Cost |
Name |
3 |
Acrobatics 13- |
4 |
Navigation (Marine) 13- |
2 |
PS: SCUBA Instructor 11- |
2 |
Survival (Marine) 12- |
6 |
TF: Large Motorized Boats, SCUBA, Skating (iceskating or rollerskating), Small Military Ships, Small Motorized Boats, Submarines |
25 |
+5 with Ranged Combat |
3 |
SS: Oceanography 12- |
3 |
Power 11- |
2 |
KS: VIPER 11- |
3 |
KS: ARGENT 12- |
2 |
KS: Supervillians 11- |
2 |
KS: SuperHeroes 11- |
57 |
Total Skills Cost |
Cost |
Name |
1 |
Ice Walking: Environmental Movement (no penalties on slippery surfaces) |
3 |
Aquatic Movement: Environmental Movement (no penalties in water) |
4 |
Total Talents Cost |
|
|
Cost |
Power |
END |
20 |
Ice/Water Mastery: Elemental Control, 50-point powers, (25 Active Points); all slots Requires a source of water nearby (-1/4) | |
35 |
1) Freeze in Place: (Total: 117 Active Cost, 45 Real Cost) Entangle 5d6, 5 DEF (50 Active Points); Gestures (Requires both hands; -1/2), Visible (-1/4), Physical Manifestation (-1/4), Only In Heroic Identity (-1/4), Limited Range (-1/4), Requires a source of water nearby (-1/4) (Real Cost: 17) plus Drain END 3d6, Limited Range (+1/4), Continuous (+1) (67 Active Points); Gestures (Requires both hands; -1/2), Visible (-1/4), Negated by Life Support: Safe in Cold Temperatures (-1/4), Only In Heroic Identity (-1/4), Requires a source of water nearby (-1/4) (Real Cost: 24) | 12 |
6 |
2) Rainstorm/Snowstorm: Change Environment 4" radius, -1 Temperature Level Adjustment, Long-Lasting 20 Minutes, MegaScale (1" = 1 km; +1/4) (25 Active Points); Increased Endurance Cost (x4 END; -1 1/2), Extra Time (1 Minute, Only to Activate, Character May Take No Other Actions, -1), Gestures (Requires both hands; -1/2), Requires a source of water nearby (-1/4)Notes: Creates either a rainstorm or snowstorm, depending on his choice. Neither are strong enough to hinder anyone other than a bit of dampness and a chill in the wind, and dissapate after 20 minutes. If it comes down as snow, it will only stick to the ground if the surrounding temperature is already below freezing. Otherwise it evaporates immediately. | 8 |
15 |
3) Icey Patch: Change Environment 32" radius, -5 to DEX, Personal Immunity (+1/4) (52 Active Points); Only Affects Characters Moving on the Ground (-1/4), Only In Heroic Identity (-1/4), Requires a source of water nearby (-1/4) | 5 |
16 |
4) IceBody Form: Armor (20 PD/15 ED) (53 Active Points); Visible (Seen as his entire body turning to living Ice; -1/4), Nonpersistent (Only works when in Ice form; -1/4), Requires a source of water nearby (-1/4) | 0 |
14 |
5) LiquidBody Form: Desolidification (affected by Electricity), Costs END Only To Activate (+1/4) (50 Active Points); Visible (Visibly becomes living, shaped water; -1/4), Cannot Pass through Air-Tight Objects (-1/4), Requires a source of water nearby (-1/4) | 4 |
22 |
6) HydroBlast: Energy Blast 14d6 (70 Active Points); Gestures (-1/4), Reduced By Range (-1/4), Only In Heroic Identity (-1/4), Requires a source of water nearby (-1/4) | 7 |
7 |
7) Liquid Healing: Healing 1 BODY, Can Heal Limbs, Resurrection, Uncontrolled (+1/2) (52 Active Points); Extra Time (Regeneration-Only) 5 Minutes (Character May Take No Other Actions; -2), Self Only (-1/2), Requires a source of water nearby (-1/4) | 5 |
12 |
8) Ice Slide: Running +20" (26" total), Reduced Endurance (1/2 END; +1/4) (50 Active Points); Visible (-1/4), Physical Manifestation (-1/4), Only In Heroic Identity (-1/4), Requires a source of water nearby (-1/4) | 2 |
10 |
Ice Camoflauge: Invisibility to Sight Group (20 Active Points); Chameleon (-1/2), Only In Heroic Identity (-1/4), Requires a source of water nearby (-1/4) | 2 |
10 |
Life Support (Breathe Underwater; Safe in High Pressure; Safe in Intense Cold), Inherent (+1/4) (10 Active Points) | 0 |
3 |
Ice Pillar: Leaping +10" (12" forward, 1" upward) (10 Active Points); Vertical Movement Only (-1), Visible (Ice Column; -1/4), Physical Manifestation (-1/4), Only In Heroic Identity (-1/4), Requires a source of water nearby (-1/4) | 1 |
16 |
Swimming +10" (12" total) (x8 Noncombat) (20 Active Points); Only In LiquidBody Form (-1/4) | 2 |
186 |
Total Powers Cost |
|