WCW vs. the World
Developer - Asmik
Publisher - THQ
Players - 1-2
Extras - Memory Card
The bit on the box
"Chris Benoit, Dean Malenko, Eddy
Guerrero, Lex Luger, Ric Flair, Hulk Hogan, Sting, Rick Steiner, Scott
Steiner, Ultimo Dragon, Masahiro Chono, Lord Steven Regal...and more! Wrestle
the World's toughest WCW wrestlers. Control non-stop 3D action in and out
of the ring! 15 of your favourite WCW superstars. 60 wrestlers from 6 different
organisations. 30 to 40 moves per wrestler. Over 10 hot 3D arenas."
Graphics
At first glance the sharp and detailed graphics in WCW
vs the World look great, and for the most part remain so. However there
are a few noticeable glitches that can't be ignored, such as each character's
abdomen being made up of three rounded parts, making some of the wrestlers
look like the Michelin Man. Each wrestler is recognizable for their real-life
counterpart except the smaller men, who look incredibly fat and overweight,
even if they are cruiserweights. This can be a little off-putting if your
favourite wrestler is the lightweight Ultimo Dragon and he appears to be
over 300 pounds (!!). Animation is fine overall, although the characters
do look to glide or slide over the canvas rather than walk.
Sounds
Much of the time the player will wish the designers of
the game didn't bother putting in any sound at all. The music is horrible
(I recommend turning it off, as it can grow very annoying and distracting
during bouts), and the sound effects sound very artificial. The voice overs
(used for counting competitors out and counting the pins) have a bad english
translation (eg. pronounces five "fief") and could also have been omitted
from the game. Crowd noise is incredibly sparse and certainly doesn't add
anything to the already bleak atmosphere. Then again wrestling fans will
probably like the overall aesthetics anyway, no matter what I say.
Gameplay
WCW vs the World opts for more of a simluation/strategy
feel rather than the arcade style used for past wrestling games. This is
no doubt the best part of the game, as the variety of moves allow for various
attacks, holds, pins and counters, even if you think you have lost a bout
a comeback can be made. It is virtually impossible to win a bout early,
as opponents have to be worn down, first with small moves and punches,
then with much larger and impressive moves such as powerbombs and piledrivers.
The sheer amount of wrestlers available should please wrestling fans too,
especially those who know a little about wrestling in Japan (as most of
the characters are based on competitors from there rather than the WCW).
Most of the characters share a few moves, but are generally programmed
with their signature moves too.
I feel a verdict coming on
This game could have been a bonified winner if the graphics
and sound deficiencies had been addressed. It is almost a direct port of
a Japanese pro wrestling game, with some of the characters changed aesthetically
to look like WCW competitors. I enjoyed the game for awhile but found that
it does become quite easy once you learn how to wear-down opponents, and
after unlocking the secret characters there just isn't much to do. Lacking
anything in the way of cage matches or even tag-team modes, the one player
option can become repetitive very quickly. THQ gave it a nice try, but
WCW
vs the World falls short and will only really appeal to die hard wrestling
fans.
Review by D.R.T.Barrett
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