A Clan is a collection of players, united to follow and further a common
cause. Each clan has rules and regulations; to find out more about
clans and their 'beliefs' type "help Warlock: A mage clan. Nobody trusts them because magic is assumed to be
inherently evil. They hate big stupid warriors for being big and stupid. Back to the top Barbarian: The aforementioned big stupid warriors. This clan will hold
all the powerhouse brutes. You won't see any elves in this hall. They may
have a very very few select magic users or clerics who will hold the rank
Shaman. Back to the top Apostle: Worshipping our way is wonderful. If you don't like it, I'll
chop your head off. These people are fanatical about the annihilation of
evil and non-believers. The most powerful figures in the clan will be
priests. Purity and goodness, and a being hell-bent toward slashing evil
people to bits are the requirements for getting in. Back to the top Rogue: Steal and backstab. It's the key to living a happy life. Thieves
and all classes of Kender are allowed to inhabit that clan's hall. Back to the top Chivalry: Fighters with the sole intent of preserving the law. They are
smug and think quite highly of themselves and their high ethical
standards. Not too much fun at parties, though. Back to the top Horde: They're plain assholes. They aren't interested in material
possessions, and probably don't carry around much good loot. They just
like to see people die. They are evil and mean, and not guys you want your
daughter dating unless you hate your daughter. Back to the top Rose: Clan rose was formed 1,000 years ago by the Rose Knight,
whose name has been lost to the ages. The clan was a militia formed
to keep peace in a dark world, and aid Landoria in the destructions
of Albach Ra's forces during the Shadow War. They eventually became
the arch-nemesis of Nocturne, a cult which was formed by Albach Ra's
personal servants. When Rose defeated Nocturne and Landoria crushed
Albach Ra, Rose was disbanded for lack of need. It is unknown whether
of not they shall return again if in need. Back to the top Nocturne: Nocturne was a secret organization created by Albach Ra
1000 years ago to combat a militia known as Clan Rose. After their
initial creation, Nocturne began to gain its own goals under the
leadership of a mighty warrior known as Pesmerga. Nocturne flourished
in power, as their cathedral was the center of power in Nebbenazzer.
When Clan Rose attacked Nebbenazzer at the height of the Shadow War,
their original leader, the Rose Knight, cast you a mighty earthquake
that sank the cathedral and most of Nebbenazzer into the earth.
Nocturne was defeated, and their forces scattered... Back to the top
        Joining a Clan is a dangerous step. Many adventurers live to kill
and torture others and chances are that your paths will cross. Remember,
attacking or killing fellow clan members *IS* illegal except to mutiny
your Clan leader.
        Existing Clans may buy special rooms and mobiles by acquiring
diamonds as payment. To see room prices, type "help prices". New Clans
may be formed by petitioning the immortals. Please remember that their
word is final on all matters not covered by this help.
        The current clans are (see their specific clan help files for more
information, these are brief descriptions based on a note from Yuki):
(Loner) They prefer the thought of roughing it out on their own instead of submitting themselves to the political folly of clan life. Back to the top
(Dragon) Dragon's form of a loner flag. Because dragons are so big and strong, they won't be a member of any clan. If I was that studly, I wouldn't take any shit from an elf. So, they will be on their own. They will associate with clans of their similar alignment and disposition, but won't enter their halls. Back to the top
(Outcast): It's gonna suck. If you outcast from a clan, you're not going to like the way you're treated by guards, Hassan, etc. after a certain number of hours outcasts will regain their loner status. Back to the top