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PlayStation Reviews
There have been so many PS1 games I've played, that it just would be
too much to fit on one page. For the reviews for N-Z titles, click the link
below. There are a couple less categories, but really aren't the core part
of the review. Also, the writings will vary in size, depending on how I felt
what needed to be said.
PS1 Reviews N-Z
- 007 Racing (00, EA Games)- Does the Bond license really deserve this
treatment? 007 Racing can now be best described as a precursor of sorts to the
updated SpyHunter, except the graphics are horribly outdated (even by PSX
standards) and the challenge is sometimes offputting. 007 Racing does have
some charm, as it is a good driving-action game, but if you expect racing,
look elsewhere. Very challenging, very outdated.
VISUALS: C- ... AUDIO: C ... GAMEPLAY: B- ... REPLAY VALUE: C
OVERALL: C
- Arcade's Greatest Hits: Atari 2 (98, Midway)- Roadblasters, Millipede,
Crystal Castles, Paperboy, Gauntlet and Marble Madness on a fun but buggy and
somewhat poorly emulated collection.
VISUALS: C ... AUDIO: C ... GAMEPLAY: C ... REPLAY VALUE: C
OVERALL: C
- AGH: Midway 2 (97, Midway) - Seven games in one package that includes
SpyHunter, Joust 2, Blaster, Moon Patrol, Burgertime, Root Beer Tapper and Splat.
Games are emulated nicely, but games are somewhat limited (like Moon Patrol).
VISUALS: C ... AUDIO: C+ ... GAMEPLAY: B ... REPLAY VALUE: B-
OVERALL: B-
- Arcade Party Pak (99, Midway) - There's a party in my PSX, but Rampage
isn't invited! Excellent conversion of Smash TV, Klax, Super Sprint and Toobin,
with a mediocre port of 720, and a horrible emulation of Rampage that is best
forgotten. Get this collection for Smash TV and Klax, which are both powerfully
addictive and look and play just as good.
VISUALS: B- ... AUDIO: B- ... GAMEPLAY: B ... REPLAY VALUE: B
OVERALL: B-
- Area 51 (96, Midway) - It supports the light gun accessory, looks like
the arcade game, but lasts as long as an episode of Married With Children,
which is actually more fun, because we all love Al in some way
(but not in THAT way).
VISUALS: C- ... AUDIO: C- ... GAMEPLAY: D ... REPLAY VALUE: F
OVERALL: D-
- Caeasars Palace Millenium Gold Edition (00, Interplay) - "Gussy it up
all you want Trebek, but does it really work?". Sorry, Mr. Connery, but the
gameplay in CPMG does not work, the game is just too boring. Sure, it has a
multitude of casino games, including an interesting array of card games and
slots, but this game feels like a very unlively and lonely experience. Graphics
are average and there's not that much to speak of in sound. When it's all said
and done, I will take (and have) Nintendo's 1993 Vegas Stakes over this casino
game anytime.
VISUALS: C ... AUDIO: C- ... GAMEPLAY: C ... REPLAY VALUE: D
OVERALL: C-
- Chrono Cross (00, Square-EA) - Like Mary Poppins (what an analogy),
Chrono Cross is perfect in every way. Highly involving story, a great (and
strategic) battle system, excellent graphics and sound, and has over 60 hours
of gameplay. Even if you don't like RPG's, Chrono Cross will make you change
your mind about how RPG's are made. Let's hope the series continues to get
better and better in future consoles (and hopefully it will end up on a Nintendo
system again!).
VISUALS: A+ ... AUDIO: A+ ... GAMEPLAY: A+ ... REPLAY VALUE: A
OVERALL: A+
- Covert Ops: Nuclear Dawn (00, Activision) - A runaway nuclear train with
some world leader with family members trapped inside, what shall we do? Well,
if the control and cameras didn't mimic Resident Evil's style, maybe I can
save them, providing I don't hit every possible load time in the game. And if
they wanted to go with the RE style, why not make the graphics pre-rendered?
There's too many messy gameplay issues here, and truthfully, I only played it
three times until I took it to Gamestop and traded it in. If you can tolerate
lots of load times and backtracking, go nuts.
VISUALS: B ... AUDIO: B ... GAMEPLAY: D ... REPLAY VALUE: C
OVERALL: C
- CTR: Crash Team Racing (99, SCEA) - Honestly, this is the best kart
racer to come out in ahwile. I was kind of disappointed by Diddy Kong Racing,
so getting this was sort of a gamble. CTR took up a lot of my time, as I played
it from start to finish, unlocking most of everything. The challenge modes are
a great addition, and some will leave you scratching your head. The problem,
though, is that I beat this in about a week, with everything unlocked. It's
not exactly Gran Turismo depth. It's not a bad purchase, though, and is fun
no matter how old you are.
VISUALS: A- ... AUDIO: B+ ... GAMEPLAY: B+ ... REPLAY VALUE: C
OVERALL: B+
- Crash Bandacoot 3 : Warped (98, SCEA) - As far as PS1 games go, this
game looks really good. Sharp textures, good resolution and a great framerate.
HOWEVER, the gameplay is far from original. I thought the Bandacoot series
was in the lines of Mario 64, but is really nothing more than a gussied up
platform game. Sure, there's multiple camera shifts, and different gameplay
modes, but where's the exploration? What made Mario 64 so good was that it
gave gamers the freedom to go wherever they want, as well as find secrets.
Not here. Each stage is fairly linear. It is fun until it lasts, but after
that, you long for more.
VISUALS: A- ... AUDIO: B+ ... GAMEPLAY: C+ ... REPLAY VALUE: C
OVERALL: B-
- Dave Mirra Freestyle BMX (00, Acclaim) - DMFBMX is basically Tony
Hawk on a bicycle, but is still very playable and pretty good in design. This
style of extreme sport blends skateboarding and motocross stunts, and allows
for the player to do things differently (such as ride in the dirt and get
bigger air). Do I make sense? The graphics leave a little to be desired. It
has fairly decent textures, but from far distances, polygons are almost
primative (like a cube), and morph into their shape when you approach it. The
best example are the Woodward pipes, where the corners are deformed. Also, why
do the players flop like dolls during a bail? It's a good game, but pick up the
DC version if you have the console, or better yet, grab the GCN sequel.
VISUALS: B- ... AUDIO: B+ ... GAMEPLAY: B ... REPLAY VALUE: B
OVERALL: B
- Destruction Derby (95, Psygnosis)- While this may be an interesting
way to vent your daily frustrations, the gameplay and design of DD is fairly
limited. While the cars show damage, each selectable car body looks the same,
other than the detailing. The courses are also rather uninspiring, and rather
compact. What would have worked is if the arenas were similar to the size and
design like Vigilante 8, but we have little to work with here.
VISUALS: C ... AUDIO: C- ... GAMEPLAY: C ... REPLAY VALUE: D
OVERALL: D+
- Dino Crisis (99, Capcom) - From the same people who brought Resident
Evil, have also created Dino Crisis. While somewhat similar in design, DC
breaks away from the pre-rendered backdrops that we saw in RE. The graphics
are good, but there are a few camera issues. It's a great game with confusing
puzzles.
VISUALS: B+ ... AUDIO: B+ ... GAMEPLAY: B- ... REPLAY VALUE: C
OVERALL: B
- Dino Crisis 2 (00, Capcom) - The sequel to the survival horror game
with dinosaurs does patch the story up a bit, but really falls apart later on
in the game where it seems the story is just not that important. Capcom also
decided to go with pre-rendered backdrops, which does look prettier, but
still gives the feeling of moving a 3d character on a 2d plane. DC2 also
emphasizes more action than scares, and the result is a game that could be
beaten in less time than most adventure games. DC2 is not a bad ride, but
leaves out the thrills and suspense of the original. This is for the ones who
have an itchy trigger finger.
VISUALS: B+ ... AUDIO: B+ ... GAMEPLAY: B- ... REPLAY VALUE: C-
OVERALL: B-
- Driver (99, Infogrames) - I feel that this was one of the most
OVERHYPED games on the system. I couldn't see what other people saw in this
game. The graphics weren't extravagant (although the stages were pretty big),
the physics didn't win me over, and I felt that the AI and challenges were a
little cruel. I've played better games than this, and I may be one of few who
thinks Driver is not the best game on the PSX, or the best game I've ever played.
I actually thought that 007 Racing was more fun than this, so what does that
tell you?
VISUALS: B ... AUDIO: B+ ... GAMEPLAY: C ... REPLAY VALUE: B-
OVERALL: B-
- Einhander (98, Square) - Many claim that this is one of the best side
scrolling shooters ever made. Personally, I thought R-Type Delta was better.
Einhander is still pretty good, and hard as hell even on easy. But only 5
levels? For a company who makes games that last a long time, this game sure
is short. 3D effects are nice.
VISUALS: B ... AUDIO: A- ... GAMEPLAY: B ... REPLAY VALUE: B-
OVERALL: B
- F1 2000 (00, EA Sports) - I fall into this trap everytime I get
an F-1 based racer. I think it will be fun, I think it will be in-depth and
after a week, I get bored of it and just set it aside. It's happened every time.
There's nothing in here I haven't really seen before, and really falls short
when compared to Gran Turismo.
VISUALS: B- ... AUDIO: C ... GAMEPLAY: C ... REPLAY VALUE: C-
OVERALL: C+
- Fear Effect (00, Eidos) - Take lots of action (with gore), a good story,
great voice acting, RE-style gameplay, add some borderline softcore porn, and
you have Fear Effect. This is defintiley not for the little kids. While the
mechanics is something I've seen many times before, the use of FMV as a pre-
rendered backround is rather interesting. Load times are long, and the game
spans across 4(!) discs, and it's only about 10 hours long. It's still very
good, but a bit trying at times.
VISUALS: A- ... AUDIO: A- ... GAMEPLAY: C ... REPLAY VALUE: C
OVERALL: B+
- Forsaken (98, Acclaim) - If you own both a PSX and an N64, you'll
be happy to know that both versions of Forsaken are different. The PSX version
is pretty much a straight up port of the PC game, and is fairly linear (unlike
the N64 version, where levels are chosen based off of what you do). Graphics
are decent and the sound is good, but why did Acclaim go for passwords rather
than a memory card save?
VISUALS: B ... AUDIO: B+ ... GAMEPLAY: B ... REPLAY VALUE: C
OVERALL: B
- Gran Turismo (98, SCEA) - The series that changed the racing genre
forever. The graphics hold up pretty well, even though GT3 looks extrodinary,
and runs at a smooth framerate. Sound is great and the gameplay can't be beat.
Cool HI-RES mode.
VISUALS: B+ ... AUDIO: B+ ... GAMEPLAY: A ... REPLAY VALUE:A
OVERALL: A
- Gran Turismo 2 (99, SCEA) - It pretty much looks, sounds and plays the same as
the first GT, with a less arcadey feel in the sim mode. I wish there was more
music (GT2 only has 6 music tracks), and as much as I love Garbage, I can
listen to "I Think I'm Paranoid" so many times. It is worth noting that GT2
has at least 600 licensed cars, more than any other game.
VISUALS: B ... AUDIO: B+ ... GAMEPLAY: A+ ... REPLAY VALUE:A
OVERALL: A
- Hi-Octane (95, Bullfrog) - The track fights back? How? With slowdown
and pop-up? Badly timed sound effects? It's like these developers peeked at
WipeOut's design and couldn't come up with anything good. It has about 5
minutes worth of gameplay, then you get sick of it.
VISUALS: D- ... AUDIO: F ... GAMEPLAY: F ... REPLAY VALUE:F
OVERALL: F
- Jet Moto (96, SCEA) - When I first saw (or heard) of this game back in
the day, I thought it was a WaveRace rip-off. It's far from that. Jet Moto is
actually a good concept for a racer that could benefit from weapons and better
control. Graphics are ok, and the sound is good, but the control is pretty stiff,
especially when you have to use the actual PS control pad.
VISUALS: B- ... AUDIO: B ... GAMEPLAY: B- ... REPLAY VALUE: C
OVERALL: B-
- Jet Moto 2 (97, SCEA) - It looks like the first Jet Moto, it sounds
like the first Jet Moto, and even has the courses from the first Jet Moto.
The problem is, there's no real improvements to this sequel, cheating people
out of a new experience.
VISUALS: B- ... AUDIO: B ... GAMEPLAY: C- ... REPLAY VALUE: C-
OVERALL: C-
- Jet Moto 3 (99, 989 Studios) - There's some new things in JM3, as
well as a new developer. The texture design has improved, only to be marred
by it's lack of perspective correction (which prevents texture warping).
There's going to be a point in time where this series is going to get good,
but only if Sony does away with it's 989 division.
VISUALS: B- ... AUDIO: B+ ... GAMEPLAY: B- ... REPLAY VALUE: C+
OVERALL: B-
- King of Fighters 99 (00, Agetec) - It's a nice looking fighter that
is a pleasant reminder of the SNES days. It's fighting system in paticular is
kind of confusing.
VISUALS: B ... AUDIO: B- ... GAMEPLAY: B- ... REPLAY VALUE: C
OVERALL: B-
- Mega Man 8 (97, Capcom) - This is an abomination of the Mega Man
franchise. I dare say it's even worse than MM2 on the Game Boy. The game is
way too cartoonish and uses way too many pastel colors. What's worse, is in
the FMV, Mega Man sounds like a frickin' girl! This is why old video game
characters do not deserve a voice. Even if they had to use a voice, why
couldn't he sound like he did in the cartoon that was around a few years
back. Capcom really messed up here.
VISUALS: B ... AUDIO: C- ... GAMEPLAY: C ... REPLAY VALUE: D
OVERALL: C
- Mega Man X4 (97, Capcom) - Hey, this pretty much makes up for Mega Man
8! The art design is less cartoonish and more of a comic book type of design.
I think that MMX4 could have actually used some flash special effects to liven
it up, but perhaps it would mess up the design. It's a great transition from
the SNES to the PSX, and best of all, X barely talks at all!
VISUALS: B+ ... AUDIO: B ... GAMEPLAY: B ... REPLAY VALUE: C+
OVERALL: B
- Mega Man X5 (00, Capcom) - Did Capcom one day realize that they
still had a marketable franchise other than Resident Evil? Mega Man X5 is
really not all that different from X4, except for the clock that shifts the
ending later on. Much like Mega Man 5, the X series starting here is suffering
from some rather poor boss designs and even worse names.
VISUALS: B+ ... AUDIO: B ... GAMEPLAY: B ... REPLAY VALUE: C+
OVERALL: B
- Mega Man Legends (98, Capcom) - I suppose it's natural for popular 2-D
games to make that special transition to 3-D. It all started with Mario 64, and
unfortunately no other game has been able to capture it's essence. MML is
mostly an adventure game with RPG elements (barely), and is really not that
interesting or involving. Textures are rather weak, but the voices are decent.
The whole adventure is rather dull since ol' Dr. Wily is running a boat rental
service.
VISUALS: B- ... AUDIO: C ... GAMEPLAY: C ... REPLAY VALUE: C-
OVERALL: C
- MTV Music Generator (99, Codemasters) - Is this really a game?
It's more of something to do when you're bored or feeling creative. MTV Music
Generator is a great diversion for those looking for something to do, and
creating a song does eat up your time. But if you are actually in to creating
music to distribute, look towards the PC version of the game. The songs you
create in that version can be burned onto a CD. Here's a plus, the music you
create is YOURS, since you paid for the CD samples. Just be careful when you
use copyrighted works (as it states in the manual).
VISUALS: C ... AUDIO: A ... GAMEPLAY: ? ... REPLAY VALUE: A
OVERALL: B+
End of A-M section. Please go to the top for the N-Z link!
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