Light Refractor: TN9 Cognition check needed to see him (7 if looking and 5 if they know what they are looking for).
Smartgun: Automatic hit if aimed for three rounds (this is the one with the red dot sight). Does 5D10 armour piercing damage. You can hit the smart gun by shooting, throwing or hand to hand combat needing a TN5 roll (plus modifiers). If smartgun is hit it is destroyed automatically.
Spear: Fightin' Spear 4D10. Does 2D10+3D8 damage. Defence bonus of +2.
Disc: Throwin' Disc 4D10. 4D10 damage. Range increment 10. One shot unless he gets it back.
Claw: Fightin' Brawlin' 4D10. 3D10 damage.
Net: Throwin' Net 4D10. One wound to every body part every 3 rounds. Requires one action and a TN5 Strength roll to break free. Range increment 5 and one shot..
Two Pronged Fork: Shootin' Fork 4D10. If it hits it does one wound to the body part it hits and continues to do one wound at the start of every round until it has worked it's way through. Requires a TN7 medicine roll to get out. Range increment 10 and one shot unless retrieved.
Size: 7
Doesn't take wind
TN7 guts check needed if he should turn his light refractor off and take his mask off.
Counts as an abomination for any other stuff
Now as you can see the Predator is very powerful (although we almost killed him). He must be used with care or he will kill the posse. Have a few extras on hand to help the posse and only shoot characters if they get cocky. One example of this is Barry, who waved at the predator. He got shot in the hand with the fork and died of his wounds. You have to think like the Predator. He always likes a fair fight and preferably one on one but not necessarily. And finally he always cuts peoples heads off and keeps them as trophies so there'll be no angry harrowed to come back and kick everyones ass.
Soon(?) to be added:
Kai Lung- Ninja assassin
Russ- Dwarf Climber
D- Vampire Hunter