The Lost Campaigns
Over the years there have been many campaigns that never quite made it. Some ran for 8 or more modules but ran out of juice. Others just died after a module or two. Some were even discontinued and later revived as entirely different campaigns. Others were combined. Some we’d like to pretend never happened at all. There some too that simply died and the DM could find no will or reason to bring them back. Others were just the result of one night’s boredom. Like a drunken hump, easily forgotten in the morning. These are Lost Campaigns and they will be detailed here.
Soarogg
Dragonaxe:
(Booth) Blood sea Minataur Berserker
Sulv
Skullspliter:
(Groza) Lightning Gnome Runecaster
Atraymis
Entearson:
(Pete) Aquatic Elf (Dargonesti) Fighter
Idonis: (Cheez) Irda Bard
This
campaign comes the closest to being a real campaign. I guess in the end there
was no plot to the campaign or to the characters. In any scenario this campaign
was inspired by the second edition Viking Handbook. The Campaign revolved
around a group of sea faring characters on a Viking vessel. They often battled
sea creatures and fishmen. On the best of days there were other Vikings or
pirates that meant exciting ship-to-ship combat. Sulv hailed from the Whalebone
islands in the seas of northeastern Forgotten Realms. Groza decided his
Lightning Gnomes had emigrated there and survived by hunting whales. Soarogg
hailed from the Blood seas of Krynn (Dragonlance) as did Atraymis. In actuality
Sulv had originally hailed from the Scandanavian earth like world presented in
the Vikings handbook. It was necessary to create an interplanar gate to fix
this. Thus was conceived the Dragon passage. This was a mountain island with a
cave. A water way went in the cave large enough for a ship to travel. Inside
the water split into dozens of others routes. There on a platform was a massive
planar dragon. He requested toll and loved magic items. As a result the Viking
Campaign often jumped worlds and was funner for it. The only villain to speak
of was Scarzanius, the gnomish pirate of waterdeep who was not only a secret
member of the Xanathar thieves guild but also specialized in black powder
weapons. In an a cross campaigning coincidence Scarzaney had also come to
possess a 20th century earth Glock Nine handgun which had been
carried back to Forgotten Realms by Drazzius from his adventure to Skokie
Illonois (Wrath of the Immortals) and promptly sold on the black market. The
party never had any other ambition then the ill-conceived Pete generated goal
of bringing back the dead three. The people involved did not even know who the
dead three were (3 evil gods killed for involving the time of troubles in the
Avatar trilogy) but the name sounded cool. Still they had some great adventures
and fund. Pete quickly lost interest in his character cause he was a stupid
aquatic elf and his original was in fact a total plagiarism of an increasingly
popular D&D character Artemis Entrearee. Booth and Papo carried the
campaign while they could. I even reintroduced one of Groza’s abandoned PCs
Skrogg Longhorn as an NPC and first mate to Soarogg. Their ship gained much
popularity as it was lined with skulls trumped with a massive Dragon Turtle
cranium. In the end Sulv retired as long of the Whalebones. He gave birth to
Vindolf who who Groza would reprise in the Planescape Campaign. Soarogg had a
realm of rulership on Mithas in Krynn but was generally understood to have
spent his remaining years traveling the high seas.
Nyjul
Greentree:
(Booth) forest Gnome Rogue, Mayor of Peeksden
Labrynth
Lostmaker:
(Ring) Kender Fighter Thief Cartographer
Doc
Wud:
(Groza) Tinker Gnome Wagon salesmen and Gunner
Finder
Ruskettle:
(Pete) Halgling Homesteader
Giles
Oakenale:
(Cheese) Halfling Cleric Bar Owner
Flogan
Claggenwood:
(Fred W) Dwarf/Gnome Fighter
Pockets
Greentree:
(Jboy) Forest Gnome Rogue
Grendal
Kristoferson:
(Buck) Kender Bard Spellfilch
Guizer
Blacktoe:
(Buc-shot/NPC)
Devaro,
Branar, & Coors: (NPCs) Devaro & Branar are Brothers, Coors is Giles’ fatbro
This
remains one of the funniest Campaigns ever played. It was inspired by The
Hobbit. It took place in the small halfling community of Peeksden. All the PCs
played little characters a lot of them with mundane town professions. The
adventures were usually something small like finding the missing piece to the
broken windmill but still it was always fun. There was actually a campaign idea
involving the mythology of the town and its founder Peeken. Whatever it was it
never came to fruition. The climax of the campaign was probably during its
segment of Malar's Manifest (MM was an all campaign spanning super module). The
White master of the Cult of Dragon was somehow involved in something that
brought him through Peeksden. The whole town banded together to battle the
master as he took form to a White Dragon. The Mayor Mobin Madmuffin was killed
in that battle. Nyjul greentree won the ensuing election and remains mayor of
Peeksden aided by the wisdom of local sage Wyrmeldius Fromaldahyde.
The
Wizard Campaign: 1993-1993
Andrais: (Booth) Elven Bladesinger
Damanthius: (Pete) Wizard/Cleric of
Mask
Karius: (Groza) Rock Gnome
Rogue/Illusionist
This
was the first attempt at a party of all wizards. All split class into different
specialties. The party was super efficient but there was some inner turmoil. In
the end the campaign was ended as both Damanthius and Karius were killed. They
would later return but those events and these first modules are all covered
under the Doomed Campaign.
Ravenloft
2:1998-1998
Vorlin: (Booth) Human Knight of the
Shadows
Loom
Junior
(Albino) Human Fighter
This
was a brief attempt to revive a beloved setting. In truth every aspect of
Ravenloft was done to death in the campaign of that name. There were now new
products that seemed promising and there was some interest in revitalizing the
campaign. In any event this campaign made it no more then one module. It did
serve as the first indication that Ravenloft was growing anew feeding off the
newly imprisoned Vecna’s power.
The
Westgate Campaign 1993-1993 (The ABC group)
Glavaran
The Slayer:
(Booth) Human Gladiator
Alowisis: (Jboy) Human Bounty hunter
Dragan
Redmantle:
(Pete) Human Cleric of Kelemvor, Graveyard caretaker
This
was a short-lived campaign that had about 5 modules. It was based in a city
called Westgate in the country of Robs Kharas. Jboy was phasing out of D&D
at the time and so the campaign ended. We had started playing the campaign
after Jboy got out of Basketball practice. Thus it was commonly referred to as
The ABC group. (After Basketball Campaign)
The
Hallows Eve Campaign: 1994-1996
Quilin
Oakhaven:
(Booth) Human druid
Javal
Sorsworvian:
(Jboy) Forest Gnome Fighter Rogue
This
was a really cool campaign that actually did come full term. It concerned two
forest dwellers struggling against those who would impede on the forest. The
enemy of the campaign was the Warlock Mekari and the circle of Kartekian.
Mekari’s mansion became an all time favorite adventure (The Twofold Talisman
Dragon Magazine). The Defenders of Oakwood retired happily having defeated
Mekari and saved their homeland. Party NPCs included Mooshindy the Druid,
Cassius the Ranger, Cladivar the Centaur, and Eldonin the Wise in Westgate.
Telkantar: (Pete) Elven Knight of
Malister (Tiamat)
Malicus: (Vin Basso) Human fighter
with Serpent theme
This
was one of Petes manifestations concerning his then belief that Evil D&D
was awesome. His character was created using rules in the back of a dragonlance
novel (The New generation). The rules were for the Grey Knights of Takhisis
from Dragonlance. Vins character was like a weird takeoff of GI Joes Serpentor
and he even rode a lizard. They had a few semi-evil adventures before this
campaign came crashing down.
Damanthius: (Pete) Human Wizard/Cleric
of Cyric
Loom: (Albino) Human fighter
This
was another evil campaign and truly evil at that. These guys raped, tortured,
molested, and murdered. Both these characters had turned evil on their own
accord with very little prodding from the forces of Ravenloft. Their adventures
are incorporated and covered in Doomed Campaign. All their adventures have
“Fallen” in the title.
The
Elvin Campaign:1996-1996
Taldar: (Ring) Elven Knight
Unknown: (Groza)
This
is one of the stranger campaigns that popped out of nowhere. Basically Ring and
Groza were around and wanted to play. I pulled out a campaign concept that I
had abandoned and ran with it. The campaign plot had to do with a massive
magical emerald that was the gateway to the undying realms where elves go when
they die. Long ago the city that housed the Emerald was threaten. Pieces of the
Emerald were carved out and imbedded in blades to magically enchant them for
defense of the city. The great elven heroes of that age kept these swords and
they were lost to time. Now the Emerald was losing its power and it needed to
be restored. The party would have to find and gather all the blades and as each
new blade was brought to the source the blades the party were wielding would
grow in power. As I write this that still sounds like a good campaign. However
it only made it through one or two adventures before it ended.
Will
Stickum:
(Booth) Hobgoblin Assassin
The
Manster:
(Cheez) Some big monster
This
campaign was born of The Humanoids handbook. Booth always wanted to play a
hobgoblin so he shook off the bindings of D&D and created a Hobgoblin Hit
man who wore a business suite. Cheesebox made up something called an Aloghi
which basically was a 9ft tall 900 pound sasquatch. I explained that he would
be a monster and could not go into town. He seemed cool with that. At some
point it was decided that Cheez was a Manster and this made everyone laugh
(Maybe at Cheese) continuously. The Campaign lasted one module as the party
made friends with a Hill Giant then went into town. The towns people attacked
the scary monsters and killed them. Though some claim the corpse of the
Hobgoblin was never recovered.
Dungeoneers
Campaign: 1998-1998
Fizzle
“The Fuse” Blacksmoke: (Booth) Gnome Rogue Black Power Technician
Judlow
Pathfinder:
(Cheese) Dwarven Fighter/Rogue
Malic
Silvertree:
(Albino) Human Cleric 2nd –(Dungeoneers Campaign)
Tyfus
Greyfalcon:
(Pete) Half Elf Harper Wizard
Scamatius
Legendkey:
(NPC) Gnome Cartographer
Yet
another good campaign that fell short. This party was formed basically to seek
out and explore dungeons. This was a great opportunity for the DM to utilize
some famous Dungeon Crawl Adventures. The Campaign had about six modules before
it ended. The only one I can recall Is the first edition adventure Hidden
Shrine of Tamachan. The party operated primarily out of the city of Mulmaster
in Forgotten Realms.
The
Death Group: 1997-1997
Marasmus: (Buck) Human Cleric of
Ilmater
Muerto
Sereno:
(Booth) Paladin of Kelemvor(Death)
The
Death Group was a good campaign empowered the PCs enthusiasm for their PCs. An
unlikely candidate, this group had many adventures and tapped out about 8th
level. Buck’s PC was sort of a Opus Dei style cleric utilizing self inflicted
Torture. This party adventured in the realm of Robs Kharas.
The
Wargod Campaign: 1997-1997
This
was an ill-fated campaign with Buckley and Booth playing followers of Talon,
God of War in service to the Knights of Duhmar along the Kharas wall. It lasted
about half a module.
Komblee
Shadowweaver:
Goblin Rogue/Wizard
Torn: (Albino) Human Earth
Elementalist Wizard (Dirtmage)
Hades
Requistat: (Cheez)
Human Paladin of Raiden (Lightning)
This
party adventured in the realm of Argentia and somehow a Dirtmage had something
to with things.
The
Theives group 1996-1996 (Shadows of Briarwood)
Billy
Bathgate:
(Booth) Human Stalker
Souron
Shadowleaf:
(Cheez) Drow Cleric of Mask
Zofos: (Groza) City Gnome
Wereraven Rogue
Brimcyrus
Dimthorn: (Pete)
Half Elf Ninja
Unknown: (Buck) Crusader of Mask (missing hand)
Spite: (NPC) Gnome Thief, Guide to
the city’s underworld
This
was the first campaign set in the City State of the Invincible Overlord.
The thieves bumbled their way through various heists having various degrees of
success. In the great cleansing of briarwood the entire group was arrested and
sentenced to life imprisonment by the invincible overlord.
Xendalix: (Cheese) Psionicist
Unknown: (Booth)
This
campaign dealt with a region known as Harranshire. It was to be used with the
second edition campaign boxed set Night Below. The Party seemed to enjoy the
early adventures but the campaign never really got off the ground.
You
play D&D long enough and you’ll try anything. Thus comes the Al-quadim
campaign. We played this one night at Booths house. It degraded into everyone
picking on Groza’s gnome Sha’ir Fatz. That was where the Campaign ended.
Hades
Requistat (Cheez)
Human Paladin of Raiden
Unknown (Booth) Sha’ir
Unknown (Buck) Crusader of Mask
This
was another attempt at an Al Quadim style campaign. It was based in Robs realm
of Sutaan on Korlandor. The campaign dealt with the Desert of Doslation super
Module. The party never finished and the campaign abruptly ended. This was the
first appearance of Hades who survived to enter other campaigns
This
was the same type deal as the Al Quadim Campaign. There was a sourcebook so why
not a Campaign. I don’t even remember playing but it did happen. Booth had a
Mul Gladiator.
Loomis
Steelhammer:
(Booth)
Unknown (Cheez
This
campaign had a few good adventures but abruptly ended. The adventures they did
have first dealt with dwarven affairs but then had the characters entering robs
realm of Corthasia. Corthaisa was basically a Ravenloft clone and the
characters had to deal with Count Lacrotus.
Seagoing
Campaign 1995-1996 (Dusk till Dawn Campaign)
Dartanian
Vitage:
(Booth) Human Fighter Corsair
Idonis: (Cheez) Irda Bard
Infernius: (Groza) Lava Gnome Fighter
Jarde: (Buck) Lizardman Fighter
This
was an awesome pirate campaign that just fell to pieces. It started with the
Party on board Captain Fairhaven’s ship sailing around Krynn. The main city was
Sanction. Eventually after the Campaign had ended Dartanis went on to join the
Bracers Campaign. Idonis joined the resurged Viking Campaign. Infernius &
Jarde became NPCs that would appear working on sailing vessels.
Mantissa
Log: (Buck)
Unknown: (Brian Edge)
Unknown: (Tony Liecher)
Unknown: (Danny Martino)
This
party was started after Tony Liecher accosted me at school. For the second
adventure they brought in Dave Buckley who they revered as the greatest living
role-player. I poached Dave Buckley from them and never DM them again. The
campaign was just a replay of the original Ravenloft Campaign. We barely got
through Night of The Living Dead before the campaign ended.
Dotremer: (Buck) Fighter Lonewolf
Kovar: (Booth) Ranger Cleric
This
is the shortest campaign of all time included here for humor. The party was killed
during the first encounter with snake. I allowed the party to somehow come back
to life and try again. They were killed again by the snake.