Modar
"Kill, Kill, Kill you all!"

Born: Unknown, Pass of 3750
Died: 6th of Primary Cabal, Pass of 3797

    When Modar was a small boy he was fascinated by the human tales of heroic knights, who risked all for glory and honor. He would stay up days studying tales of horrific quests and heroism in the libraries of the thanes.
    Unfortunately for the young aspiring adventurer, his parents, being foreign relations to a military leader many leagues away, fell into a cult of demon worship. At first they only involved Modar in their religion by speaking of the rules and beliefs, but as they were drawn in deeper they preformed countless ritual sacrifices and ceremonies, all of which the young dwarf was informed on and part of. They started by offering animals to their perceived gods, but when that became too little they moved up to their fellow dwarf.
    In the beginning this greatly disturbed Modar as a lot of the sacrificed were his close friends, but after years of the abuse he was convinced they were doing all for the greater good. Inevitably years of missing persons did not go unnoticed and his parents were tried and executed as traitors to the thane. As an extra punishment and shame to his parents Modar was spared and after being relieved of his brainwashing was sent to live his life in hard labor as restitution for his family’s evil deeds.
    During the years that followed it was noticed that the young dwarf possessed an unmatched skill in the art of fighting and he was eventually released of his duty and accepted into the military forces. He excelled in this new profession like no other but was found to still show signs of mental scarring and was prone to frequent fits of rage and insanity so he was sent to an outpost of brezerkers, so as to not cause harm to the population while still being a valuable part of the dwarven fighting force.
    Although he was a part of their ranks he was still a shunned member and had limited freedom. The outpost he was situated in was named Char~Mond meaning deaths door, and it was well named for it was a kind of sentry/guard to the border between their kingdom and the Skull Coast, a cursed no-man's land north of the human kingdon of Ascaria. In recent times activities in the coast had been increasing in frequency and in magnitude and shortly after Modar arrived the stronghold of the brezerkers were assaulted by a mass orc and goblin force of unknown origin.
    No other army could have held out as long as they did but eventually even the unique skills of the brezerkers were not enough and eventually Char-Mond fell, their leader mortally wounded. Modar, having proved himself in many battles by this time, was given a parchment of release and the honor of putting an end to his superiors suffering. He was also given orders to report back to the thane with the news that the outpost had fallen.
    Upon arrival back in his home of old, Modar was received with an air of mistrust but after delivering the parchment he was honored as a hero as was his right. Modar though achieving his goals of rank was still hungry for glory and angry with the people who persecuted him for the wrongs of his parents, so with his newfound freedom he took leave of the kingdom in search of retribution, adventure, and acceptance.
 

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