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The Legend Of ZELDA ocarina Of Time Gameshark Codes

Gameshark codes are from Zelda 64 Absolute

Note: you must have gameshark version 2.2 for these to work. There are 3 versions of zelda 64, so if one set of codes doesn't work then try the others.

Version 1.0

Note 1: R for noon, L for midnight. Try it in a town.

Note 2: The boomerang will be invisible put it will still leave a color trail.

Note 3: This gives you no sword so you can use the items on Epona without having to fight Ganon.

Note 4: Press L to make a cutscene. You must first warp (ex. play warp song) for it to work properly. Try it.

Note 5: Press L and the time will flow very quickly. Days will become 5 seconds long.

Note 6: If you enter a shop, you can sometimes go through the counter.

Note 7: Look on the screen that shows the golden scale, gold gauntlets, etc. Don't save your game!

Note 8: Use the L button. It kills floors and almost anything moving goes bye-bye (enemies, etc). Use L and R button together to restore floor, you can go basically everywhere in the game with this code. For some places with pits, go down slowly, or go back up then down to make sure rooms load correctly. This code has problems on Hyrule field when Link is a kid.

Note 9: In gameplay press L and go to next room/area, most everything will be gone. Don't use gameplay menu, it will freeze the game. Please note : This code does use GSCCC's Codemaster's moon jump code.