Exodia The Forbidden one |
Dark/3/1000/1000 Card Number LOB-124/DDS-003 Card ID No. 33396948 Ultra Rare [Spellcaster/Effect] An automatic victory can be declared by the player whose hand contains this card together with the Left Leg/Right Leg/Left Arm/Right Arm of the Forbidden One. We are reviewing all five pieces the "Exodia Set", so the rating is on the whole thing not just one piece of the set. |
Greg's Review: Well this is kind of a different card to review and when I say that it really is. Ok so when all five cards of Exodia are in your hand during your turn you win cool right? Well this card is always a fun deck to run but also a risky. It seems like the power of Exodia is a weird line graph. It is like up down up down, I don't know but ever scents magic ruler it is nothing to be fearful off. Magic ruler released three hand disruptors also known a Forceful Sentry, Confiscation and Delinquent Duo. Lod released Drop offs which are not restricted in any way shape or form and Yata which does not help out Exodia cause. And pgd released Don Zaloog who is king of hand disruption so Exodia is not a threat nor easy to get out. Now with a lot of luck like all five in your starting hand you have a chance and if you are playing a beginner who has no clue to what Exodia is and a Joey starter deck than no threat really. But when playing any experienced player they will disrupt your hand or take your life points to 0 before you even summon it. Some say playing this is the baby way or is not fair or cheap but really I quite have to disagree. Exodia is harder than most other decks because most do not need five pieces to win and most win all of the same way take away all of your life to zero. But in yu-gi-oh I have one belief, people who play competitively do what works, people who play for fun play fun cards ands this is an example of one. But with 8/10 decks being some variation of hand disruption this is a dangerous card to run. Pro's get all five pieces and win Con's hard to get out hard to get ultra rare most decks are hand disruption or beatdown What I have to say is this: If you want a consistent way to win don't play this 3/5 in tourney 4.5/5 fun
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Colton's Review: We have a new card of the day member today so lets all say hi to Colton.............
hello, this is my first card of the day so here
goes.............. |
Keith's Review:
The once feared Exodia. If it weren't for Delinquent Duo,
Confiscation, Forceful Sentry, and Don Zaloog, this card would still be a
very wanted card. Hand Disruption is everywhere, and with Fiber Jar to waste
all the work, this card's) loses the zip in zip zap. Without zip, it doesn't
make sense. You're going to need lots of draw power to play this card and make
a tourney winning deck.
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SEBASTIAN'S Review: We have
someone else new a friend of mine .........
Sebastian here for the daily
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