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DAY THREE - SELECTION

SOHO: At the beginning of Day 3 you find yourself in a room. In

the upper right there is a chest containing a 30 bullet clip. Leave

the room and once outside you will talk to Kunihiko Maeda, a man who

works in the department of pharmacology at a Japanese University.

After running through the dialog, Daniel pulls up in his cop car, and

now search the trash area to the left to receive a trading card. Now

exit the screen to the left and enter the gun shop in the next area

with a little help from Daniel. Search inside for a total of 8 items

including two gun power-ups, an upgrade tool, a 15 bullet clip, two

different new guns, a new police stick, and some nice new body armor.

Exit the gun shop and go back to the screen where Daniel's car is

parked and exit that screen to the right. Now enter the pharmacy and

collect all items within, which are as follows: a green potion, an

Instant Revive potion, an upgrade tool, an armor upgrade, a 180HP+

vial, a weapon upgrade, and about 3 other items which can be found by

simply searching all cabinets, etc. Now leave the pharmacy (save your

game first if you wish at the phone on the counter) and go back to

Daniel's car, talk to Daniel and Kunihiko, then walk up to the car and

select "OK" to bring up the city map. Select the Museum as your next

destination and prepare yourself for one enormous automatic scene in

which a lot of the mitochondria elements are explained in dialog and

FMV. When it is over your map comes back up, it's night, and you must

choose the N.Y.P.D. as your next destination.

N.Y. POLICE DEPT: After talking to Kunihiko and Daniel you can

leave the main entrance and enter the hallway (be advised this is a

random battle area). Speak to the man on the floor twice to receive a 6

bullet clip. Go south and enter the door on your left, search the

second to right locker to receive a 180HP+ vial, and talk to the man on

the floor twice to receive a 6 bullet clip (there is another locker

that can be opened, but is locked for now). Exit the room, enter the

door below you and speak to the man on the floor twice for a 30 bullet

clip (save your game if you wish). Enter the Chief's office and talk

to the man on the floor twice who may or may not give you an item. Now

go back to the main hallway and exit down the stairwell, then enter the

weapon's room. An automatic sequence will follow and afterward Wayne

will be back in business (give him all trading cards you have and

upgrade if you wish). Now go into the other door in the hallway that

is busted open and talk to the man on the floor twice to receive a 6

bullet clip. Now go back up the stairwell, go north, and talk to the

man on the floor twice to receive a 15 bullet clip. Continue north and

enter the conference room, and get the chest in the corner that

contains some very good body armor. Exit the conference room, take the

stairway that leads up and search the guard on the floor to get a 6

bullet clip. Proceed left down the hallway, enter the first door you

see, get the chest in the corner that contains a 180HP+ vial, and be

prepared to take on two monsters that break through the window to

attack you. Exit the room, proceed left passing the new hallway and

enter the door on the far left. Inside search the chest on the floor

to get an armor power-up, then search the chest on the desk for a

180HP+ vial (save your game before leaving). Exit the room and go

north in the hallway that you passed up beforehand. Once you reach the

top you see a new FMV sequence (sick!). In the next area enter the

first door on your right and meet a woman who replenishes your HP.

Exit the room, search the man on the floor to receive a special key

that opens up the locked locker which when opened gets you a trading

card. Proceed up from the man on the floor and enter the room where

you will fight a really easy monster and receive a kick ass new gun for

your efforts. Open the chest to your left to get an armor power-up,

then speak to the man in the corner to get a 6 bullet clip. Exit the

room and proceed to the right down the hall and take a left at your

first opportunity, passing up the far door forever as it contains

absolutely jack. Now you will be in a hallway with a blood pool.run to

the door at the far end and enter it. You have reached the room where

the Chief and Ben are cornered by a mutated German Sheppard.time to

prove what you've got.

THREE HEADED DOG BOSS - LEFT HEAD 300 HP - MIDDLE HEAD 450 HP - RIGHT

HEAD 200 HP - TOTAL 950 HP: This boss is the most difficult yet, but

that's not really saying much. He is, once again, a fairly easy boss.

He has about 4 attacks total, and none of them are absolutely deadly.

His strongest attack is his leap attack, in which he leaps at you and

bites you causing some pretty big damage but less than 100 HP. Then he

has a beam of light attack where he fires out a thick yellow laser and

rotates it quickly left and right (not TOO hard to dodge if you get

moving as soon as you see him start the attack). Then he has a ground

pulse attack which is basically a pretty strong purple pulse that

travels by ground.in a huge circle all around him. His final move

isn't even an attack, but rather a healing power that gives one of his

heads 100+ HP. Just have your best gun equipped and fire away at one

head at a time. It is probably best to go for the right head first, as

it has the least HP. Anyway, whenever you get weak just use a 90HP+ or

180HP+ vial.or just use your 60HP+ PARASITE ENERGY spell to conserve

items. This guy isn't too difficult as I previously said, but it

wouldn't hurt to have one of your Instant Revives just in case he gets

in a lucky shot. Good luck.