Dragonball GT Episode 10 (Aired 5/1/96)
Ototte Attakku!? Bonpappa -- !! Dance Attack!? Boom-shakalaka!!
We get a repeat of the last few minutes of the previous episode. Pan wants to talk, as the first worm lunges at them. There is some fighting, with the worms winning. The Paras can't find the second Ball, and conclude that the humans must have it on them. And, if the the humans die, the Paras will be turned into dolls. On planet Ruudo, the High Priest -- Mochimochi -- is given some prisoners to turn into dolls -- the power from the prisoners is given to Ruudo-sama; the dolls get tossed into the urn, and the liquid level in the filter flask rises a bit. The Paras start cheering for the humans to win.
Eventually, Gokuu tries bareback riding on one worm, and falls down into its hole. This lets Gokuu push the worm up and free of the ground. He trashes the worm. The three heroes now fly into the holes and do much serious hurt on the worms. At last, there is a very big pile of unconscious worms. The Paras applaud them. Bonpara asks if the humans have one more Dragon Ball, and to hand it over. Pan demands the first Ball back. So, the Paras go into a dance pose.
[Commercial Break.]
At first, there is a stare-down. The Paras laugh stupidly, then take off their armor, which turns out to be a 3-piece speaker/sound/light system The Paras start dancing. It is catchy enough that after a while, all three humans are forced to dance also (including Gill.) Pan is upset at having to dance to such a horrible routine. There is much recycled animation. Now, with no control over their bodies, the humans get beaten up by Bonpara for not trying hard enough and for making mistakes. The heroes are helpless. The Paras speed up the dance. Gill burns out.
The worms all wake up, and attack Bonpara. With the villains' concentration broken, the music and light show ends, the spell wears off, and the heroes can now promptly kick Bonpara into the ceiling. Pan declares the villains to be scum.
The Paras are tied up. Gokuu eats while Pan, Gill and Trunks search the alien ship for the missing Dragon Ball. Trunks gives up and steps outside. Then, the ship's controls start flashing, gaining Pan's attention. The computer (which sounds just like Akumaku from KO Beast Century) announces that the ship is launching to return to Planet Ruudo now. And, it does so, to Trunks' and Gokuu's horror.
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This summary is the copyright of Curtis H. Hoffmann, June 1996.
Permission is granted to copy this file as-is. Permission is NOT granted to reprint this summary in a for-profit magazine or publication. If you want to print this summary, in part or whole, in a fan magazine, please contact me first.