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What the hell is this? - Well I'll tell you - These are going to be the complete rules for fielding Amphibious assault forces on Chameleon V (My own campaign for Epic 40K - if you don't know that - How did you get here?). The rules will expand to include Hovercraft, landing craft, Amphibious Tanks, Divers, and Generally a whole lot of units able to use water to their advantage.

As with the rest of the site - this section will start off by being predominantly Imperial based, then orks, then the rest of the Universe. Most of the Units described here will need to be scratch built or heavily converted. I am searching for appropriate models through my vast collections of catalogues for various miniatures producers - I will update you if I ever find any good ones.

These rules have been entirely of my own creation (at this stage), based on the Units I have used in my battles, and those which I plan to use in the future (rules are one thing - making the things is another!). Any similarity to any other site containing rules of this type is coincidental.

Here are some more in depth rules for the expansion to the Game:

The Links:


The Western Marshes - A brief introduction to the section.
Amphibious Assault - One of the stories I wrote whilst writing these rules - get you in the mood!
General Rules for water based Units

WET EPIC UNITS - Full Imperial,Ork, and Chaos (new) unit lists, and some Units which can be used by ANY Epic army!


All of the rules in this part of the site are under heavy constant revision. Play-testing has been limited due to time taken to get the conversion work done and also make appropriate Boards to play over. Here more than anywhere else on the site I would appreciate feedback from you for ideas of improvements/alterations to the rules. If I use your ideas in the site then you shall be given the credit for the section. Once again - Thank you all for your input.


 

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