Ping! Instant relief!

If you don't know the no-clipping code for the Dam on Gameshark, it is:

D0064F31 0030
800D33ED 0050
880D33ED 0000


Zooming Trick
By: The Stu

This is a little trick that I found for GoldenEye. This works on every level but I find it works the best on the Aztec level. All you need is any weapon that has a zoom on it when you activate the aimer. (Sniper rifle, AR 33 or the KF7) Now play the Aztec level through normally. Set the launch and go open the exaust door. When the shuttle is counting down take out your zooming weapon and zoom in on the shuttle. Now when the time is up, the little demo at the end which shows the shuttle launching will be zoomed in.


"SWAT" Multiplayer Game
By: Steven Ryan (slippersly@hotmail.com)

This is an extremely fun game me and my friends designed that adds a whole different angle to Goldeneye Mulitiplayer. We were getting way too good at all the levels, and getting really cheap by looking at each others screens, so we devised a system to counter that.

  1. find a large piece of cardboard or other light non-transparent divider things (science-fair projects work with most TVs)
  2. get some ducktape, MAKE SURE THAT IT WON'T LEAVE A RESIDUE ON YOUR TV SCREEN, PARENTS COULD GET TICKED
  3. start up a multiplayer game, three or four players. I have found that automatics and mines (with unlimited ammo on) are the most fun because they roughly simulate weapons that special forces use (ex. D5K=MP5, AR33=M16, 9mm=Uzi).
  4. Fasten your divider in a way that it doesn't let the left people from seeing the right people. Lots and lots of tape will be required. Once satisfied, GS codes like all facility and extra characters add to the playability of the game. Also, although I haven't gotten this to work, ALL GUNS would be a blast because different members could pick the weapon of their choice, and you would be blessed with a silenced D5K.
I have found that all facility and library make for good levels, although all facility has a tendency to jam with GS. Any level that is big enough for some sneaking around and strategizing are good, all archives is pretty fun as well. Also, play this sort of game with either "license to kill" or "Health=-10," as it will be much more realistic. The only downplay to this method of play is the set up of the devider, especially if suddenly your friends have this urge to play Cruisin' USA of NFL Blitz. Oh well.


Demonic Possesion of the Golden Gun
By: Myke (kassah@hotmail.com)

This is a scenario me and my 3 friends made up one day. This works best with 3 or 4 players. It doesnt work at all with 2. NOTE: This scenario is about having fun, not mass killing everyone if you know how to. If you must be a maniac and kill everyone too quickly, you shouldn't play this scenario.

Setup: Choose multiplayer and set the options to Temple level, Scenario Normal, Golden gun as the weapon, unlimited time, and whatever characters you want to use. Dont bother using teams or cheats, they make the scenario less fun.

The Story: You are 4 (or 3) people all searching through an ancient temple for an evil weapon. The 'Golden Gun' is made out of a melted down necklace that a demonic emporer once wore. He sacrificed many lives, and sold his soul to the devil and when he died, his soul never left the necklace. The gun, when used, immedeatly possesses the holder. The golden bullets represent the level of control the gun has over its user.

The Rules: When you start, run around until someone grabs the GG (golden gun). Once someone gets the GG, the three (or two) others team up to try to kill the holder. If two people have the GG, then they try to kill each other as well because there can only be one with the GG. The game continues until the GG holder has 99+ golden bullets, or you get bored.

Special Notes:

  1. If you have the GG, dont stand around and collect Golden Bullets because it will make it boring.
  2. When you team up to try to kill the GG holder, dont double-cross your temporary team-mates because it will make it boring.
  3. Have FUN! Try to keep the fairness of the game level because its more enjoyable that way.

Please e-mail me if you enjoy my scenario.


Kill Trevelyn at the Statue Park
By: sclean@westol.com

First of all, to do this glitch you must have the All Weapon code. Select it on your cheat menu. Select The statue level. First, (as usual) you talk to Valentin. Then, go to Lenin's statue to meet Trevelyn. But, before circling the the statue, drop a proximity mine, (using your own judgement) arond where trevelyn will step. Circle the statue, and you will see Trevelyn walk to where he's supposed to. Now you should see the explosion, when the smoke clears, you wont see him anymore. The guards wont shoot at you until you walk away, also the helicopter wont land. Even though you fail the mission, Its still pretty cool.


Shooting Grenades
By: Tinlantern

Okay, so you know already that if you shoot the scientists either with their life meter set on 1000% or in 007 Agent mode, they pull out a grenade. Shoot them again when they whip out the grenade. When they falter, shoot the grenade! If you have all ammo and all guns, its a blast to use the sniper rifle on them from long range. They usually hold the grenade and run around with it after your initial stun shot, so take your time.


Freeze Aztec Mission
By: Brewer87 (Brewer87@aol.com)

This is a weird glitch I discovered. Turn on invincibility, all guns, turbo mode, paintball mode, invisibility, and infinite ammo. (you may not need all of these) Play the Aztec mission on any difficulty as usual. Once you get to the part where you launch the shuttle, don't open the bay doors, but place a bunch of remote mines on the shuttle. (I was trying to blow it up!) Now open the bay doors and launch it. The screen will turn black as if it was about to show you the shuttle launching, but the screen will never change. It's eternally black.


Get Inside the Truck
By: CoolJ1

Go to the Dam (level one). To do this you must have tiny bond on. When you start out kill the guys around the corner so they don't kill you. Get in front of the truck and duck, as the truck passes over you a little press R and stand up. If you have done this correctly the truck will have stopped with you inside. You can get out by ducking, but make sure you are out befoere the tuck reaches the gate or you will be trapped.


Depot Trick
By: The Game Meister

This is a cool trick that I found in the Depot. First, you must have the Golden Gun or the All Guns cheat option. Now, go to the Depot in Agent mode (Because it's a lot easier) and complete the mission with the Golden Gun in your hand. Don't shoot any of the people inside the train. Now, watch the ending scene. Bond will fire the Golden Gun like an automatic! Also, try putting on Slow Animation and Enemy Rockets. Do the same instructions above and Bond might aim at the ceiling when he's inside the train. He might even fire at the ceiling! Sometimes people shoot him with rockets and blow themselves up! This is a very funny trick.


Weird Sounds 3
By: Brewer87

Turn on the enemy rockets cheat or all weapons and go to the dam. If you put enemy rockets, play the game as usual and collect rockets from enemies. Do the same if you have all weapons. When you reach the Dam, go to the dock and pull out a rocket launcher. If you look closely, you can see a deserted island on the other side of the lake. Aim the rocket launcher at the white block thing and fire it. When the rocket reaches the island, you will see fire and hear a sound like that of an enemy dropping his weapon.


Earthquake 'n' Smoke
By: Mac Fairly (mfairly@atsaccess.com)

This trick isn't useful, but it is funny. First you need the following cheats: All Guns, Infinite Ammo, and Inviciblity helps. First, go to the Frigate, then go to the very front of the ship and select grenades. Then throw the grenades continueously in the exact same spot (They won't explode on the surface). After a will you can hear a slight explosion and the screen will shake (That's the earthquake part). If you keep throwning them in the same spot a giant thing of smoke will appear.


Weird Faces
By: haashome@swbell.net

If you have every cheat put on all wepons, invincible, infinitti ammo, slow animation and enemy rockets. Go to the first surface level, go to the satillite thing and get out 2 magmums strafe going up the stairs and go to the room with the computer, shoot through the door and when the computer explodes open the door then close the door. Strafe down the stairs and there should be special forces there. Don't shoot them but go up to them you will notice something very wierd about ther faces. Usually there face is striped with blue or they have 4 faces (one on every side) or thier hats turn weird etc.


Terrorist Game
By: Unknown (name witheld by request)

This is called The Terrorist Game. It requires a few GameShark codes, including one I found by changing a few numbers on a code, and instructions.

Here are the required GameShark codes:

More Multi-player characters: 8002B197 0040

All Guns in the Facility: 800C8D4C 0007 800CB7CC 0007 800CE24C 0007 800D0CCC 0007

Tuxedo Mishkin: 8002B19F 0045

Play the Entire Facility: 880C8784 0001 (Select Button as the default)

To play, there must be four players. Player 1, 3 and 4 are terrorists. To do that, first make player four a terrorist. Make the number of players 3, the make player three a terrorist. Now make the number of players 2, and make player one a terrorist, and make player two Bond. Now make the number of players 4. Don't go back to the character select! Now, turn on the infinite ammo cheat. Now start the game. Player two will look like Mishkin in a tuxedo.

Make player one go to the locked to the locked door and press the GS button. The door should be destroyed when you can't shoot it anymore. Then walk through the door and take the first right. Follow the path untill you reach a big room. This is the battle arena. Every one needs body armor in this game. Make player two walk up any of the stairs. Of course, every game has rules.

Rules:

You can't use the golden gun, the cougar magnum, the silver PP7, the gold PP7, the watch laser, the grenade launcher, the rocket launcher, any type of mine, taser, and the tank. Only Tuxedo Mishkin will have the gold PP7. The terrorists will now battle. If any terrorists use the prohibited weapons, or shoot Mishkin (even on accident!), Mishkin will shoot the naughty terrorist. Mishkin doesn't fight. He only fire when a terrorist cheats, or shoots him.

Note: This game sometimes freezes


Throw Mines Through Walls
By: "Dippy" (goldeneye1000@hotmail.com)

The first thing you need to do is select multiplayer, remote or proximity mines, and the facility level. Go to the long corridor area (the one with a red door at either end). In the corridor, look at the walls and you should see some yellow signs. Walk up to one of the signs so you are standing up against it and tilt yourself slightly upward using the 'bottom c' button. Now throw a mine. It should have gone through the wall and in to the opposite room. If the mine doesn't go through, tilt yourself again but this time at a different angle. This is handy when there is someone in the room that refuses to come out.


Get in the Deserted Tower
By: GECCC (n64ever@n64rocks.com)

This code is like the other one (Get to the deserted dam island) but better. In the other code you couldn't climb the ladder. So I tested stuff and I came up with this. Go on the dam (not the tower or the bottom) and walk near the side where the deep hole is. Press L&R and start walking towards the deserted tower. No you can get inside the top of the deserted tower! Nothing is there! You can also duck for a better view.

You can also go to a tower and then press L&R and walk towards the deserted island. This time you'll be over the deserted tower. Incase you don't have the GS codes here they are:

D0064F31 0030 [No Clipping (Z-Coordinate)]
800D33F5 0050
880D33F5 0000


"EarthQuake", floating Glitch
By: Matt Perry (mills@execpc.com)

First, you will need to set on Invincibility, All Guns, and maybe Infinite Ammo for this trick to work. Go to the Runway, and exit the big building. Turn right as if you were going to get the tank. When the corner of the buliding passes you, turn around and ready your Sniper Rifle. Aim, zoom in as far as you can, and it will look REALLY funny. Guys will be running on air, the ramp will be disappearing into the ground, and if you turn to look at the runway and keep looking up or down, one section of the wall leading to the runway will be falling into the runway, making it look like there's an earthquake.


Multiplayer Body Armor Strategy
By: Steve (natsecinc@webex.net)

If you come across some body armor, try shooting it. It will move to a different location. Repeat this process and try to manuever the body armor behind doors or other objects. You can then pick it up, and when it comes back it will be where you moved it. This is best against opponents who know a level well. They won't be able to find the body armor, because you hid it!


Get a Guard up in the Vents
By: Matt (aenema@voicenet.com)

(Facility)

There are two ways to do this trick, but they both begin the same way. Start in the Facility with all guns, infinite ammo, and invisibility on and have the difficulty on 007 with health anywhere from 200% or up. If you set the health up a lot higher you can have a fun time shooting the guard and running around in the vents with him. This trick can also work on 00 Agent setting or 007 with a smaller health percent but usually if you hit a guard where you will he will die. Note that the spot that you shoot the guard from is important because when you are invisible, the spot you shoot from is the spot a guard runs to and stands at.

The First (and Harder) Way: Go to part where you normally drop down from the vents and into the stall. Stay all the way to the right side and pull out a sniper rifle. Now inch up to the edge just so when you zoom in you can see the red stripe on his shoulder. You want to see as small a fraction of that stripe as you can. Shoot him once in the shoulder (or head) and wait there a second. When you see him leave then turn around and go to the other end of the vents with the grate in front of you. You have to wait here until he jumps up because you can't wait in front of the hole or he won't come up. Usually running back and forth near the grate helps. Now go back and if he isn't stuck in the doors of the stalls he should be standing up there. If not, go back to the grate again and wait for a few more seconds and try again. Sometimes the guard is standing at the direct edge of the hole and when you hit him he will fall down and then jump back up right in front of your eyes. It's cool.

The Second (and Easier) Way: Start the same as the first, but go to where you can see just the tip of the guard's hat and fire once to knock the hat off and again to hit his head. Now quickly jump down and open the door. Go out and the guard should be running around down there. You have to get him unstuck because he always tries to run through the doors. Close the door to the stall you drop down in and when he stands in front of it quickly close the one to the right of it so he doesn't go in it again. You want a clear path for him to the stall you come down in. He might run around a second or two again but then he should jump up into the vents. Go to the far right corner of the stall and hold the top R button, C-Left, Left on the stick, and Z and after a spin or two you should jump back into the vents. You have to shoot him as far back as possible from the hole or he'll be blocking your way up to the vents again. Once you get up there you can hit him and run around with him up there all you want.


Territory Game
By: Wally B.

This is an awesome way to play if you are playing 4 players, what you do is go into multi player screen, set it to Facility, put it on Liscence to kill, put it on lazers (this is the funnest), then choose your characters, and put it on unlimited time. Now for the fun part, When you start, decide who is on who's team (but dont turn "team game" on in the multi-player screen) then try to get you and your teammate in the bathroom, and try to keep the other team from gaining entry to the bathroom, and once they do, you try to get it back. It's pretty awesome, because it is hard to keep control of the bathroom!!

It's also fun to do this with other rooms or sectors in just about every level!


Dead from the Start
By: Daniel Bennett

Here is a good trick for multiplayer. Choose proximity mines, and start at any level. Find out what the starting points are in that level are and place the mines at the starting points and when a player dies he/she will set off the detonator. It's real important to not die that many times when doing this.


Mines through the Roof
By: Chad Starr (Sk80rdy@aol.com)

Note: It is best to use remote or proximity mines with this trick.

1. Go to Multiplayer.
2. Change weapon to remote or proximity mines.
3. Change level to the library.

Now go into the basement. If you search the basement enough, you will find a metal gate looking thing on the roof. Throw your mine through at metal gate. Your mine will go through the metal gate. No one will notice it. If any body goes under the metal gate... BOOM!!!!! They will be dead before they even notice what hit them.


Sore Looser Trick/Glitch
By: HarrDo@wwc.edu

Note: This trick is exactly what it says, Sore Looser. If you have any respect for yourself as a GE player, you shouldn't do this, otherwise, have fun pissing off your friends! (did I do that?...what happened?... hehe)

Here a cool trick in multiplayer, If your about to loose and your a sore looser make sure your playing mines at archives, caverns, or library. Just throw 2 mines on the glass then pull a gun and shoot the glass, then throw a third mine..... The game freezes and you have to restart :-)


Floating above the Dam
By: Q (querbs1@banet.net)

To make this glitch work you must have TINY BOND. Now go to the last guard tower on the dam making sure to kill anyone along the way that might screw you up by shooting you. Go up the ladder turn around and duck. Now make it so your looking down as well ducking. Now slowly walk off the side of the tower making sure your still looking down. When your totally off go right until your over the other ladder that goes down to the dock. Your now about 30ft. off the ground!


Get to the Deserted Dam Island!
By: Joshua Poe

Requirements: GameShark and GoldenEye

Put in the three Z coordinateno clipping codes for the dam level. And for all of you that don't know what clipping is: Clipping is the programming code that makes walls stop you from moving through them.)

		D0064F31 0030			 No Clipping (Z-Coordinate) 
		800D33F5 0050
		880D33F5 0000 
Then go to the dam level and go to the very last guard post at the end of the dam. >From there go to the wall just to the left of the guard post (after the ladder), and then hit the L and R buttons simultaneously once. It then puts you in the middle of the ocean and you will not be able to see the dam. Walk all the way out to the island at the end of the inlet of water. The dam, as you can see, is very premature. All that is on the Island is a drone gun and a guard post that were not programmed into the game because the drone gun does not shoot you and you cannot blow up the windows on the guard post. Also there is a water inlet to the left side of the dam which I heard was were originally the programers of the game were going to put two guards on a boat and if you shot at the island the guards would come over to the dam on the boat. I stared at this island for a half an hour and I am still in disbelief. Try it for yourself.


Weapon Categories
By: Landvisser

This is a list of which weapons are in which weapon category in multiplayer. For example, if you chose Golden Gun for the weapon in multiplayer, you would also be able to pick other guns while playing multiplayer.

Golden gun = PP7 (silenced), DD44 Dostovei, Klobb, KF7 Soviet, and Golden Gun.

Pistols = PP7 (silenced), DD44 Dostovei, and Cougar Magnum.

Automatics = PP7 (silenced), DD44 Dostovei, Klobb, and D5K Deustche.

Power Weapons = DD44 Dostovei, RCP-90, Automatic Shotgun, and Cougar Magnum.

Sniper Rifles = DD44 Dostovei, Klobb, Sniper Rifle, and Cougar Magnum.

Grenades = DD44 Dostovei, Klobb, KF7 Soviet, and Hand Grenades.

Remote mines = PP7, ZMG 9mm, AR33 Assault Rifle, and Remote Mines.

Grenade Launchers = DD44 Dostovei, Klobb, KF7 Soviet, and Grenade Launchers.

Timed Mines = PP7, ZMG 9mm, AR33 Assault Rifle, and Timed Mines

Email: MudtheG@aol.com