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Magic Realms

 

What do I need to get started?

You will need three things for a start. A Player's handbook, a Dungeon Master's guide and a Monster manual. You will also need several dice. When you get skilled enough you can add new things to the game in order to make it more interesting. You can use worldbooks, spellbooks, priestbooks and trapbooks, guides to many things (from Alcohol to Comedy), magic items books, weapons books, treasure books and millions of others! You can even be able to make up your own rules! So, to get started download these files.

Player's Handbook (500 kb)

Dungeon Master's guide (510 kb)

Monster Manual (835 kb)

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