Alien Trilogy
Developer - Fox
Publisher - Acclaim
Players - 1
Extras - Memory card
The bit on the box
"Haunted by memories, you hope there
is just some small oversight...some simple communications problem, but
you know, deep down, in the back of your mind...THEY'RE BACK!!!...Face
huggers, chest bursters, dog aliens, adult aliens, ruthless corporate schills,
and...3 Queen aliens!!!...Over 30 acid encrusted levels, an arsenal of
lethal weapons, and you! All the gut-churning 3D action of the complete
Alien trilogy in one black-death, white-knuckle nightmare."
Graphics
Alien Trilogy is a Doom clone, plain and
simple. It's graphics aren't that much of an improvement over Doom
but this means for extremely smooth action as you trot through dark gloomy
corridors blowing away all manner of aliens. All the various types of aliens
that were in the trilogy of movies are represented well and are easily
recognisable, with a few extra ones thrown in to keep you on your toes,
although they could have been better animated. Most of the areas to explore
are dark and poorly lit, which at times feels like an excuse to have a
short horizon so that there is no slow-down or noticable polygon pop up.
All in all, solid graphics, but nothing special.
Sounds
The weapons sound effects have been sampled well from
the movies and do create that feeling that most of us Aliens fans have
of weilding a pulse rifle and blasting our way to survival. The sounds
of the aliens themselves are another matter entirely. They don't really
sound much like those of the film and you can hear them moving about in
adjacent rooms, which for certain games is a good advantage but in a game
of this sort which should be building up tension it spoils the feeling
of not knowing what is around the next corner. The only creature that sounds
remotely like it's movie counterpart is the chest burster, which squeals
and shoots about manically, but also takes you by surprised by springing
out of crates and pods.
Gameplay
Doom fans should enjoy this blaster as it uses
a control system that is now very familiar for first person shooters. The
protagonist (Ripley) is easy to control, although I thought that the left
and right turning could have been made faster than it is, considering the
high speed many of the aliens move at. Also, one key point to the second
film was the motion trackers, that gave the marines one of their few advantages
over the attacking hordes, but here it is virtually useless. By the time
a blip comes up warning you of an approaching creature it is almost upon
you anyway and generally already in sight. This is just another thing that
ruins the possible tension building in the game, which was what the films
were all about.
I feel a verdict coming on
I'm not saying that Alien Trilogy is a bad game
by any means, in fact it is rather good. It is definitely one of the best
Doom
clones out there and there are plenty of levels to keep you occupied for
some time (though a better save feature could have been used, but then
this is a first generation title). Fans of the second Aliens film should
enjoy the fast paced shooting action, but those who like the scares and
tension of the first and third movies may be a little disappointed that
none of the same has been included here. If they had got this game even
half as frightening as the Resident Evil games then Alien Trilogy
could have been classed as a playstation classic. As it stands it is just
a very good first person shooter.
Review by D.R.T.Barrett
|