The following material is an adaptation from Haruhiko Mikimoto's Macross 7 Trash an offical side story to Macross 7. Please feel free to use, copy, and distribute it as you see fit. All I ask is that give proper credit to where you found it.
G-WRIST
RPG Stats by JetJocky
BACKGROUND
The G-Wrist, are one of most serious pieces of exercise equipment for the serious professional athlete. The benefits of working with resistance from weights is desired by many athletes not just body builders. G-Wrists are quite similar to wrist and ankle weights used by joggers. Instead of having the extra weight on the wrist or ankle G-wrists evenly distributes the weight all over the body. They work by producing electrical resistance directly to the muscles. Real weights are cheaper but, G-Wrist take up less space and give a full workout.
RPG STATS
Equipment Type: G-Wrist
Class: Professional Exercise Equipment
Manufacturer: Varies Sporting Good Manufactures
Cost: 10,000 (new).
SDC:10 each
STANDARD CAPABILITIES OF THE G-WRIST:
- WEIGHT RESISTANCE .
Each G-Wrist can be set to the wearer's desired resistance, typically any were from 10% to 50% of a wearer's carrying weight. These can be used in any physical activity. The G-Wrist does by an electrical charge to wearer that makes them feel the effects of more gravity all over their body. Prolong use can increase a character physical abilities as long as they keep up regular use.
Bonuses:
+1D4 to P.S., +1 PE and +5 to SDC .
In order to get these bonuses the wearer must use them for about a month. The wearer does run a risk of exertion. A week of not wearing the G-wrist will cause the wearer to lose all additional bonuses within a week. Professional body builders typically stop use after competition only to start back up during training.
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REVERSE SETTING: The G-Wrist can be set to work in reserve to cause anti gravity effects that will drastically improve the wearers speed and leap abilities. This is caused by an antigravity electrical charge. Making the wearer lighter than standard Earth like gravity. While speed is increased strength is reduced. In a few incidents some wearers have used the G-Wrist and not have their strength reduced and in fact may have had their strength increased. It is believed this effect is caused by the "mind-level" of the wearer. Using G-Wrist in reverse is dangerous. It is described as running down a slope at full speed. To use G-Wrist in reserve is Highly dangerous and physically demanding. All warranty will no longer be good and manufacturer will not be liable for injuries.
Bonuses:
x 2 to speed, x3 leap distance and gets anywhere from +1D6 to dodge per melee round.
Penalties:
At the end of each melee round the wearer must roll a savings roll. If the roll is under 14 the wearer loses one attack per melee round. Once they reach zero attacks the wearer passes out for 1D6 melee rounds. There is also a chance of lost of control. 30% chance of 'accident' in each round of motion.
REFERENCES USED IN THIS DESIGN