after hacking at it all night long i feel *somewhat confident*
that i have a decent foundation in the *language.
i put the order in for the book written by larry gatz, hopefully i
will learn a bunch from that.
this is the second so called "official" image i made with BMRT. absolutely
amazing.
the teapot has a "true displacement map", where it isn't' a stupid
normal hack, but it actually perturbs the edges/vertices.
this is apparent by looking at the shadows and the silhouette edges.
the teapot surface is the shiny shader, the left wall is really interesting
because i made it so it had no roughness (which is VERY rare in real life)
:)
gives some interesting appearance.
i will leave the emissive values for you to guess.
btw, color bleeding is just amazing.
*render man spec is somewhere at pixar's
site
this balances the page...