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 Rapid Racer

Developer - Sony
Publisher - Sony
Players - 1-2
Extras - Memory card, Analog

The bit on the box

"From the team behind Porsche Challenge and the award-winning Total NBA series comes an all-new unique experience. Rapid Racer brings you the adrenaline-pumping thrill of powerboat racing. True handling dynamics, terrifying waves, unprecedented speed and courses so dangerous they can only be raced on PlayStation. A total white-knuckle ride for up to five players - Rapid Racer!"

Graphics

Rapid Racer makes some of the best use of the playstation's hi-res mode than any other title available. Although some detail is cut down, this isn't really that noticable when you are flying along the waves at an amazing 50 fps with arcade quality sharpness to the tracks and boats. The weakest point to the graphics is the water effects, which don't look that realistic and give more of a feel of sliding about on the top of ripply ice cream. This ice cream does come in many flavours however, with various coloured rivers to race on, including a lava track (!!). There is also a random track editor, but I found this slightly disappointing as it doesn't actually add scenery, but rather just gives you a different narrow/canyon track.

Sound

If you have gone to the local arcade and played racing games on coin-operated machines there, then you pretty much know what to expect from Rapid Racer. The sound effects do their job and nothing more, and give a decent feeling of a stuttering jet boat engine as you lurch down a rapid river. The music is good, but not that noticable when racing, which is ok as you need all the concentration you can get in this game. Overall the sound appears to have been designed as almost an afterthought to the sharp (maybe even revolutionary) use of the graphics in the hi-res mode. In fact, the whole thing seems almost experimental.

Gameplay

Even if you are an expert at racing games it may take some time to get used to the physics involved when racing a jet boat. Sometimes the player may get frustrated because a boat will suddenly move in a certain direction, beyond the player's control, which can cost valuable time, and also become very disorientating as the view flips about madly. Although this represents the anomaly that are the rapids, some may not see it this way, as the control is even more unpredictable than Rally Cross. It's overall feel reminds me of Wipeout 2097 except that it is harder to recover from spins and crashes, and there are no weapons on offer, the only power-ups being turbos and penalty markers (something I found the be a great nuisance and a hinderance to racing, but there was no option to switch them off). There are a few courses on offer (three to start with, and some more that have to be unlocked), and a limited number of boats (again, more can be unlocked through playing the game). Oh, and just let me mention how much I hate racers in which you have to make a checkpoint in a certain amount of time (especially if I wasn't coming last!!).

I feel a verdict coming on

There is enjoyment to be had with Rapid Racer, and although it won't appeal to alot of racing fans, for those looking for a jet boat racer on the playstation, this title really is the only decent choice at this time. For you americans who may read this, the game is called Turbo Prop Racing over there, though why the name change I am not sure, and I have no idea if the graphics are as sharp (as it was originally designed for PAL playstations). Personally I prefer road racers over this type of thing, but admittedly it can be a fun change to pop this one in on a rainy day and experience a completely different style of racing.


Review by D.R.T.Barrett