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Popo

Popo (Mr. Popo's race)

Attributes:
INT 29
MNT 22
STR 20
DEX 21
STM 23
SPD 21
HP: STMx12+10 per level
Ki: MNTx12+10 per level
Class: Minor, Major at lvl 4, Galactic at lvl 8, Intergalactic at lvl 14
Pick 3 powers at level 1 and 1 every level after

Special

1. Popos begin with Sense ki and Flight at no cost.

2. Popos gain 23 points to distribute among stats when they level-up. Also, they gain +5 to INT.

3. After gaining a class, Popos gain 1 point to put into either their Ki or HP modifier.

4. Popos don't naturally age.

5. Are very wise, and often service Kama-samas--the guardians of the planets.

6. Popos, though often very powerful, (Mr. Popo was actually much more powerful than Goku 
when Goku came to Kami's Lookout for training), are pacifists by nature. All ki powers that do
damage, except Ki Invents, cost twice as much Ki as normal (and you may not spend beyond
your normal ki usage).

7. +15 Invention Points.

8. Once a Popo's INT reaches more than 150, they gain two powers at each level-up and gain 30
Invention Points per level, instead of 20.

9. At birth, Popos are granted a magical flying carpet. This carpet flies at 80 mph and may carry
up to five averaged sized people. However, the carpet will only fly while the Popo is on it.

Unique Powers:

1. At level 5, Popos gain the ability to train others. They do not create a school, but may teach
any of their powers at a rate of one week per level of the power. Also, they may train others
at +1 to any attribute per week, except INT which takes two weeks. They also may train them
for 225 experience points per week. Modifiers may not be improved in this way.

Super Popo 1
lvl 5, pl 5,000,000, get angry
+1 class
+2 ki and hp mods
+20% to all stats but Int which is +25%