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Bunny Power!

Digi Destiny

ROOKIE STAGE: Rabbiemon
Type: Beast Data
Attack (s): Back Leg Fire Kick
Physical description (height, weight, build):
Height: 1'1"
Weight: 2
Build: Small, kind of like Elecmon
Background: He's just a little Bunny Buddy

1. FRESH STAGE: Puffymon
Type: Mico Data
Attack: Bubble Blow
Appearance: Looks like a little Dark Red Head with a bunny tail, and small cat like ears.

2. IN-TRAINING STAGE: Pluffymon
Type: Mico Data
Attack (s): Bubble Blow, Acid Bubble
Appearance: Like Puffymon only longer ears, alot longer

3. CHAMPION STAGE: WereRabbiemon
Type: Beast Data
Attack (s): Flame Kick
Appearance: He looks kind of like Renamon in a way, expect long ears, and he's red.

4. ULTIMATE STAGE: MetalWereRabbiemon
Types: Android Data
Attacks (s): Hot Metal Attack
Appearance: He looks like WereRabbiemon, only alot bigger and alot more Metal! And Metal Wings!

5. MEGA STAGE: AngeRabbiemon
Type: Angel Data
Attack (s): Heaven's Fire Ball
Appearance: He was more of a Human look about him now, and he was Ange wings!

ARMORS

CONSIDERATION:MelRabmon
Type: Andiod Vaccine
Attack (s): Metal Kick
Appearance: A big bunny with Armor.

PERSONALITY & ATTITUDE

General: He's just a really Cute Digimon. He was a lisp that makes him say every word with a W in the beganing! He calls me Woni!

Weaknesses: Some times his just a bit TOO cute. He was a hard time telling that not all humans are good. He's ears a HUGE!

ATTRIBUTES

These are the intrinsic characteristics of a person; the inner reserves he or she can tap into and describe how well she does. They're ranked from 1 to 5, each number representing a level of development in each Attribute, be it from natural talent or training:

i) Speed:
(4) Good: You're fast; people have a hard time following your movements.

ii) Dexterity : This defines fine manipulation, grace and coordination.
(2) Average: You can attack without trouble.

iii) Strength :
(1) Poor: Weak; a fly survives your swatting.

iv) Endurance : This is the character's physical well-being and health as well as their resistance to injury.
(4) Good: You can finish a triathlon.

v) Cunning: Cunning is the character's ability to defeat an opponent with the mind, rather than pure physical force. It involves strategy, perception, wits, initiative and good ol' trickery.
(2) Average: You take cover when the shooting starts.

vi) Will: Determination and self-centeredness, often mistaken with stubbornness. It's the ability to persevere against all odds.
(1) Poor: Pushover; does whatever your human wants.

vii) Ego: This has NOTHING to do with the character's opinion of himself! Instead, it is a measure of the character's ability to maintain and retain their sense of identity; something that may weigh heavily in an overpowering confrontation with an enemy. Will you turn to the bad guys side or?
(3) Fair: You've identified all the parts that make up your being.

Email: Ddestind9@aol.com