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Card of the day

Judgment of Anubis


discard a card from your hand to negate the activation of a card the destroys spells or traps. Then destroy one face up monster and destroy your opponent takes damage equal to destroyed monsters attack
 

 

Greg's Review:

Most really don't care for this card and think it had not business being the secret rare. I think the opposite I think it is quite OK. Ok it is not that bad and not that good for that matter. I mean maybe about average or a little hare above average. So when something tries to kill you s/t you can negate that by discarding one card from your hand and destroying one monster on your opponent's side of the field. Well that is not to bad. At least it is a step up from older spell and trap negation cards with the added bonus of killing one monster and having your opponent take the damage like a ring. I mean a week or two ago a friend Gary from Champion card collectors ( a place I go to tourneys) played this and it seemed ok. Granted it is a bit on the situational side but God how often are your s/t getting destroyed. So you get a two for one deal with this really. You kill one card to stop your cards from being killed and kill one of theirs not exactly bad. This card is situational and that is what kills it. It has to be a s/t that kills other s/t so that makes it a bit situational and not the best choice to play all of the time. But if you are playing someone with a lot of s/t removal 3x mst, harpies, Heavy and other stuff hey try it out you may like it if you got room.

Pro's

kills a monster like ring and only opponent takes damage.

stops your s/t from getting destroyed

Con's

have to discard a card                                                               

situational

Overall:

It is not a bad card at all it does have a good purpose and everything but not the best choose if you are tight on money and room in your deck.

Overall: 3/5

Tourney: 2.8/5

Casual: 3.3/5

Old Judgment of Anubis Review December 2003
 

Earl's Review:


Perfect Counter Trap card for MST, Heavy Storm, even Armed Ninja/Trap Master. Also a second RoD.

5/5
 
Keith's Review:

We've reviewed this before, but anyway. This card stops 5 cards (HFD, Heavy Storm, MST) After that, destroy a monster and get some damage in, way too situational for my tastes. It can't stop Breaker.
\
Put this thing in the trade binder.

1.7/5
 

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