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Twin Headed Thunder Dragon

 

 

Greg's review:

This is not worth my time or a review for that matter so this will not be long, nor will it be for the rest of the fusion week.

So ok this card requires two thunder dragons and a fusion gate and or polymerization. So some bad points right there in the fact it is hard to get out and the thunder dragons are one sac each so that bring more trouble. And no you need a card to fuse them together.
 

Not worth playing

5/5 best card in the game (yeah right)

 

Spirit Reaper's Review:
 

Twin Headed Thunder Dragon

Is it just me or does this card get no play at all?  This card can be such a powerhouse and everyone overlooks it!  Look at the monsters you have to fuse to get it out, Thunder Dragon.  Its effect is to discard that 1 card from your hand to put 2 Thunder Dragons in your hand.  Lets say you get Polymerization/Fusion Gate and a Thunder Dragon in your first hand.  That means THTD is going to get summoned whenever you want it to.  Yes, the attack isn't amazing and it is effectless, but the sheer speed is what saves this card.
 
Casual 3.9/5
Tourny 3.5/5
 

 

Keith's Review:

This fusion I like. It's basically a combo of 2 cards because you discard a Thunder Dragon and get to. So you slim your deck and lif you have Poly Fusion Gate (soon to be reviewed) out then you also get a big powerhouse.
As for the fusion parts themselves, they are terrible. Just discard them and get 2 more.

  Casual 4
Tourney 3
 

 
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