Japanese Animation
Japanese Animation, also called
Japanimation or anime, is becoming popular throughout the world. It has captured the
imaginations of children and adults alike. Japan has put a twist in what we call animation,
using mature themes and killer effects.
Anime is a detailed cartoon coming from Japan, in which complex and mature
themes are used. “The term anime refers to a distinctive tradition of Japanese animation
that is almost immediately recognizable by its superior artistic quality as well as by the
somewhat mannered artistic conventions anime artists employ, such as the preference for
child-like, large-eyes” (Encyclopedia). Japanimation is not a genre itself, but contains
many different genres. The animators focus on minute details to create life-like characters,
settings, and situations, as well as experimenting with different camera angles. Unlike the
Disney films that we are used to, Japanimation is “a demanding rollercoaster of a ride for
people of all ages willing to explore the outer limits of their fears and longings”
(Japanese). The characters are drawn with both Japanese and Caucasian features. Sato
believes “the characters of anime show the Japanese as they would like to see themselves”
(Japanese).
Many “laws” apply to anime characters and situations. Anime characters come in
many forms, some pertaining to genetic mutations, and are very detailed to be life-like.
One in general would be the feline mutation. These half-cat, half-humans are usually
female, and “possess ears and sometimes a tail” (Bright). An example of this would be
Ryoko the Space Pirate in Tenchi Muyo. Ryoko possesses the aforementioned tail. The
hair of the characters may be “any color in the visible spectrum” (Bright), which would be
considered natural. These colors may change at any time throughout the series without
explanation. The style of the hair is indestructible, and “can resist any amount of
meteorological conditions, energy emissions, physical abuse, or explosive effects”
(Bright). The only way to harm a person’s hair is to use bladed weapons. The size of a
character’s mouth will be directly proportional to the “volume at which they are speaking
or eating” (Bright). The eyes are usually drawn rather large, due to the fact that they
contain several gallons of water that my be released at high pressure through their large
tear ducts. This may be because they only have one large sweat gland, located at the back
of the head, which secretes a large drop of sweat when stressed, embarrassed, or worried.
When characters must have two identities, wearing a simple costume or a small mask will
make them unrecognizable to their close friends and relatives (Bright).
Archetypes play a major role in Japanimation. When “good guys” group together,
it is usually in the number of five. These five characters hold the five basic positions, “the
leader or hero, his girlfriend, his best friend or rival, a hulking brute, and a dwarf or kid”
(Bright). There are three attributes that these characters may have, “extreme coolness,
amazing intelligence, and incredible irritation” (Bright). One example of this five man rule
is the Ronin Warriors. The leader is Ryo Sanada who possesses the characteristic of
incredible irritation. In this case, however, there is no girlfriend among the main five,
although Mia Koji does play an important role in helping the five reach their goal. He
doesn’t really have a best friend or rival among this group either, although Rowen Hashiba
and Sage Date could be entered into this archetype. Rowen and Sage each possess
amazing intelligence and extreme coolness. The hulking brute would be Kento Rei Faun,
who has incredible irritation as well. The smallest of the group, although the oldest, would
be Cye Mouri. Cye plays the part of peace-maker among the other four. Villains have now
been known to find honor in their opponents and may be fighting for their homeland,
instead of personal gain. Women play more important roles, such as the aggressor or
protector instead of the damsel in distress (Tartaglione).
The attire of characters is mostly dependent upon the role that the character has.
Most all anime characters are “resistant to extremely cold temperatures, and do not need
to wear heavy or warm clothing in snow” (Bright). Male characters may wear a cloak that
will not hamper their movements and will billow out behind them. Females will wear as
little clothing as they possibly can, “regardless of whether it is socially or meteorologically
appropriate” (Bright). Bikinis will prevent any form of damage to come to the wearer. All
females have an “extradimensional storage space of variable volume... from which they
can instantly retrieve any object at a moments notice” (Bright). A common item is a heavy
mallet that may be used with infallible precision on any male that deserves it. Other items
may include costumes or uniforms, power suits or armor, or even large bazookas. In the
case of feline mutation, they are like other females, who will wear as little clothing as
possible (Bright).
All anime has some form of fighting, therefore wounds and deaths are inevitable.
Most characters become so involved in their fight that they do not notice “the little
things... like missing body parts, or wounds the size of Seattle” (Bright). All fatal wounds
tend to emit a form of light. Characters die in one of two ways, it may be so quick that
they didn’t see it coming, or “it’s a long drawn out affair where the character gains much
insight to the workings of society, human existence or why the toast always lands butter
side down” (Bright). In the case of the “bad guys,” it takes a while for them to die,
regardless of the physical damage. Even if they were killed so quickly they didn’t see it
coming, it still takes them some time to realize that they are dead. “This is attributed to the
belief that being evil damages the Reality lobe of the brain” (Bright).
During fight scenes, the animators use different camera angles and glowing auras
for more effect. They use this technique especially when a scene is seen only once, for
example, “a ‘good guy’ kicks the ‘bad guy’ in the face” (Bright), is seen three times from
three different angles. If a being displays a high level of martial arts ability or violent
emotions, they may emit a light in the form of a glowing aura. Normally, blue is used for
the “good guys” and red for the “bad guys. “This is attributed to Good being higher in the
electromagnetic spectrum than Evil” (Bright). Although, on Ronin Warriors this is not
true. Each warrior has his own color, for example, Ryo has a red aura and Sage has a
green aura. These are emitted when they become extremely angry or when they use the
extent of their abilities. When the “good guys” transform into their armor, “regardless of
how long or involved the transformation sequence or how many times they’ve seen it
before” (Bright), the “bad guys” are always stunned. In addition to the “bad guys” there
are the demons. Demons can “only be hurt by bladed weapons” (Bright). These
supernatural creatures possess three eyes or more, fangs, and are either yellow-green,
brown, or black (Bright).
In some anime shows there are roles for juveniles. The children “are smarter then
adults, and almost always twice as annoying” (Bright). For example, Yulie, from the
Ronin Warriors, was the cause of most irritation throughout the series. If he was smarter,
he didn’t show it. If a boy gets sent to do a man’s job, it will be done in half of the time,
yet with twice the amount of angst (Bright).
Forms of military and weaponry are included in all anime. A weapons destructive
potential is inversely proportional to its size. The A-Ko phenomenon states that “small and
cute will always overcome big and ugly” (Bright). The amount of ammunition is endless,
unless, of course, the character is “cornered, out-numbered, out-classed, and unconscious”
(Bright). A caring emotion or a song is capable of stopping galaxy-wide armadas, armies,
and war-machines of cruel and heartless, bloodthirsty warriors. When the difficulty of a
shot increases, the “good guy’s” accuracy increases. Although, when the difficulty of a
shot decreases, so does the “bad guy’s” accuracy. An example would be, battalions of the
“bad guys” will always miss a “good guy” standing in an open field alone. Therefore, the
more “bad guys” there are, it is less likely that “they will hit anyone or do any real
damage” (Bright).
If the “good guy” is being faced with overwhelming odds, his opponents will line
up in rows, allowing him to take them out easily. If the “good guy” happens to be hit, it is
usually a flesh wound in the arm or shoulder. This will prevent them from doing anything
more strenuous than “driving, firing weaponry, using melee weapons, operating heavy
machinery, or doing complex martial arts maneuvers” (Bright). A weapon powerful
enough to destroy and defeat the opponent in one shot will be used only as a last resort.
The amount of formal training needed to operate some form of machinery is inversely
proportional to its complexity. For example, Bulma, from Dragonball Z, is required to
pilot a Namek spaceship to return to the planet Namek. She is an earthling, therefore, she
does not know the language Namek, but she easily masters the craft (Bright).
Time is not constant in anime. Time tends to stop for the hero when he manages to
do something impressive. If friends and lovers are being killed, time will slow down, and it
will speed up during a fight. Fights are always over with within a few moments, and it
seems like it takes for ever for friends or lovers to die. During fights when there are
extreme amounts of action they use “either still-frames or black screens with a slash of
bright color (usually red or white)” (Bright).
Everything in anime explodes. Before something explodes in will bulge first.
“Large cities are the most explosive substances known to human science” (Bright). The
most unstable is Tokyo, probably because this is where all anime takes place. It is
sometime referred to as “The Matchstick City” (Bright). Before the firing of large
weapons there is an energy build up, also referred to as an energy bulge, possibly because
of the explosive qualities of weapons (Bright).
Japanimation has become rather popular across the world. Hello Kitty and Bad
Badtz Maru has become popular among teens in the US through merchandise, such as
handbags and other accessories. The maker of Hello Kitty, Sanrio, made $1.2 billion in
worldwide sales in 1996. “Mr. Friendly creator Super Planning Co. does $24.4 million in
annual business” (Parr). Ghost in the Shell alone has sold over 200,000 copies in the US.
This movie has generated “CD soundtracks, a Playstation game, a DVD and more”
(Savage). According to the LA Times, anime has made $60 million per year in the US.
Pokemon: The First Movie earned $52 million in five days from the Japanese video game,
TV show, and trading cards. “I love the detail and the quality of the artwork done by the
artists; plus, I find the story lines very fascinating and intriguing, and it is just something
that catches my eye” says Cassandra Lewis (Lewis). Japanimation thrives in the UK.
Akira, the UK’s topselling video, “has topped 75,000 units at 12.99 pounds ($15)”
(Dean). The United Kingdom grosses around four million dollars. First place of wholesale
revenues is held by the UK with 2.5 to 3 million pounds ($3.75 million to $4 million)
(Dean).
“Japanese animation is soon to face extinction in France as its biggest foreign
consumer” (Tartaglione). Despite the abundance of products and a strong fan base, anime
is endanger of withering away in France. Japanimation has been criticized because there is
too many mature themes, such as violence. This makes it harder to secure timeslots
suitable for these cartoons. Olivier Richard, the MCM (European cable musicvideo
channel) programming head, says, “The market is getting banal, anyway. There’s a bit of
poverty in theme. And prices for Japanese animation have gone up, making it less viable”
(Tartaglione).
Japan’s largest domestic box-office success of all time is Hayao Miyazaki’s
Princess Mononoke. Miramax, Disney’s art-film unit, translated Princess Mononoke and
released it in selected theaters in the US in November 1999. Disney has followed up with
another masterpiece from Mr. Miyazaki, Laputa, Castle in the Sky and was to be released
in Spring of 2000 (Savage).
Japan has begun to embrace cost-saving computer effects. Before the use of
computer graphics it was believed that these graphics were not compatible with the unique
style of anime. The anime movie Lensman (1984) was the first to blend the traditional cel
and computer animation. It was not until Ghost in the Shell (1996) that computers played
a major role. These graphic elements were created by I.G. Inc. in Tokyo, under the
company president Scott Frazier:
When watching anime, parents should pay attention to the ratings of anime. These
ratings are G, PG, M, and X. G rated shows and movies are suitable for family viewing. A
few examples would be A Chinese Ghost Story, Dragonball Z, My Neighbor Totoro,
Pokemon, and Sailor Moon. Rated PG means that there should be parental guidance for
any of these shows. Gundam Wing, Tenchi Muyo!, and Bubblegum Crisis fall into this
category. M stands for mature themes and should only be watched by mature audiences.
Examples of this rating would be Vampire Hunter D, X: The Movie, Ghost in the Shell,
and Akira. Rated X shows are for adults only, these are inappropriate for younger
audiences. Examples of this would be Dragon Knight, First Loves, Fobia, New Angel,
Kama Sutra, Wake Up Aria, and Ninja Resurrection (Parent’s).
Cartoon Network has set aside a three hour block called “Toonami” for the best in
Japanese and computer animation. These shows are Reboot, Batman, Sailor Moon,
Dragonball Z, Gundam Wing, and Tenchi in Tokyo, the latter four being Japanimation.
Earlier this year they were showing Ronin Warriors instead of Tenchi in Tokyo. Many
Ronin Warriors fans are fighting for the show to replace Batman or Reboot. There are
thousands of sights dedicated to the Ronin Warriors, let alone the amount for
Japanimation in general.
Japanimation has taken the place of live action, thriving in all parts of the world.
Adults are now engrossed in what was thought to be limited to the hearts and imaginations
of children. Using mature themes, more thrilling graphics, and fantastic story lines, anime
has become a hit with all generations; and will be for generations to come.
Originally, digital effects were used in Ghost just to enhance the feel of
‘cyberspace’, But their use was expanded to various other scenes as well. For
example, in one scene the background image is warped through an oddly shaped
lens so that it looked like an invisible character was moving toward the camera.
One of the most important uses of CG was a custom diffusion filter developed
using Prisms software from Side Effects [Montreal] that was used to soften some
of the scenes. When used with high-contrast images, the effect added to the
atmosphere of the film. (Savage)