The Orphen game is split into three quests: Sephy's, Zeus's, and Mar's. The order in which you complete the quests does not effect the outcome. personally I started with Sephy's and then did Mar's and then Zeus's, but that was done in the order of which I like the characters (I actually like Mar the best, but I didn't know hot to get to his quest until a little later). Throughout each quest you will recieve certain items and certain spells. Shall we give this a shot?
On The Boat: When you are on the boat after all the screen plays you will have to leave your room (oh, a toughy). In this area you can find: Emerald Incense x4, Blue Incense x2, Sleeping Chimes. From there go into the other cabins and take anything you find. Then go down the hall to a room containing three treasure chests. The outer ones contain items, but the middle one will flood the ship (you must open it). This will remove the boxes in your way so continue into the other rooms and take anything you find. When you're ready head to the last room on your right and prepare for a boss battle! This boss is pretty easy. Hit Ingorudo with Hand of Pyro and shield when he attacks you. When he explodes into little Garjics use the Bite of Lightening and the Hand of Pyro if necessary. Once he's defeated you'll get the Shiled of Immunity. After he's defeated head up the stairs and enter the room to the right. Take the treasures and enter the room above the stairs to the left. Majic/Magnus and Creao will go down seperate halls, but it doesn't matter which one you follow (I followed Majic) because they lead to the same place. Defeat the flying pests and head for whichever you chose to. If you go to Majic and creao and turn them both down you will get Mar. After this prepare for another boss battle! Gargia isn't too hard. When he jumps past you hit him with Hand of Pyro then shield to avoid his attacks. Right before he dives into the water hit him with Bite of Lightening. Repeat until you defeat him but remeber that you must beat him before he destroys all three masts and you're fish food. ^_^
Sephy's Quest: You will have Majic and Sephy with you on this one. You'll start out in the Abadoned Pathways. here you can find: Emerald Lantern, Ball of Shadows. Before you enter the tower to get out of the rain, make sure you grab Sephy's Ball of Shadows attack, which is past the giant tree, straight from where you enter the area. After you snatch the treasure, proceed to the tower. You must now use Sephy to get inside the tower. Jump from crate to crate until you get to the vines. Climb up the vine and follow this path: up, right, up, left, up, right till end, and then jump onto the ledge. If followed correctly you should land inside the tower. Now you're in the Tower of Mercy where you will find the items: Emerald Lantern x4, Sleeping Chimes, Emerald Incense, Summoning Bell. You start off facing various swinging blades right away. Use Orphen and stand at the edge of the traps until they swing up, then run for it. After the third blade, there is a treasure hidden off to the side you may want to get. Proceed past the final blade, and use the elevator to reach the next floor. Here is yet another trap, but don't worry. The spikes sticking out of the ground deal little to none, so you can fall a lot. After reaching the opposite side of the spikes, snag the treasure and go up to the next floor. Don't miss the two treasure chests on this floor before going up the platforms. It's not too difficult, and all you have to do is jump higher and higher until you reach the next elevator. You're now faced with another puzzle. Take the right set of cogs and jump to the other side. Careful not to fall, or you'll plummet down to the previous floor! Now you should be in the Abandoned Pathways (Present) where you will find the items: Emerald Lantern x3, Sleeping Chimes, Blue Lantern, Smelly Bag. Explore and get the treasures on the pathway, and then proceed to the dead end you came across before. The pathway will be divided into to paths. Take the left path and get the treasure, then go right to collect more treasure and to step on a shard of the crystal egg. Now you should be in the Abandoned Pathways (Winter) where you will find: Emerald Incense, Purple Lantern, Blue Incense. Explore to find more treasure, but watch out for the icicles. They can do some major damage, so take them out with your projectile or sword attack to be on the safe side. Eventually you will come across another shard of the crystal egg. And here we are back at the Abandoned Pathways where you can find: Sleeping Chimes, Dance of Darkness, Blue Incense. Explore some more and find some treasure, then return to where you started. You will now get control of Sephy, and your first order of business should be to hit the switch. Now jump from platform to platform to get to the Curin Tree, but don't forget the treasure on the way. When you reach the tree, hit the switch and move on. Another pathway will appear, and it will lead to more treasure and the exit. Now you should be in the Entrance to Aerial Pathway where you can find: Perfume Scented Bag, Emerald Lantern, Summoning Bell. This will be REALLY hard. Go up the bridges and get the treasure. Phew..I'm sure you're glad that's over. Now you should be in the Aerial Pathways where you'll find: Emerald Lantern x2, Bug Attractor, Purple Incense, Sleeping Chimes. Follow the path and collect the treasure. At the end of the path examine the wall and another screen play will happen (there are lots of these I just haven't mentioned most of them). This part is that easy. If you get hit twice you're gone and you have to listen to the screen play again! Advance the first row of spikes until you are confident enough to jump over them without getting nailed, and repeat the process for the second row of spikes. You can use items if necessary. When you reach the end of the trap, jump down the pit and continue. Contuine on the pathway and climb up the vine when you get to it. Continue on this pathway until you come to a pit. Jump down and find the bull-headed statue. it will ask you a riddle which you can't answer at this time. Return to the bottom of the pit to find Valcon and Dortin. Climb up the stairs while they throw bombs at you...avoid them. When you reach the top Orphen will beat the riddle answer out of them. Go talk to the statue again. Follow the newly opened path and grab the treasure. The next set of traps are swinging axes. They deal some serious damage as well, so walk close and run past them when its safe. On the next floor you will be greeted with more axes, and rolling balls (this isn't Indiana Jones!). Dodge the balls first, then handle the axes. The next floor shouldn't be a problem. To avoid the falling spikes simply hug the wall until you reach the exit. On the next floor you will be confronted with more swinging axes. Be careful not to step on weak parts of the floor, or else you will fall down to the falling spike level again. Continue on and get prepared for one hell of a boss battle! Minotaur was the only boss I had trouble with and it had nothing to do with the amount of damage he did. Shield up right away to prevent from being cooked by his fire wall. The minotaur will repeatedly charge you, knocking you back down the hallway. Try and attack him right when he charges, so you hit him before he hits you(be aware that ONLY sword attacks will work against him!). Make sure that he doesn't knock you back too far as well, or you will fall off the end of the hallway, leading to instant death. After you defeat him you'll get the Pinnacle of the Sun. Now you'll end up in Gaia's Tomb where you'll find...nothing! Explore the place and talk to everyone in the rest house until they all leave. Go back to the tomb and join Sephy to continue on. Welcomne to the Prison where you'll find: Bug Attractor, Emerald Lantern, Emerald Incense, Summoning Bell, Sleeping Chimes, Blue Incense. After thr group is reunited an old lady will send you plummeting into her dungeon. Here you will get to be Majic! Unfortunately all he can do is jump... Jump on the weakend floor until you fall through. In the next area avoid the flying monsters because Maji can't attack. Find treasure while hitting switches until you reach a big area. Jump on the platform repeatedly to reach the next section of the area. find a weakned wall between flickering flames and give it a shove. proceed onwards and collect all the goodies. Yet again jump on the weakened floors at the end of the path. You will now enter an area full of stairs and paths. Big hands tend to fly up from the darkness while your on the paths, so watch out for them. There is also hidden treasure off to the side of the stairs that you can grab. Now you should be in the Underground Labyrinth where you can find: Emerald Incense, Perfume Scented Bag, Blue Lantern. In here there are more traps, but most of them are falling spikes and swinging axes with an occasional boulder. Continue onwards avoiding the traps, getting treasure, and hit the first switch you come across. It will move a ball so you can continue, but DO NOT hit the second switch you see, unless you like being whacked by iron balls. Proceed on the path until you find a pit, jump inside it and get ready for a puzzle. You can find here: Emerald Incense x2, Dance of Wind. First collect the treasure then go back to Majic and Sephy. They will then tell you to climb inside a cage. Do as they say to move the cage. After that, find another cage with a statue inside. Push the statue out to move that cage as well. Find the room with many cages, and jump on them until the game cuts to a scene where a cage lifts up to reveal stairs. It is the same room as the Dance of Wind, so return to the room and go down the stairs. You will now enter many hallways with arrow shooting statues. Collect the treasures and don't worry too much about the statues. They do very little damage. Now you should be in the Underground temple where you will find nothing. Push the statue with a head into the corner to create a stairway to the next level. Repeat the process on each level until you reach the bottom of the area at the foot of the temple. Walk around the base of the temple until you reach a strange block. Sephy will take over, and you will now have to lead her to the top. The first puzzle is easy, go from one of the room to the next, but beware of the pop up walls, for they can block you in. If you find that you are completely trapped, step on a switch to start the puzzle over again. Otherwise push the block on the opposite end of the room out, then return to the outside of the temple. Walk around to the other side, and climb up the block you just pushed out. Find an entrance to another room on the second level of the temple. This puzzle is a bit more tricky. First, jump on the ledge and push the first block off of it. This will trigger a wall to pop up. Circle round the wall to activate yet another pop up wall. Now push the FIRST block to make a pathway for the second block. Jump up behind the second block and use it to make a pathway to the next exit. Now jump up to the next level and walk around it to find another boss battle! The object of this boss is to destroy the Statue. Even if you destroy the Skeletons they will revive themselves. Use the Hand of Pyro on on the statue and it will hit any skeletons in the way. Majic/Magnus and Spehy will follow your lead and clear a path to the statue. When the way is clear, charge up your sword and beat that statue senseless! You'll have to do this a few times, but when you defeat it you will get the Hail of Heavens. Then you should be back again at Gaia's Tomb where you can find: Herb, Bug Attractor, Emerald Lantern. Once again you'll have to talk to everyone until they leave. Then go and find Sephy and Majic/Magnus and go through a new door to continue. This is where the items are. You should have plenty of time to get Sephy to the exit, but it would be wise to pick up the herb because it restores all of you HP. from there you should be in the Tower of Mercy (past) where you can find: Emerald Incense, Blue Incense, Sleeping Chimes, Purple Lantern x2, Smelly Bag, Blue Lantern, Emerald Lantern, Perfume Scented Bag. As Majic/Magnus you'll have to proceed to the bottom of the tower. The traps and treasure locations are relatively the same as they were the first time around, so you won't be up against anything new. At the bottom of the tower, flick all the switches and move on. Now as Orphen with Spehy follow the path you just took, but when you reach the bottom you'll find he's missing and get a warm greeting from monsters. Defeat them then find the hidden path behind the sand and pick up: Blue Lantern, Summoning Bell, Blue Incense x2. Keep going until you spot a ladder. Then find Majic/Magnus and some treasure and move on. Prepare for the final boss of Sephy's quest! Golnath resembles Gariga alot so use the same strategy. Shoot projectiles as he passes and shiled as he attacks. You can also break the falling rocks to hit him. Just make sure you beat him before he destroys all your foot holds.
Zeus' Quest: Like I said you'll start out on the ship, but don't forget to grab the Sword of Justice before you start this quest. A chat with Creao and Zeus then the boss battle with Gariga. You should start out in the Tower of Wisdom where you'll find: Bow of Ice, Bug Attractor, Smelly Bag, Emerald Lantern, Blue Incense, Sleeping Chimes, Purple Lantern, Summoning Bell. Walk around to get the treasure then use the glowing portal as an elevator. On the next floor you will find a maze and more treasure. Examine a lone book on the shelf to reveal a path to the next level. When you reach the bottom floor of the tower you'll take control of Creao. Jump across the water by using the shelves and barrels until you get to a switch. Hit it and you will leave the tower. Now you should be in the Ship Graveyard where you can find: Emerald Lantern, Blue Lantern, Smelly Bag, Bug Attractor, Emerald Incense x2. Go through the ship and get the items. To get to the next ship, climb the ladders to the top and fall/climb onto the platform below. Hold of the monsters until Zeus opens up a way for you to escape to, then continue on through the ship. Hold off more monsters again, then take control of Zeus and use his sword to destroy an old mast, creating a bridge for the rest of the party. Now you should enter the Aerial Pathway-Graveyard where you can find: Hammer of Rending, Emerald Lantern x3, Purple Lantern, Perfume Scented Bag. After you see a ghost explore and find the treasure, some of it is hidden behind the graves. Push aside one of the graves on one of the lower levels to reveal a path to another garve. Follow the path and have fun with the screen play. Now return to the top of the building and proceed onwards. Careful of the crumbling floor, although it will only slow you down. At the end of the hallway, there is treasure behind the stairway. After you get the treasure you will run into spikes. Watch them and dodge them, but be careful of the holes underneath them. get throught and leave the building. Now get prepared for another boss battle! For Jigeos & Zandor you should equip the Bite of Lightning, the Bolt of Thunder, and the Sword of Justice. you should first destory the tubes that spurt out Jigeos. Concentrate on one tube at a time and watch the little buggers' movements. Once the tubes are gone dispatch the Jigeos with Bite of Lightning. Now to take care of Zandor, the giant spider, and he's no pushover. He'll put up strong defense webs so hit them with the Bolt of Thunder. Watch out for his attacks..they will prevent you from putting up your shield. When his webs fall charge up your sword and beat him senseless. Repeat this until he dies. Watch out though because when he gets low on health he'll shoot fire at you and that does a good amount of damage. With his defeat you'll earn the Armor of Purity. Then you should be back at Gaia's Hidden Room. Talk to everyone and join Zeus. Now you should be on the Boat to Pathway where you can get a Summoning Bell. You'lll have to use Orphen to activate the first switch. Jump through the gaps in the wheels to the next stone. After the first switch is activated, Zeus will have a turn. Use him to push a large box into the water. Then you'll have to use Orphen again. Jump on the spinning logs and get to the switch. Activate it and you get to move on. Now you should be in the Tower of Mercy where you can find: Emerald Incense, Sleeping Chimes, Great Sword. Go through the "maze" (it's actually a straight path) after you collect the items. Now you should be in the Tower of Wisdom where you won't find a thing. Explore the tower until you come across a passage under the stairway leading to the next area. Welcome to the Underground Labyrinth where you can find: Blue Incense, Purple Incense x2, Smelly Bag, Emerald Lantern x2, Blue Lantern, Emerald Incense, Sleeping Chimes. There will be falling balls, so learn the pattern and run to the switch when it's safe. Now you will have to be careful of the moving walls so they don't push you into the lava. After that you will face the swinging axes again, but this time they are hard to see. Make it through and get to more falling balls. Use Zeus to find the switches to turn off the balls. You can get to the switch by ducking into the indented parts of the wall and waiting for the balls to pass. At the final ball trap, there are two switches that need to be pushed. Both are parallel from each other at the top of the room, so be careful when you attempt to hit them. Two hits from the balls will kill you, so use items when necessary. Get prepared for another boss battle! After a rather amusing screen play you get to fight....yourself...or Doppleganger anyways. Use the Armor of Purity to reflect his attacks. Be careful not to hit him when he has assumed to form of a party member because they will take the damage as well. If you kill Doppleganger when he looks like Orphen, GAME OVER. When you beat him you get the Smoke of Pain. Now back to Gaia's Tomb to do the same thing again. Now to the Tower of Mercy where you can find: Emerald Incense, Bug Attractor, Sleeping Chimes. Grab the treasures then go down the sand pit to the next level. You'll have to be careful when you get here because the sand will now suck you into a damage dealing sand pillar. Jumping may help you gain ground to avoid the pillar. Find another sand pit and get in it. On this level you will find a large immobile monster in the center of the room. Destroy its four sides to move on, but be careful of the smaller monsters which crawl within the sand. On this final level, use the rising sand dunes to jump up and reach a sand pit. Next you should arrive at the Volcano where you can find: Summoning Bell.Chase the woman up to the summit of the mountain to continue. After the bridge breaks, use Orphen to walk around to the rest of the party. Be careful of the falling rocks, they don't deal much but you will get hit by them a lot.Then you should be at the Mountain Summit where you can find: Emerald Lantern, Perfume Scented Bag, Purple Lantern. Use Zeus to knock down cracked pillars. The pillars will make a bridge to the mountain summit. And get prepared for another boss!Zelton isnft all that hard.Before Zeus joins the fray, have Orphen shoot projectiles and mainly shield up against the beast's attack. When Zeus cuts open the center of the creature, hit it with everything you've got. Be careful of the firebreathing tentacles, which charge up before letting lose. Another tentacle off to the side is also dangerous, so defend when you see it winding up. You can't damage the center of the creature if it is protected by the clawed tentacle, so defend when necessary...and enjoy Zeus' ending... Youfll learn Falcon of Death. And then back to the boatc
Mar's Quest: The only thing different is that you have to talk to both Majic and Creao and not agree to let either Sephy or Zeus come with you. Then you will have to fight gariga one last time. After you defeat him you will end up on an island with everyone's favorite....Creao (Sorry, I don't like her all that much ^^;) where you will find: Cymbals of Fire, Blue Lantern. Examine the steel door to find that you're trapped, then proceed up the hill with Cleo. Go up trees and climb vines until you find a piece of the crystal egg. After you are warped to morning, go up the left vine, snag the treasure, go back, and climb up the right vine. Now you'll be warped back to the present again. Find Mar and bring him with you. Go through the steel door at the top of the mountain, and climb down to the other steel door to find an irritated Orphen waiting for you. After a short argument over Mar's predicament, use Orphen to go back up to where Mar was located, then from there retrace Cleo's path to continue on with the game. Welcome to the Watercourse Labyrinth where you can find: Emerald Lantern, Blue Lantern, Sleeping Chimes. Go up the stairs and throw the switch to open the gates into the next part of the area. Follow Mar to another closed gate, which the switch for is not far away from the gate again. After opening the gate, follow Mar to the music machine. After a short battle the machine breaks. Proceed up the right side of the music machine and flick the switch. Return to the left side of the music machine, go up its stairs, and you can now cross the bridge which the switch made. Continue on the path until you reach two more switches. If you flick the first switch, another bridge will be made and you can continue on. But if you want, you can flick both switches, go back and flick the first switch, go down the music machine and get two more items, (although they are kind of useless), then go back and flick all the switches again to proceed. After you flick the second switch and cross the bridge, continue on until you leave the area. After that, proceed down the mountain until you reach an impassable river. Mar will suggest that he can climb up the mountain and push the boulder of the cliff.This is a bit complicated, so follow these steps: 1. Jump on the RIGHT log when it comes down to get to the tree; 2. Jump on the RIGHT log again to reach the three little islands; 3. Go to the 3rd island and jump on the LEFT log to get to land; 4. Be patient and wait for the GREEN log to use it to get to the opposite side. When on the opposite side, proceed up the mountain and examine the small boulder. You should now reach the Endless Stairs where you can find: Flute of the Wind, Bug Attractor. Your first order of business is to find the crystal egg fragment. Take the set of stairs to your left and continue down them until you reach an open space. Go up the next set of stairs you see to reach where you saw the glowing fragment before. Examine it to be transported to night. Time to find another piece! Retrace your steps and find the large stairwell that you passed earlier. Go up it to find a treasure and another piece of egg. Examine the egg once again to be transported to a rainy night. Go back down the large stairs and continue onward to find a bridge. Cross the bridge and enter the Chapel Hill where you can find: Emerald Incense x2, Purple Lantern. Use Mar to reach the top of the mountain. Beware of the falling boulders, but they do not deal much. Try and find treasure on the way, but your immediate health is more important. Get prepared for a boss battle with Zafeum. When he lands use projectile attacks on him as much as possible. He will fly away again, and now things will get tricky. Watch how he flies and judge where he where land. Target the area of your choosing, and if you guessed right he will land in your hand of pyro. If not, get your shield up. After you hit him enough he will come in again. Hefs a lot quicker this time, so that means more attacks. After you hit him some more he will fly away again and shoot you at the same time. This time hefs too fast for projectile attacks, so hit him with your Bite of Lightning in fast bursts between protecting yourself. When you finally bring him down you will learn Feathers of the Hurricane. Then you will be back at Gaia's Tomb where you can find: Blue Incense, Sleeping Chimes. Use Mar to jump from cog to cog to reach treasure chests and the exits. Then you should be in the Frozen Wasteland where you can find: Summoning Bell, Emerald Incense, Blue Incense, Smelly Bag, Blue Lantern, Emerald Lantern. There isnft much to this area. Just have fun sliding from one end of the area to the next, while snagging the treasure along the way. All goes well, until you reach the other end. Now use Mar to knock over the wobbling ice pillar. It will take some time to get to it, but just use the minimap and slowly work your way around the area. After you knock over the pillar, proceed to the mysterious music tower or the Tower of Sound where you can find Harp of Darkness, Blue Lantern, Perfume Scented Bag, Summoning Bell. After you talk to the frog, it will play a tune. Out of the 6 music notes available, you must pick the four that play the right tune in the right order. Simply follow this diagram for an easy way out:
4 2
1 F X
3 X
The "F" stands for the Frog, and play the music notes as they appear in the right order. After hitting all four notes, step on the white note that will appear above the frog to get to the next level of the tower. After a little scramble with some enemies, you'll be faced with another puzzle. This one is a little more tricky. Use the minimap to find a frog icon. Move Orphen to the vicinity of the frog icon, and then WALK, not run, up to the frog and touch him. If you run the frog will move away from you, which is why minimap is so handy in such a big area. If you slowly walk around the maze until you reach the frog, you should have no problem with this puzzle. After another fight, you will be faced with a final puzzle. Very easy, simply watch the giant frog and mimic his actions to get to the other side. Don't miss the chest on the way, and then move on. After an interesting turn of events onto the next tower where you can find: Smelly Bag, Purple Lantern. But thatfs not all thatfs here, Brigar, another boss is here also, but it also has its Aegists with it. It will keep summoning Aegists until it dies, so ignore the icicles and tackle the big beasts. The Sword of Justice and Hand of Pyro are handy here because this boss is vulnerable to fire. A few sword swipes and it will be toast. You will get Coldness of Destruction after its beating. Then you will be in the Tower of Mercy where you can find: absolutely nothing! Just proceed up the tower to see more events. Back to Gaia's Tomb after that where you can find: Blue Lantern, Summoning Bell. Use Mar to jump from platform to platform to reach the other side. Don't miss the two treasures along the way! Now to the Watercourse Labyrinth where you can find: Summoning Bell, Perfume Scented Bag, Purple Incense. This is probably the toughest part in the entire game. You will need to use Mar to lead Jado back to the music machine. Sounds easy? Wrong! Jado moves super slow, and you CAN'T lose her, so you will have to move Mar super slow as well. On top of granny's disabilities, you will have to defend her from swarms of probably hundreds of those little flying pests. What I suggest; Move very slowly and repeatedly tap the triangle button to attack the beasts. This will take care of most of them before they even come close. However, as you proceed on, you will be attacked from both sides. Here is where all those sleeping chimes, bug attractors, summoning bells, etc., will come in VERY handy. Use one of them and blast the bugs while they are busy sniffing the bags or whatever, and then move on. Be prepared to spend at least 10 minutes here though, and things get quite tedious when the bugs keep on coming and coming and coming and coming and comingcYou should eventually come to an open area though, and if Jado is still alive and with you, you'll enter a small battle. After it's over, Orphen and Cleo will show up. Then to the Underground Labyrinth where you can find: Sleeping Chimes, Blue Lantern x2, Emerald Incense, Purple Lantern x2. isnft this a happy sight? More falling spikes and axes greet you here, abut you should be a pro by now. After dodging them go straight when you come to a fork in the path. Hit the switch and return to the fork and go the other way. Hit the next switch and duck into the wall while the ball passes you by. Proceed onwards. Now things get tricky. You must jump from platform to platform to get to the next switch, but there is lava below you and swinging axes in front of you. Purple items come in VERY handy here since two axe strikes will send you back to the beginning. After hitting the switch proceed on, to face even harder axes. There is an axe at the entrance and exit of the next room. Going into the room is easy. If you walk up close enough to the axe you can easily run right by. However, leaving the room is another matter. I myself have never had too much trouble with this part, but my sisters did. If you canft get past it though, just run into it and make sure you have lots of healing items with you and full health. Proceed onwards, fighting and moving through the labyrinth. You will come to a maze that is totally dark. You can step on switches to light torches so you can feel your way through the maze, OR you can use minimap, which shows you a complete map of the maze in full light. Wow, someone made a mistake here! After this maze you will be forced to solve yet another mind boggling puzzle. Hmm...those four blocks DON'T go in the four corresponding holes, do they!!!??? Here comes another boss! Beogray is a demon made of stone blocks. Watch his movements and attack patterns until you are comfortable with him..well, as comfortable as you can be with a boss anyways. Then when Mar steps in with his song hit him with everything youfve got. Eventually the eyeball demon will come out of the blocks and move quickly. Wait till he stops then hit him with a projectile or an elemental on him. When you beat him you will learn the Hammer of Evil.
Yeay! Back again at Gaiafs tomb, but this time we donft have to talk to everyone! Itfs time for the final boss! My strategy: Ok, this guy is no pushover. He has 5 parts:2 arms, 2 hip blasters, and a head. Go for the arms first, since they deal the most and can protect the other parts of the body. I suggest using Hand of Pyro(heh, doesn't that make ALL those other spells useless?) to target the arms. Charge up and unleash 3 or 4 projectiles at once, then shield up when it goes to pound you. After both arms are destroyed, you have a big choice to make. You can either destroy its blasters, or take a walk on the wild side and go straight for the head. If you go for the head, charge up fully with Hand of Pyro and blast the head. Careful of the blasters, however, because they deal some serious damage! After ever successful hit you make on the head, it will unleash little bots. These bots don't deal much to you, but there are a lot of them and they keep shooting at you. When they are grouped up, use Bite of Lightning (wow, that makes EVERY spell you've gotten in the game totally useless!) to damage them, then use Hand of Pyro to pick them off. You shouldn't have too much trouble, and I suggest restarting the battle if you are about to die, since you definitely DON'T want to hear that story again...