Nullsoft AVS Preset 0.2þÿÿÿŸ€$€€(€$80x=cos(i*pi*30)*i*.1+ax; y=sin(i*pi*30)*i*.1+ay;uax=ax*0.9+rx1*0.1;ay=ay*.9+ry1*.1 ;dr1=.9*dr1+.1*dr2;dg1=.9*dg1+.1*dg2;db1=.9*db1+.1*db2;red=dr1;green=dg1;blue=db1;_rx1=rand(100)/50-1; ry1=rand(100)/50-1; dr2=rand(100)/100; dg2=rand(100)/100;db2=rand(100)/100n=800; pi=acos(-1)ÿÿÿ$80x=cos(i*pi*30)*i*.1+ax; y=sin(i*pi*30)*i*.1+ay;uax=ax*0.9+rx1*0.1;ay=ay*.9+ry1*.1 ;dr1=.9*dr1+.1*dr2;dg1=.9*dg1+.1*dg2;db1=.9*db1+.1*db2;red=dr1;green=dg1;blue=db1;_rx1=rand(100)/50-1; ry1=rand(100)/50-1; dr2=rand(100)/100; dg2=rand(100)/100;db2=rand(100)/100n=800; pi=acos(-1)ÿÿÿþÿÿÿæ€$€€#[r=r+t2; d=sin(d)t=(t+rt)/5; t2=sin(t);rt=rand(10)/10;u=1;t=0+kr=r+t2; d=sin(d)t=(t+rt)/5; t2=sin(t);rt=rand(10)/10;þÿÿÿ×€$€€   *Hd=0;&x=sin(d)*1.4; y=1.4*cos(d); d=d+0.01;d=d+2.0+Âx=x*flip y=y*fliphcounter= if( above(counter,beatlimit), 0 , counter+1 ) ; flip= if( equal(counter,0), -flip , flip ) ;flip=1 ; beatlimit=10(ÿ x=-x; y=-y