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Injection Fairy Lily

LOD-100
Injection Fairy Lily
Earth/Spellcaster/3/400/1500
"Can only be activated during your or your opponent's Damage Step. Pay 2000 Life Points to increase this card's attack strength by 3000 for the Damage Step."

 
Greg's Review:

Times have changed and Injection with it, most people playing a minimum of1 kuriboh scares me when playing this and that is why I don't any more. It is really good when you get it in the right situation like when your opponent has nothing to stop it. It could. be game in a few shots if your opponent has nothing to counter the attacks. I love this card and still think it is decent but no where as good as it used to be months ago. I have a feeling that the Kuribohs are just a phase and most will take it out making injection what she used to be. Now is a good time to get this if you need it. Mark my words " injection will be playable again."

4/5  Below is my review from July

Injection Review July 25, 03

 

 

Nick's Review:

Man what a doozy of a card. Lilly is very unassuming. She's got relatively low stats for a level 3 Monsters (400/1500). That attack strength isn't going to get you anywhere, and that defense strength is average, but won't stand up to the powerhouses that are available in all of the current environments (Japanese or English). She's a spellcaster, so cards that assist those can boost her power. But Lilly's strength isn't in that. She can basically kill any monster by paying 2000 damage. Beatdowns love this card. Also if you wanna mirror force it it happens before you pay and you can Kuriboh this (Greg my friends an UD judge trust me) Koriboh owns it. This card has seen less play because its an awesome damage giver but its cost is a ittle too high.

Causual
Nice card I would play it casual 4.5

Tourney
Slightly better than average card 3.25

Limited/Sealed 3400 damage is alight but you can only pay once but you could win the game with it. 2.5

 

 

Keith's Review:

This will now be called IFL to prevent my hands from hurting terribly. IFL is a very useful card. Sure 2000 lp is a lot, but so is the 3400 that you can take out of your opponent in a direct attack. Never play this card to attack a monster(unless it's Skull Servant, but who in their right minds would?) It is for a quick and simple direct attack. And no, you can't pay 4000 to boost 6000.

     This card vs. Cylinder Your opponent decides to negate before damage is taken. This card vs. Kuribo You take 2000 and they will most likely lose a monster.

Casual 3.7
Tourney 3.5 A tad risky, but what's life without the risk.

 

Knocked out's Review:

Injection Fairy Lily

This was one of the highly anticipated cards of LOD, along with yata and others.  People really seemed to like this card until it backfired on them.  On an open lp shot, the only difference of you and your opponent after the damage will be 1400 life points if you think about it.

Some of the good things of this card are it is very easy to get out.  You have witch, sangan, and giant rat.  Most decks it will fit in is just the average beatdown and you could try it in an earth based deck, not so much spellcaster just because most spellcaster supporting cards out right now are mainly to help the dark magicain.  It would be cool if they made a card for spellcasters exactly like reinforcements of the army.  But that would never happen because Exodia decks would prosper too much frome that.

This card is good but not many people play cards to bring back life points anymore.  The only thing i ever see now and days is a snatch steal helpin your opponent.  Nimble momangas may see some play and if you do put this and those in an earth deck, they could help.  Its also level 3 so it can attack under gravity bind.

in reallity this card is better side decked.  If you know your going against a weaker monster deck, then by all means use it.  Just watch it for kuribohs, it sux waiten 2000 lp for nothin.

Casual- 4

Tourney-  3    kind of risk to play since Life points can be lost so fast

Draft-  2.5    Its effect allone kill half of your life points but leaves your opponent with 800 so hopefully you could have another monster down there to finish it.
 

 


Ernest's Review:
 

This is gotta be one of the most Broken and overrated card ever. It's a double-edged sword, so summon with caution, and obviously only use it killing VERY POWERFUL MONSTERS and attacking lp. It darins your lp so much. This can be Broken but I consider it to be a very risky move. Right Now I don't run any, but I do run 1 in my fun deck. This card can make a game end in 2 turns. Watch this risky move:
                         Injection atk lp directly - set one s/t     - et-       6000/4600
                         Opponent plays Heavy Storm and then summons his Injection and Change Of Heart's and atks
                         LP COUNT : 0/600
You'd be surprised at how often that happens. I'd take caution playing this monster, and I wouldn't suggest it being played in all decks.

Rate:     tourney-   7.5/10
           draft-       9/10


  

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