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Greyhawk History

The common folk know little of history, nor do they need to. Most consider tales of ancient times little more than legend. However, since the growth and development of the "adventuring" class, the pages of history have been brought from the realm of the legend. The wise explorer appreciates the history of the ruins underfoot, for in that history lie secrets of the ages, and a pattern that might be repeated all too easily.


THE GREAT WAR AND TWIN CATACLYSMS
Just over one thousand years ago, two ancient western empires, the Suel and the Baklunish, were enmeshed in titanic conflict. The root of animosity between them is lost, but the result of their final war haunts even the modern historian. After sixty-three years of conflict, the Suloise Mages of Power called down the Invoked Devastation on the Baklunish, resulting in an apocalypse so complete that its true form remains unknown. Entire cities, nations, and millions of people were purged from the Oerth, leaving no sign of the great civilization that once thrived north of the Sulhaut Mountains.
In retaliation, a cadre of Baklunish Mage-Priests brought the Rain of Colorless Fire on their hated enemies. The skies above the Suloise Empire opened, and all beneath were burned to ash.
These catastrophes came to be called the Twin Cataclysms, and the Dry Steppes and the Sea of Dust are geographical reminders of that unbridled power.


THE GREAT MIGRATIONS
Thousands survived the Twin Cataclysms by fleeing east over the Crystalmists in the early years of the conflict. The Oeridians, a confederation of tribes nestled between the empires, took the wars as a sign from their gods to continue migrating far to the east. They were the first to enter the lands they called the Flanaess.
Soon, Suloise refugees followed, sometimes working with the Oeridians, but more often warring with them. For more than two centuries, Suel and Oeridian battled for conquest of the Flanaess. The Suel often lost, and they found themselves pushed to the periphery of the Flanaess.
Though some Baklunish folk migrated east, many more fled north to the mountains, or to the shores of the Dramidj Ocean, where their ancient cultures flourish to this day in the lands of Ket, Zeif and Tusmit.


FOUNDING OF KEOLAND
The most successful union of Suel and Oerid was the Kingdom of Keoland, founded some eighty years after the Twin Cataclysms. Suel Houses joined with Oeridian tribes on the banks of the Sheldomar River and pledged themselves to mutual protection and dominion of the western Flanaess. Of all the kingdoms formed during those tumultuous days, only Keoland remains.


AERDY: THE GREAT KINGDOM
Far to the east, the greatest Oeridian tribe, the Aerdi, conquered indigenous people and migrants alike. In time, their kingdom, Aerdy, conquered the whole eastern Flanaess. The Aerdy leader was crowned Overking and decreed that his land should henceforth be known as the Great Kingdom. The Great Kingdom declared the birth of a new calendar, and with the Declaration of Universal Peace, the sun arose in the east on the first day of the first Common Year.
Imperial Aerdy eventually encompassed holdings as far west as modern-day Veluna, controlling the southern Nyr Dyv with a small garrison at an insignificant trading post known as Greyhawk.
Eventually, the Aerdi overkings grew lax, caring more for local prestige and wealth than the affairs of distant vassals. As sovereigns passed, each was replaced by one more dimwitted and incompetent, until the outer lands of Aerdy began to declare independence. Furyondy, Veluna, Perrenland, Tenh, and others broke away from the ineffectual Overkings, creating their own governments.
By 356 CY, the ruling dynasty was especially decadent. In response, the western province of Nyrond declared itself free from the Great Kingdom, and elected one of their own as king. Armies gathered from all loyal Aerdy provinces to suppress this treason. At this time, however, barbarians from the north raided Aerdy's North Province, forcing the Overking to divert troops from the western front. Nyrond survived.


Turmoil Between Crowns
The survival of Aerdy's loyal subjects, however, became very much at risk in 439 CY, when the upstart House of Naelax murdered the entire reigning House of Rax in a series of gruesome civil wars. Within a decade, Ivid I of Naelax was the undisputed Overking of Aerdy. Ivid was rumored to be in league with powerful evil outsiders. The Malachite Throne of the Great Kingdom became known as the Fiend-Seeing Throne, and the once mighty kingdom became a bastion of evil and cruelty.


IUZ THE EVIL
The lands of the Flanaess soon became acquainted with a less subtle evil with the rise of luz in the Northern Reaches. In 479 CY, a minor despot in the Howling Hills left his domain to his "son," a being known as luz. Within a handful of years, luz conquered all neighboring domains, setting up a small empire.
Tales told by fleeing refugees spoke of unmitigated evil, luz, the stories went, had built a road of skulls from the Howling Hills to his capital, Dorakaa. Worse, legend placed luz, also known as the Old One, as the offspring of an unholy union between witch and demon—a towering cambion seven feet in height, driven by a thirst for blood and destruction. Political struggles within Furyondy prevented its king from acting decisively in this period when the evil of luz might have been permanently checked. Instead, the cambion lord flourished until 505 CY, when he appeared to have vanished from Oerth.
In truth, he was imprisoned beneath Castle Greyhawk by the Mad Archmage Zagig Yragerne, former lord Mayor of the city of Greyhawk.
Two developments prevented Furyondy and its allies from declaring victory over luz at this time. The first involved the notorious Horde of Elemental Evil, a collection of cultists and villains headquartered at the Temple of Elemental Evil. The Horde were the puppets of Zuggtmoy, luz's abyssal consort, who instructed them in bizarre teachings at the behest of her absent lover. The Horde was finally vanquished at the Battle of Emridy Meadows, in569CY.
Furyondy's second concern came from the north, where former servants of luz developed into fanatical zealots. In time, the leaders of these cults of luz displayed magical power, giving form to Furyondy's worst fears. In 570 CY luz was freed from his imprisonment, and returned to his lands a demigod, more powerful than ever.


PRELUDE TO WAR (577-581)
The years between luz's return and 581 CY were a prelude to war. Several destabilizing forces fomented strife. The most insidious was the Scarlet Brotherhood, an occluded monastic order first reported in 573 CY.
In this handful of years, semiregular skirmishes between Aerdy's South Province and Nyrond erupted into open hostilities, with Overking Ivid V finally declaring war on Nyrond and its allies in the so-called "Golden League." Though the war lasted only two years, it drained the coffers of both Aerdy and Nyrond, crippling them when continental war erupted only years later.
A truly important, though seldom noticed, event occurred when an avatar of Vecna, the Whispered Lich of legend, struck down the entire Circle of Eight, a collection of archmages that included such respected names as Bigby, Tenser, and Otiluke. The Circle had acted subtly as a balancing agent for years, preventing any one power from dominating the Flanaess. Though the Circle's leader, Mordenkainen, returned his colleagues to life, the Circle was weakened when the Greyhawk Wars finally erupted.


THE GREYHAWK WARS
In 582 CY, the god Vatun appeared to his subjects among the barbarian tribes. Ancient legend told that the return of Vatun, who had vanished centuries ago, would signal the rebirth of a barbarian empire in the north. Unfortunately, the newly appeared Vatun was a sham perpetrated by luz to whip the northmen into war frenzy. It worked. The barbarians invaded Stonehold, smashed through the Griffs, and overwhelmed the Duchy of Tenh. The barbarian alliance crumbled soon after, but the damage was done.
Returning to his homeland, luz conquered the Horned Society, the Bandit Kingdoms, and the Shield Lands in quick succession. Taking advantage of the chaos, Overking Ivid V mustered his Aerdy armies to retake Nyrond. The nobles of the Great Kingdom fell on each other, fearful of their increasingly insane Overking and eager to steal neighboring land. Ivid attempted to ensure loyalty by having his generals assassinated and reanimated as undead with all the abilities they possessed in life. In turn, he received the same treatment from the church of Hextor, after which he became known as Ivid the Undying.
Southwest of the City of Greyhawk, a half-ore named Turrosh Mak united the tribes of the Pomarj. Mak's armies boiled north, conquering several cities, and capturing nearly half of the Principality of Ulek. The appeals of Prince Corond of Ulek to Yolande, the elven Queen of Celene, fell on uncaring ears. Celene closed its borders to even its most trusted allies. By 584 CY, decade-old paranoia regarding the Scarlet Brotherhood came true, as advisors in courts throughout the Flanaess were revealed as Brotherhood agents. The Lordship of the Isles, Onnwal, and the Hold of the Sea Princes fell under the influence of the Scarlet Brotherhood thanks to treachery or invasion. Barbarians from the Amedio Jungle were used to secure captured lands. The Brotherhood was revealed as an order dedicated to preserving the culture and racial purity of the ancient Suloise Empire.
For three years, all of the Flanaess flew the banner of war. Demons and devils from the Outer Planes were summoned by unscrupulous wizards, and thousands died. Finally, the battleweary combatants gathered in the City of Greyhawk to declare peace.
Autumn of 584 CY saw the signing of the Pact of Greyhawk, an event that would close various hostilities plaguing the continent. On the Day of Great Signing, however, Greyhawk suffered a great treachery, as Rary, one of the Circle of Eight, destroyed his companions, Tenser and Otiluke, in a great magical battle. Many suspected that Rary wished to hold the ambassadors hostage, but instead, he fled to the Bright Desert to form his own kingdom. Fearing further disruptions, the delegates hurriedly signed the pact. Ironically, due to the site of the treaty signing, the conflicts soon became known as the "Greyhawk Wars."


RECENT DEVELOPMENTS
The peace lasted just under a year. In the fall of 585 CY, King - Archbold III of Nyrond appeared to suffer a stroke. Divinations revealed that he had been poisoned. Following a short investigation, the guilty party was revealed to be his younger son, Sewarndt. Fighting erupted, but Archbold's eldest son, Lynwerd, won the day and the throne in Fireseek a year later. In Coldeven 586, Canon Hazen of Veluna, perhaps the most powerful religious figure in all the Flanaess, employed the Crook of Rao, a powerful artifact, in a special ceremony that purged Eastern Oerik of most of the fiends inhabiting it. Nearly all foul outsiders in the Flanaess fell victim to the Crook. Hazen was a hero, and the event became known as the Flight of Fiends. Vast tracts of land, previously uninhabitable due to demonic infestation, stood ready for repopulation.
Immediately thereafter, priests of Hextor appeared in Rauxes, the former capital of the Great Kingdom, and announced that Ivid V was no longer Overking. Conflict engulfed the capital in a matter of hours. Many of Ivid's generals and nobles, filled with spite and ambition, marched on Rauxes. No one can explain what followed, but the city itself was engulfed by a strange magical warp. Few willingly approach Rauxes now, and bizarre eldritch forces still prevail where the city once stood.
The former lands of the Great Kingdom now ally themselves with one of two mutually hostile powers. To the north, Grand Prince Grenell of North Province has declared himself Overking of the Kingdom of the Northern Aerdy. Overking Xavener I rules the United Kingdom of Ahlissa from his new capital of Kalstrand. Each would like to destroy the other, but money problems and internal power struggles force them to rebuild and fortify.
In the month of Planting, King Belvor III of Furyondy joined with Veluna's Hazen in declaring the Great Northern Crusade, an ambitious military action aimed at regaining land lost to luz during the Greyhawk Wars. By the end of 588 CY, the armies of Furyondy reconquered these lands, as well as the town of Critwall in the old Shield Lands. The signs of evil left as luz's agents fled sickened the good crusaders to such an extent that the leaders of Furyondy and Veluna declared eternal war on the Old One, pledging to settle for nothing short of luz's complete destruction.
As armies marched north from Furyondy in 586 CY, the Scarlet Brotherhood, which gained much in the Greyhawk Wars, began to suffer reversals. In that year, the people of Onnwal rose up, reducing the Brotherhood's holdings to only the capital of Scant. To the south, in the Hold of the Sea Princes, monks of the Scarlet Sign fell on each other in a bloody civil war in 589 CY. Though the reclusive master of the Brotherhood gained much in the savage southern jungles, his Flanaess holdings began to crumble.

THE FLANAESS TODAY
The Flanaess today stands within the portal of a dynamic new age. The last decade has seen the destruction and arrival of dozens of kingdoms. Refugee migrations have spread legends and beliefs far and wide. Today the common person of the Flanaess encounters a greater intermingling of cultures than at any time since the great migrations. With this tremendous upheaval comes opportunity for great profit and gallantry. The Flanaess is rife with adventure, and awaits those who would shape its future.





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Missing Chapter:
A small portion of Greyhawks recent history was omitted as the entire story is only known to a few. Shortly after the Gryehawk wars The arch lich Vecna returned to the world. Through worship he had become a demigod. He returned and upon doing so his presence was immediately felt by Mordenkainen. With no delay he along with the entire circle of eight set out to stop in. In only moments Vecna had slain the entire circle. Vecna’s cult had been aquiring many of Oerth greatest artifacts and placing them strategically across the face of the planet as part of a magical ritual which would create a web which would prevent the other gods access to their followers. He returned to the mystical suelese standing stone of Tovag Baragu in an effort to open a time gate in which he would gate his followers from the distant past. With their worship he would obtain supreme godhood of Oerth. Might heroes including Einhonder Dragonseed and Baalthazar the executioner rushed to stop him. They found themselves banished to a shadow prison where they found Kas the destroyer. He had been trapped in the negative plane for millenium and as a result had become a true vampire lord. With Kas’s aid they were able to return to stand against Vecna. As the conflict began the Wally the Bard summoned Iuz. Iuz came in oreder to gain true godhood for himself. Iuz was defeated but he provided enough destraction for the Greyhawk heroes to cast Vecna through his own time gate before the gate was fully tuned. Vecna was vanquished into a void of timespace. Virtually all of the circle of eight had magically precautions which saved them from true destruction. Mordenkainen rewarded the heroes when it was done but warned that spreaded any word of the being known as Vecna could be disastrous.

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