Last warrior from another planet
Earth
Level 7
[Warrior/Fusion]
2350/2300
[Zombyra the Dark] + [Maryokutai]. When this card is Special Summoned,
destroy all monsters on your side of the field except this card. As long as
this card remains face-up on the field, both player cannot Summon (including
Flip Summon or Special Summon) any monster.
Here is not your ordinary monster one
it is a fusion and most are not playable in a tourney unless you put in a deck
that is totally based around getting this one card out and nothing else but
supporting this card. What made me want to do this card is the fact that a
friend of mine Julian from the regular tournament I usually attend to on
Saturday and Sundays made a deck based around this card and it really worked
well I mean it could not beat my deck but it got to the 3rd round once and it is
a fusion and a hard deck to make. But on to the review what this does it kind of
cool at least it think it stops all summoning. So you can still set but after a
while this thing is going to hurt you if you keep playing monster in defensive
mode you will run out and by the time you get rid of him you will not have any
monster s left but
I still think this card has a few combos. Like use this with imperial order to
stop magic's. And that would stop almost all threats.
I like it I would not play it in a tourney though I give it a fun 2.7/5
Yami Keith's review
the
last warrior from another planet.
Earth Level 7 [Warrior/Fusion] 2350/2300 [Zombyra the Dark] + [Maryokutai]. When this card is Special Summoned, destroy all monsters on your side of the field except this card. As long as this card remains face-up on the field, both player cannot Summon (including Flip Summon or Special Summon) any monster. An Ok monster if you are looking to try and lock down your opponent when he first came out but now there are even more ways to stop or circumvent his effect you are really in trouble if he gets Trap Holed then you have no monsters. Over all if you want to use any part of him use Zombyra if anything. 2/5 |
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