EVA-01 has undoubtedly seen far more action in its time than any of the other Evas under NERV's control, it is also extremely unpredictable. On several occasions now Unit 01 has moved without energy being supplied to it and is quoted by Ritsuko to be a berserker. However it is because of this Eva's rogue behaviour that many of the Angels were actually successfully destroyed and its pilot, Shinji Ikari; the third child, is still alive to tell the tale.
MODEL TYPE: TEST TYPE EVA-01
CLASS: Anti-Angel Combat
Evangelion
CREW: One pilot in the
Entry Plug, in emergency situations, two suitable teenagers can
pilot the Evangelion, as long as they function on the same
thought language, or, two passengers can sit behind the pilot,
however this causes 'thought noise', which will be explained
below in the Entry Plug Synchronization system System.
M.D.C. BY LOCATION:
*LOCATION | M.D.C. |
Head | 200 |
Arms (2) | 250 each |
Hands (2) | 75 each |
Legs (2) | 300 each |
**Main Body | 750 |
***Entry Plug | 50 |
Shoulder Wings (2) | 200 each |
Power Umbilical | 10 for every 10ft segement |
Shoulder Batteries (1 or 2; Optional) | 100 each |
Progressive Knife (optional) | 25 |
Progressive Axe/Smash Hook (optional) | 50 |
Progressive Spear/Sonic Glaive (optional) | 50 |
Progressive Sword/Sonic Katana (optional) | 50 |
Handgun (optional) | 75 |
Pallet Gun (optional) | 150 |
Pin-Point Positronic Accelerator Rifle (optional) | 300 |
* Every body part on the Evangelion aside from the main body and shoulder wings, require called strikes to hit at long range, with a -1 to strike legs and arms, -2 to strike the head, and -3 to strike the hands & power umbilical. It is important to note that every bit of the damage caused to the Evangelion WILL be felt by the pilot in an ammount of pain to scale with the severity of the damage. More information on this is below.
**Destruction of the main body's M.D.C. will send horrible shock through the body of the Evangelion's body. The pilot MUST make a roll to save vs. coma/death -25% or pass out into a coma, which afterwards they must be treated by high-quality medical facilities, otherwise within 30 minutes they will die.
***Destruction of the entry plug will KILL the pilot inside. The entry plug can only be damaged if all of the Main Body M.D.C. is depleted, or if the entry plug is ejected.
SPEED:
RUNNING: The Evangelion at a full run, can attain speeds up to 300kmph.
LEAPING: Without any kind of running start, the Evangelion can leap up to 300m, with a good running start it could probably clear a kilometer in one bound!
STASTICAL DATA:
HEIGHT: 60 meters standing fully upright, normally the Evangelions take a lower profile stance in combat, usually measuring at 50m.
PHYSICAL STRENGTH: Equal to a Robotic P.S. of 200
POWER SYSTEM: The independent power system on the Evangelions is very limited, only enough power to keep the Evangelion functioning for 1 minute (5 minutes in minimal function mode). With special batteries stored on the Shoulder Wings back however, this can be extended to 30 minutes. Normally the Evangelion uses a back linked power cable to keep functioning. As long as the cable is attached, the Eva can function indefinatly (or as long as the generator at NERV HQ lasts).
WEAPON SYSTEMS:
1. HAND TO HAND COMBAT: The Evangelions primary form of combat is up-close with
their own two hands and legs! This is especially true of the
EVA-01 Test Type, which has been known to charge head-long at the
enemy in berzerker rages and tear them apart with nothing but
it's bare hands.
PUNCH, ELBOW, ETC (STANDARD STRIKE):
6d6+10 M.D.
POWER PUNCH: 1d6x10+22 M.D. (costs two
attacks)
KICK: 6d6+10 M.D.
LEAP KICK: 2d4x10+22 M.D. (costs three
attacks)
BODY BLOCK/TACKLE: 1d6x10+22 M.D. (costs
two attacks)
SYSTEMS OF NOTE ON THE TEST TYPE EVA-01
A.T. (ABSOLUTE TERROR) FIELD: This is a defensive system installed on the Evangelion, which works identically to the defensive fields on the Angels. The EVA-01 has a moderate AT Field able to deflect any attack equal to or under 300 M.D.(any attack over that does full damage). However it is known, that one A.T. Field can be neutralized, by creating another within a 10m distance, which overlaps and obliterates the phase space, rendering both fields inoperable.
BERZERKER RAGE: This is the double-edged sword of the EVA-01 TEST TYPE, when the pilot has sustained serious (but not fatal, serious main body damage, GM's call), there is a 25% chance that the EVA-01 will suddenly go into a Berzerker Rage until either it or it's target is destroyed. The amazing part of this rage is that the EVA-01 will be able to function even without the Power Umbilical or any remaining back-up power. During the Berzerker Rage EVA-01 counts functions as if the pilot has a 1d4x100% synchronization rate (roll each time it succumbs to Bezerker), however it has no concern for what is around it, just it's target, so it will do a lot of damage to the surrounding area most likely. Also note that the EVA-01 will not use weapons while Berzerk, it can only fight with it's bare-hands. Also note, that humans facing or viewing the EVA-01 in berzerk is not pretty, requiring any who view to save against an HF of 18.
BIO-REGENERATION: A system that gives more evidence that the Evangelions are something more than machines. Evangelion Units 01, and 05-13 (whose conversions might never see the light of day) have shown the ability to rapidly repair damage delt to them, much like you see in supernatural creatures and the Angels. Unfortunatly for the EVA-01 the rengeration was not readily available, only normally once at the beginning of each Berzerker Rage, regenerating either 2d4x10+20 M.D. to each body part, or regenerating 1d4x100 M.D. to a single body part! (Note that if Body Mass is lost, it cannot be regenerated without new bio-mass to work with, like when the EVA used the razor ribbion from Zeruel to regenerate it's severed arm) The chance of regeneration happening during any time other than Berzerker Rages is equal to 1/10 the pilots Synchronization rate.%.
COMPUTER & LASER TARGETING SYSTEM: The EVA-01 has a sophisticated targeting system, on aimed shots the EVA-01 has +3 to strike with long-range weapon systems. With burst weapons this bonus is reduced to +1.
ENTRY PLUG ENVIRONMENTAL PROTECTION: The Entry Plug is an environmentally sealed system, suitable for protection the pilot in all but the most hostile environments (diving into magma comes to mind). The following features are included.
ENTRY PLUG SYNCHRONIZATION SYSTEM: This system is the crowning achievement of NERV. It
allows what so far no other piloting system has been able to
accomplish, the synchronization of the pilot and his craft, to
the point that they are one. This allows precision controlling,
and enables the Evangelion to handle such difficult tasks that we
take for granted (walking, jumping, precision accuracy). This is
done through a series of system within a tube system known as the
Entry Plug. The first set of systems are on the pilot, those
being the Entry Plug Suit (I'm unsure of what contributions it
makes to the system) and the brain-uplink clips which are clipped
into the hair near the scalp of the pilot. The second set aide is
the LCL which fills the Entry Plug, LCL (Link Connection Liquid)
is an interesting liquid that allows the pilot to survive without
breathing, by directly oxygenating blood, without having to focus
on the vital task of air intake, the pilots mind can synchronize
with the Evangelion better. Last is the Logic system, which reads
the pilots mental commands much like the brain reads the commands
we give it through the process of thought, and joins them with
the manual controls, enabling the precision that makes the
Evangelions move with human speed and agility. However there are
several drawbacks to the Entry Plug System. It appears that only
certain children, born within 6 months of the Second Impact, are
able to use the Synchroinization System, and it has shown the
tendancy to put a great mental strain on the pilot after a
certain ammount of time (Save vs. insanity -2 after the pilots
first combat run, then again for every month the pilot continues
to operate, -1 to M.E. everytime the save is failed, the maximum
penelty that can be reached is -5, after that apply no more
penelties). Also, the greatest disadvantage, and something that
seems to link the Evangelions as something much more than
machines, is that the pilot feels pain from damage caused to the
Evangelion, in the degree that they would if the Evangelion were
their own body! In episodes 1, 3, and 5 we can see how Shinji
suffers as the Angels cause horrible damage to the EVA-01, when
the first Angel broke it's arm and then drove a laser spear right
through the EVA's head, and when the second Angel stabs through
the EVA's body with it's energy ribbons, and when the third Angel
fires a particle blast into the chest of the EVA, that causes
Shinji to have a heart attack. As such, for every attack that
would either destroy or do an ammount of damage equal to 1/2 a
body part's M.D.C., the pilot MUST make a save vs. pain (14 or
higher) or suffer as he would if the attack was made on him, and
if a single attack does an ammount of damage to the main body
equaling 3/4 it's M.D.C., the pilot must must make a save vs.
pain -4, or they will suffer a massive heart attack from the
shock, and must be ressuciated by proper medical faciliaties.
SYNCHRONIZATION PERCENTAGES W/ THE TEST TYPE EVA-01: This
is the percentage (rounded down, unless a different value is
given) of the abilities (speed, physical strength) and combat
bonuses that can be accessed by the pilot at their current
experience of Synchronization with the Evangelion. Only combat
bonuses increase beyond 100% Synch Rate.
SYNCHRONIZATION PENELTIES & BONUSES: Certain situations can and will modify the a persons Synchronization Rate.
POWER UMBILICAL: This is the key to the Evangelion's operation in the field. Nuclear systems are to heavy and far to dangerous to install in a combat mech, there for an external energy source is supplied via the back-plugged power umbilical. If the umbilical is ever cut or disconnected from the Evangelion, it will have to rely on it's own backup power supply, which normally only last's one full minute (or 5 minutes with extra batteries stored in the shoulder wings). The Umbilical normally has a length of up to 8km, but it can be extended to five-times (40km) the mentioned length if required.
RADAR: Sophisticated Radar, can track up to 35 targets simultaneously RANGE: 50 kilometers
SCRAMBLER RADIO: Sophisticated communications system installed into each EVA, the scrambled singal can only be unscrambled (so far) by the systems on every EVA and at NERV HQ. RANGE: 35km
TEST TYPE EVA-01 COMBAT BONUSES