You are skilled at tripping an
opponent safely.
Prerequisites: Int 13+, Combat
Expertise
Benefit: You gain a +4 dodge
bonus to Armor Class against attacks of opportunity caused when you
attempt to trip an opponent. You also gain a +4 bonus on your
Strength check to trip your opponent, and a +4 to your Strength or
Dexterity check to avoid being tripped by your opponent.
Special: A fighter may select
Improved Sunder as one of his fighter bonus feats.
A monk may select Improved Grapple as a bonus feat at 6th
level, even
if she does not meet the prerequisites.