Colonial Weapons & Equipment
Laser Pistol The standard issue laser blaster, this finely crafted weapon features a light, durable plastic frame that can stand up to abuse, a diffusion setting for use as a hand light, and acomfortable grip. It is often worn low on the thigh, in a speed draw type holster. The burst setting is less accurate than the single shot, but it affords greater firepower when necessary Range: 800 ft Rate of Fire: Single and burst only Payload: 30 shots (or 10 bursts) Damage: 2D6 per shot (1D4 x10 per burst) |
Vibro Knife The traditional in close weapon, this simple and ancient concept of a thrusting weapon has been augmented by a small, pulsing forcefield. It is this forcefield which allows the blade to sink into metal as though it were only thin fabric. Many pilots often carry one of these as a backup to their pistols. Range: Close (30 ft when thrown) Damage: 3D6 (3D4 when thrown) |
Pulser Rifle This weapon is similar to the Laser Pistol in many ways, save that it's normal mode is the burst fire setting. It can be swtiched over to single shots for greater accuracy, but it's primary function is as an assault weapon, which it does most admirably. Usually these weapons are only stored on Rams or in Shuttlecraft, since they take up a lot of space in a Viper. Other than that, they are rarely, if ever, issued aboard ship. Range: 1600 ft Rate of Fire: Single and burst only Payload: 60 shots (or 20 bursts) Damage: 5D6 per shot (2D4 x10 per burst) |
Vibro Sabre Often a necesseity in jungle environments and in situations where a simple knife isn't enough but a blaster or rifle is too much, the Sabre is still a proud tradition among the Colonials. Typically worn by officers at formal functions, it also harkens back to the era of aristocracy, when a Sire was given his authority when he recieved his blade. Range: 3 ft Damage:4D6 |
Colonial Viper Starfighter
The pride and power of the Colonial Fleet is in her sleek, fast and agile Viper Star Fighters. These fast warplanes have fantstic range, speed and maneuverability, and mount impressive weapons on ships so small. They also have a unique thruster reverse system that allows these craft to suddenly manuever from in front of an enemy, to his rear. The control stick has only four controls on it, making the Viper easy to pilot. A trigger switch for the communicator, and three thumb triggers on top of the stick, the Turbo for super acceleration, the laser cannon firing button, and the retro thruster switch, for applying brakes and reversing direction. | |||
Model
Type: Viper Starfighter Crew: One Pilot. A passenger may be accomodated in the small storage space behind the pilot compartment. Cargo: usually none. Can be stripped down for additional storage. SDC by Location:
Laser Cannon*** (2) - 10 Each
Range: 5.5 million
miles, with 10 minutes of turbo boost time. |
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Weapon Systems
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